It has been quite a while since the last update to Thrive. The reason why is that we've been hard at work switching the game to a new physics engine and converting all of the gameplay code to an ECS architecture. This improves the game performance significantly, which has been a long standing complaint that we are addressing with these very drastic measures. The game code refactoring has been a huge amount of work but hopefully the game performance gains (and future performance gains that these changes allow but didn't make it into this release) make the delay in new feature development worth it in the end. The game still has unconverted parts and many smaller issues, but the microbe stage is now mostly playable. In order to ensure we do not release a really broken version we have made a public test build of 0.6.4. This is available as the "beta" version through Steam (can be selected in the game properties in the Steam client). We would greatly appreciate any and all reports of crashes, unusual behavior, and other bugs you might discover. Please give us instructions on how you managed to break something! As that will be very crucial in cutting down on the time it takes to fix any of the found problems. Please note that if you reach the early multicellular editor and exit it, it is totally expected that the game will crash as that is the still unconverted part of the game. If there aren't too many major problems found, 0.6.4 will release next week, with likely a patch 0.6.4.1 following it before the Christmas holidays. If things don't go well it might still be multiple weeks until 0.6.4, but we are working very hard to get a new version of Thrive out before the end of the year. We have a dedicated thread for keeping track of all of the reported problems on our community forums, where we will be much more likely to notice any reports about issues than elsewhere: https://community.revolutionarygamesstudio.com/t/beta-testing-of-thrive-0-6-4/7027
Thrive
Revolutionary Games Studio
Revolutionary Games Studio
2021-11-26
Indie Simulation Singleplayer EA
Game News Posts 42
🎹🖱️Keyboard + Mouse
Very Positive
(1021 reviews)
https://store.steampowered.com/app/1779200 
Thrive Linux Content [649.7 M]
In the Microbe Stage, you control a single microbe or a colony of microbes bound together. You swim through a watery environment to find the resources your cell needs to stay alive and to reproduce. Once you have reproduced, you enter the editor, where you can review how well your species and others are surviving, move to new biomes, and modify your species. Add new organelles, change your membrane, and change your cell's visuals. Your goal is to become a more complex lifeform by first evolving the nucleus to become a eukaryote, then using binding agents to form cell colonies, the precursor to the first multicellular lifeforms.
Current key features:
- Control an individual member of your species and survive the environment
- Predate on other species, use photosynsthesis or scavenge for resources
- Edit your species to make it more successful
- Compete with other species emerging on your planet via an evolution simulation
- Explore different biomes
- Fight other cells with multiple cellular level weapons
- Try different gameplay styles by specializing in different energy sources in subsequent playthroughs
- Learn about biology by using real compounds, organelles or parts inspired by real science
- Spread your species via the biome map
- Review and plan future actions by looking at population simulation results and graphs
- Learn the basics of the game with a light interactive tutorial
The major goals of Thrive are to create engaging, compelling gameplay that respects our players’ intelligence, and remain as accurate as possible in our depiction of known scientific theory without compromising the former. Thrive is an open-source project, and anyone with game development skill is welcome to join our team. The game uses the open-source Godot engine with the C# programming language.
If you don't have game development skills, you are still welcome to join our fan community. We would love to have you along for the long ride!
- OS: Ubuntu 20.04 or latest Fedora version
- Processor: AMD Ryzen 3 3300UMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 530
- Storage: 1 GB available space
- OS: Ubuntu 20.04 or latest Fedora version
- Processor: AMD Ryzen 5 2600X or Intel equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 or AMD equivalent
- Storage: 5 GB available space
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