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Deadnaut: Signal Lost - "Derelict Duty" Update 1.2.0

Oh, I didn't see you there Handler! I was busy trying to rub this hideous mutation off my forearm. No matter what cleaning agent I use -- soap, bleach, acid -- it continues to writhe up my arm like a piece of eldritch spaghetti. But never mind that, let's have a chat about "Derelict Duty," the latest update for Deadnaut: Signal Lost... [hr][/hr]Note: Like the "Wild Moons" update, "Derelict Duty" includes new bits and pieces that may require additional adjustments and fixes. As such, we consider 1.2.0 experimental. If you run into any game-breaking bugs, the Derelict Duty content can be disabled via the Gameplay menu. [hr][/hr]With Signal Lost's latest update, we've given ships a lot more personality. And by personality, we mean danger! Imagine finding yourself in a deck plunged into complete darkness, devoid of the Watchers' eerie glow, with your hack tool rendered useless. Elsewhere, you might contend with freezing conditions or be faced with overly aggressive Watchers that compromise the ship's airlocks. Fear not! Solutions lie within reach -- specific computer terminals can restore systems. But tread lightly, for the ships now harbour Chimerae, genetically-tailored entities birthed from the sinister depths of Rip Space, each possessing formidable abilities. As part of the Purge mission, the Wayfarers will call upon you to exterminate these marked chimerae. Should you succeed, they'll aid in your subsequent endeavours. Furthermore, in your battles against the Chimerae, loyal Wayfarer crew members, armed and prepared, will stand by your side. [hr][/hr]Alright, don't mind the horror crawling up my body. Let's dive into the patch notes! Argh!

Added


  • System failures. Some ships will have special environmental conditions that you will have to deal with. For example, a deck may have a total power failure - pitch black, but there are no Watchers and your hack tool doesnt work. Another deck may be frozen. Another may have overzealous Watchers that blow the airlocks open and suck everything out. If a deck has a system failure, you can repair it by interacting with a marked computer terminal
  • Chimerae - procedurally generated, genetic experiments found on ships. They have a range of exotic abilities
  • Purge mission. The Wayfarers want you to hunt down and kill the marked chimerae. If you complete the mission, the Wayfarers will help you on the following mission
  • Wayfarer crew members. When fighting chimerae, armed crew members will help you
  • Gameplay option to alter the chances of getting ships with chimerae or system failures
  • Five new Steam achievements: Killa Chimera, Decked To The Nines, Way Of The Drone, Living The Wild Life and the incredibly challenging Unmarketable.
  • Ultra-widescreen options in resolution dropdown. Please note the game was designed for 16:9 and 16:10 resolutions - this option is provided for convenience

Enhancement


  • The tier bars on tags above NPCs now reflect their hostility towards the deadnaut (red for enemy, cyan for friend/neutral)

Fixed


  • Puppeting a deadnaut now resets trust at the end of a mission, rather than before
  • High powered rifles no longer ignore the Cooling upgrade
  • Sound and visual effects not triggering sometimes when an NPC teleports or phase steps
  • Shields not being the same colour as the user
  • Dropdown menu items having overlapping hit areas, making them difficult to click
  • Click sound effects on dropdown menus


[ 2023-08-18 01:12:58 CET ] [ Original post ]



Deadnaut: Signal Lost
Screwfly Studios
  • Developer

  • Screwfly Studios
  • Publisher

  • Coming soon
  • Release

  • Strategy RPG Singleplayer
  • Tags

  • Game News Posts 14  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (70 reviews)


  • Review Score

  • https://signal-lost.com
  • Website

  • https://store.steampowered.com/app/1801410 
  • Steam Store



  • [240.94 M]

  • Public Linux depots

  • From the developer of cult hits Deadnaut and Zafehouse Diaries comes Deadnaut: Signal Lost. In this slick, fast-paced roguelike you’ll take control of a single Deadnaut, unlock suit upgrades and abilities, fight cosmic horrors, and investigate drifting wrecks and abandoned moons. But remember: your Deadnaut is not a puppet – earn their trust, do your job well, and they might return the favour.


    Equip your Deadnaut with a wide array of weapons and gear and lead them through a series of procedurally generated missions, fighting where you can – and running when you must.


    Your Deadnaut may not like the idea of being torn apart by unknown horrors. Do what you can to complete your mission - pay bribes, make promises, turn them into a mindless space golem - but remember: everything has a price.


    There are many ways to play, from weapons and sensors, to shields and hacking. Will you take the heavy duty Labour suit and slice your way through the ship, or will you slip through the shadows in the ghostly Sensor suit?




    Encounter dozens of enemies types, each with their own strengths and weaknesses. Avoid – or exploit – the security system in each level, from the Watchers that roam ships to the malfunctioning security Towers and Sentinels that guard settlements.


    Tailor your armour and damage potential, and develop your Deadnaut with over 100 suit upgrades.


    The cosmos is tearing itself apart. Wrecks are full of horrible, interdimensional creatures, the dead roam surfaces of moons, and you’re being hunted by technically advanced soldiers. Experience the world of Deadnaut up close.

    FAQ

    How does this relate to the original Deadnaut (2014)?
    Deadnaut and Deadnaut: Signal Lost are both situated in the same universe and feature similar, mission-based gameplay in procedurally-generated locations. Furthermore, in both games you take on the role as a remote handler who controls the action ‘at a distance’ via a physical console. The Deadnaut also uses similar weapons and suits; battles against security systems; trades ‘knowledge’ for gear; and can be cloned upon dying.

    Is this a sequel?
    Deadnaut: Signal Lost is not a sequel. It is focused on a single Deadnaut, rather than a whole squad. The action is more intimate and tactical, and you can develop your Deadnaut with numerous suit upgrades and abilities. Furthermore, the gameplay is turn-based, not real-time, which helps focus the action.

    How many levels are there?
    Deadnaut: Signal Lost is designed to be fast, easy to pick up, and replayable. There are roughly 12 – 24 levels in a standard game. With five suits, special game modifiers, multiple difficulty levels, over 100 upgrades, loads of gear and procedurally generated campaigns, we think you’ll be occupied for a long time.

    Isn’t everything ‘roguelike’ these days?
    Deadnaut: Signal Lost has many genre-defining features, such as turn-by-turn tile-based movement, character progression, procedural generation and permadeath.
    MINIMAL SETUP
    • OS: Ubuntu 16.04 or later
    • Processor: 2.6GHz quad-core or similarMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 950 or similar
    • Storage: 250 MB available space
    GAMEBILLET

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