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Deadnaut: Signal Lost - "Derelict Duty" Update 1.2.1

We've just released a new patch for Deadnaut: Signal Lost. This update, version 1.2.1, is primarily focused on bug fixes and performance improvements. Below you'll find a detailed list of what's new and what's been changed. [hr][/hr]

Added


  • Sigil Viewer: A new feature under New Game -> Custom Game -> View Sigils allows players to view all the sigils available in the game. Sigils that have been discovered will be highlighted
  • Armoured Hull Location Bonus: Ships with this bonus have higher structural integrity, meaning they take less damage from stray shots or explosions

Balance


  • Adjusted post-mission sigil rewards for middling performance to better balance the player's sigil library between positive and negative sigils. Other performance-related sigil drops are unaffected

Performance


  • Anti-aliasing is now disabled by default for first-time players
  • Added an option to disable terrain heightmap generation, located in Options -> Video & Audio under "Workarounds". This is an experimental, last-resort solution for players experiencing game crashes during settlement generation. if you do use this option, please email support@screwflystudios.com with feedback
  • Implemented crash detection during settlement generation. A prompt will appear when the game is restarted after a crash, suggesting the use of workaround settings in the Video & Audio menu

Fixes:


  • Resolved an issue with some sigils having duplicate icons
  • Clarified in the manual and in the post-mission sigil tooltip that sigils are only active if equipped at the start of a custom game
  • Fixed a bug where the Escape key wasn't backing out of some screens in Create Deadnaut
[hr][/hr] Thanks to all our players -- we appreciate your continued support and feedback! Join the conversation and share your experiences on our Discord server.


[ 2023-11-16 23:47:17 CET ] [ Original post ]



Deadnaut: Signal Lost
Screwfly Studios
  • Developer

  • Screwfly Studios
  • Publisher

  • Coming soon
  • Release

  • Strategy RPG Singleplayer
  • Tags

  • Game News Posts 14  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (70 reviews)


  • Review Score

  • https://signal-lost.com
  • Website

  • https://store.steampowered.com/app/1801410 
  • Steam Store



  • [240.94 M]

  • Public Linux depots

  • From the developer of cult hits Deadnaut and Zafehouse Diaries comes Deadnaut: Signal Lost. In this slick, fast-paced roguelike you’ll take control of a single Deadnaut, unlock suit upgrades and abilities, fight cosmic horrors, and investigate drifting wrecks and abandoned moons. But remember: your Deadnaut is not a puppet – earn their trust, do your job well, and they might return the favour.


    Equip your Deadnaut with a wide array of weapons and gear and lead them through a series of procedurally generated missions, fighting where you can – and running when you must.


    Your Deadnaut may not like the idea of being torn apart by unknown horrors. Do what you can to complete your mission - pay bribes, make promises, turn them into a mindless space golem - but remember: everything has a price.


    There are many ways to play, from weapons and sensors, to shields and hacking. Will you take the heavy duty Labour suit and slice your way through the ship, or will you slip through the shadows in the ghostly Sensor suit?




    Encounter dozens of enemies types, each with their own strengths and weaknesses. Avoid – or exploit – the security system in each level, from the Watchers that roam ships to the malfunctioning security Towers and Sentinels that guard settlements.


    Tailor your armour and damage potential, and develop your Deadnaut with over 100 suit upgrades.


    The cosmos is tearing itself apart. Wrecks are full of horrible, interdimensional creatures, the dead roam surfaces of moons, and you’re being hunted by technically advanced soldiers. Experience the world of Deadnaut up close.

    FAQ

    How does this relate to the original Deadnaut (2014)?
    Deadnaut and Deadnaut: Signal Lost are both situated in the same universe and feature similar, mission-based gameplay in procedurally-generated locations. Furthermore, in both games you take on the role as a remote handler who controls the action ‘at a distance’ via a physical console. The Deadnaut also uses similar weapons and suits; battles against security systems; trades ‘knowledge’ for gear; and can be cloned upon dying.

    Is this a sequel?
    Deadnaut: Signal Lost is not a sequel. It is focused on a single Deadnaut, rather than a whole squad. The action is more intimate and tactical, and you can develop your Deadnaut with numerous suit upgrades and abilities. Furthermore, the gameplay is turn-based, not real-time, which helps focus the action.

    How many levels are there?
    Deadnaut: Signal Lost is designed to be fast, easy to pick up, and replayable. There are roughly 12 – 24 levels in a standard game. With five suits, special game modifiers, multiple difficulty levels, over 100 upgrades, loads of gear and procedurally generated campaigns, we think you’ll be occupied for a long time.

    Isn’t everything ‘roguelike’ these days?
    Deadnaut: Signal Lost has many genre-defining features, such as turn-by-turn tile-based movement, character progression, procedural generation and permadeath.
    MINIMAL SETUP
    • OS: Ubuntu 16.04 or later
    • Processor: 2.6GHz quad-core or similarMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 950 or similar
    • Storage: 250 MB available space
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