TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]


Thrive 0.6.4 Release Candidate now Available

We had a beta build last week, and quite expectedly it had a bunch of problems. Weve spent the last week fixing as many of them as possible. Right now there shouldnt be any blocker issues on releasing 0.6.4 and as such it is scheduled for next week. For now there is a public test build to just to make sure that the release will be good enough quality as it is always the case that random people find bugs we developers have not seen at all. The new test build is available as the beta version through Steam (selectable in the Steam client game properties). It has various improvements over the previous public beta test. Here's a short list of the most major things:

  • New feature: mucilage can be selected for vacuole storage specialization
  • Reimplemented early multicellular, game should be playable again all the way through the prototypes
  • Buffed base movement, especially for larger cells, set slightly even higher microbe physics damping
  • Massively buffed mucilage jet speed
  • Reimplemented organelle render order to get things to look more like they should, especially when engulfing
  • Reimplemented pulling cilia so that it no longer crashes the game, it's just a bit unbalanced
  • Various colony damage and engulfing fixes
  • Fixed saving and loading with cell colonies
  • Fixed pilus damage not working at all
  • Fixed engulf size not re-applying after cell grew or was edited
  • Fixed multiple engulfing related bugs (still at least one bug left with indigestible things getting stuck inside)
  • Fixed engulf progress indicator going up to 200% also fixed "devoured" text not appearing
  • Fixed a crash with certain entity types existing and not having expected materials
  • Fixed immediate crash when going to the ice shelf patch
  • Fixed various other bugs and crashes
  • Added submodule info to packaged source code
  • Updated translations
Please note that this build has at least one pretty serious bug: indigestible cells are not ejected from engulfers. If you as a player get engulfed by something that cant digest you, that may softlock the game. But the game should no longer crash at all, and early multicellular (as well as the later prototypes) is now functional again. There will hopefully still be a rotation rate rebalance completed next week before the full 0.6.4 release. If you have feedback about the new build, you can share it here: https://community.revolutionarygamesstudio.com/t/0-6-4-release-candidate-testing/7039 where we'll be able to easily see and respond to all the feedback. Unless some very big new bugs are uncovered in the next few days, you'll be seeing Thrive 0.6.4 arriving next week, finally. After that release we hope to resume making more regular releases (every 2-3 months or so). Though please expect a 0.6.4.1 patch if a bunch of newly discovered issues pop up once 0.6.4 is out as the default game version.


[ 2023-12-02 19:17:24 CET ] [ Original post ]



Thrive
Revolutionary Games Studio
  • Developer

  • Revolutionary Games Studio
  • Publisher

  • 2021-11-26
  • Release

  • Indie Simulation Singleplayer EA
  • Tags

  • Game News Posts 42  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1021 reviews)


  • Review Score

  • https://store.steampowered.com/app/1779200 
  • Steam Store



  • Thrive Linux Content [649.7 M]

  • Public Linux depots

  • In Thrive, you take control of an organism on an alien planet, beginning with the Last Universal Common Ancestor (LUCA). Your goal is to survive in the environment, adapt your species by adding mutations, and thrive. Other species will emerge to compete with yours. They will evolve via a population dynamics driven simulation with random mutations - you must improve and spread your species to surpass them. The success of your species depends both on your skill in surviving as an individual cell and the changes you make in the editor.

    In the Microbe Stage, you control a single microbe or a colony of microbes bound together. You swim through a watery environment to find the resources your cell needs to stay alive and to reproduce. Once you have reproduced, you enter the editor, where you can review how well your species and others are surviving, move to new biomes, and modify your species. Add new organelles, change your membrane, and change your cell's visuals. Your goal is to become a more complex lifeform by first evolving the nucleus to become a eukaryote, then using binding agents to form cell colonies, the precursor to the first multicellular lifeforms.

    Current key features:


    • Control an individual member of your species and survive the environment
    • Predate on other species, use photosynsthesis or scavenge for resources
    • Edit your species to make it more successful
    • Compete with other species emerging on your planet via an evolution simulation
    • Explore different biomes
    • Fight other cells with multiple cellular level weapons
    • Try different gameplay styles by specializing in different energy sources in subsequent playthroughs
    • Learn about biology by using real compounds, organelles or parts inspired by real science
    • Spread your species via the biome map
    • Review and plan future actions by looking at population simulation results and graphs
    • Learn the basics of the game with a light interactive tutorial



    The major goals of Thrive are to create engaging, compelling gameplay that respects our players’ intelligence, and remain as accurate as possible in our depiction of known scientific theory without compromising the former. Thrive is an open-source project, and anyone with game development skill is welcome to join our team. The game uses the open-source Godot engine with the C# programming language.

    If you don't have game development skills, you are still welcome to join our fan community. We would love to have you along for the long ride!
    MINIMAL SETUP
    • OS: Ubuntu 20.04 or latest Fedora version
    • Processor: AMD Ryzen 3 3300UMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 530
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04 or latest Fedora version
    • Processor: AMD Ryzen 5 2600X or Intel equivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 970 or AMD equivalent
    • Storage: 5 GB available space
    GAMEBILLET

    [ 5951 ]

    2.00$ (80%)
    12.74$ (15%)
    2.00$ (80%)
    3.29$ (18%)
    35.99$ (10%)
    3.43$ (14%)
    12.44$ (17%)
    8.49$ (15%)
    0.70$ (90%)
    3.63$ (82%)
    12.44$ (17%)
    4.12$ (17%)
    5.33$ (82%)
    1.36$ (86%)
    6.00$ (70%)
    16.59$ (17%)
    20.00$ (50%)
    10.78$ (17%)
    33.59$ (16%)
    8.00$ (60%)
    16.88$ (16%)
    25.47$ (15%)
    0.68$ (86%)
    16.88$ (16%)
    35.99$ (10%)
    4.95$ (67%)
    4.29$ (14%)
    15.47$ (14%)
    33.59$ (16%)
    9.74$ (35%)
    GAMERSGATE

    [ 1903 ]

    4.25$ (79%)
    0.6$ (92%)
    2.7$ (85%)
    0.74$ (63%)
    1.05$ (92%)
    8.49$ (58%)
    1.91$ (89%)
    1.84$ (74%)
    4.49$ (55%)
    0.53$ (92%)
    0.56$ (81%)
    1.5$ (81%)
    0.75$ (92%)
    3.4$ (83%)
    5.0$ (50%)
    5.63$ (62%)
    0.75$ (92%)
    3.75$ (62%)
    0.94$ (81%)
    21.99$ (45%)
    0.51$ (74%)
    3.6$ (70%)
    8.1$ (73%)
    11.99$ (40%)
    2.25$ (85%)
    2.25$ (89%)
    0.56$ (81%)
    2.88$ (59%)
    8.24$ (59%)
    0.75$ (81%)

    FANATICAL BUNDLES

    Time left:

    3 days, 8 hours, 41 minutes


    Time left:

    26 days, 8 hours, 41 minutes


    Time left:

    8 days, 8 hours, 41 minutes


    Time left:

    39 days, 8 hours, 41 minutes


    Time left:

    45 days, 8 hours, 41 minutes


    HUMBLE BUNDLES

    Time left:

    6 days, 2 hours, 41 minutes


    Time left:

    6 days, 2 hours, 41 minutes


    Time left:

    15 days, 2 hours, 41 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE