Thrive 0.6.5 will be released next week and as such the usual early test build is here. This should be a more normal testing version compared to the one for 0.6.4 with a lot less radical changes included in this version. This version mostly focused on improving performance with not redoing almost the entire game logic. The most major new features re the fog of war for the patch map and organelle unlocks. If you test this version you can let us know how the game performs now. Please include info on how many threads was used and if game simulation multithreading was enabled. Slightly tweaking those settings may change the performance a lot which would help us pick good defaults if we get reports from multiple people how those impact things. This beta version is available as the beta version through Steam (can be selected in the Steam client game properties) If you have any feedback about this version please share it below or on our forums: https://community.revolutionarygamesstudio.com/t/0-6-5-release-candidate-testing/7288 Especially if any game crashes or lockups are found please report those along with saves / steps on how to trigger the problem and well make sure those problems are taken care of before the full 0.6.5 release.
Thrive
Revolutionary Games Studio
Revolutionary Games Studio
2021-11-26
Indie Simulation Singleplayer EA
Game News Posts 42
🎹🖱️Keyboard + Mouse
Very Positive
(1021 reviews)
https://store.steampowered.com/app/1779200 
Thrive Linux Content [649.7 M]
In the Microbe Stage, you control a single microbe or a colony of microbes bound together. You swim through a watery environment to find the resources your cell needs to stay alive and to reproduce. Once you have reproduced, you enter the editor, where you can review how well your species and others are surviving, move to new biomes, and modify your species. Add new organelles, change your membrane, and change your cell's visuals. Your goal is to become a more complex lifeform by first evolving the nucleus to become a eukaryote, then using binding agents to form cell colonies, the precursor to the first multicellular lifeforms.
Current key features:
- Control an individual member of your species and survive the environment
- Predate on other species, use photosynsthesis or scavenge for resources
- Edit your species to make it more successful
- Compete with other species emerging on your planet via an evolution simulation
- Explore different biomes
- Fight other cells with multiple cellular level weapons
- Try different gameplay styles by specializing in different energy sources in subsequent playthroughs
- Learn about biology by using real compounds, organelles or parts inspired by real science
- Spread your species via the biome map
- Review and plan future actions by looking at population simulation results and graphs
- Learn the basics of the game with a light interactive tutorial
The major goals of Thrive are to create engaging, compelling gameplay that respects our players’ intelligence, and remain as accurate as possible in our depiction of known scientific theory without compromising the former. Thrive is an open-source project, and anyone with game development skill is welcome to join our team. The game uses the open-source Godot engine with the C# programming language.
If you don't have game development skills, you are still welcome to join our fan community. We would love to have you along for the long ride!
- OS: Ubuntu 20.04 or latest Fedora version
- Processor: AMD Ryzen 3 3300UMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 530
- Storage: 1 GB available space
- OS: Ubuntu 20.04 or latest Fedora version
- Processor: AMD Ryzen 5 2600X or Intel equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 or AMD equivalent
- Storage: 5 GB available space
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