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Dev Blog 1 - Shed Some Light

Alright, even though this is the fourth post today on our behalf, it is still necessary to an extent. What we have expected from the release: It may seem pretentious but MMORPG's are rare, and for a fair reason, they are quite hard to create. Alongside that, and the fact that there is only about one other game similar to this one, you end up with a very small amount of witnesses that may predict what will happen if such a game releases. So what is the plan? Our plan was to, at best case scenario, in which celestial intervention somehow gets players to play the game nonstop, we will have at least 2 regions, in which, at least 3 realms support the amount of traffic. And in the worst case, we may:

  • Test the servers stability / stress response.
  • Find out what people like & What we should focus on.
  • See what breaks / Makes the game.
  • Know if hackers / unknown glitches ruin it.
  • Predict if the economy will break due to player intervention.
  • Assume how difficult it is to other players since it is a quite challenging game.
What we ended up is a bitter-sweet experience, on the bad side 1,000+ players have installed the game on the first day, didn't have the patience to wait for other players to queue (Rightfully so) and alt+f4 right away. This is free to play, after all, nothing to lose. Mostly because of a simple oversight, no single-player content. I don't know what went through our head not predicting this scenario, this is, more than anything else by far, is what brought retention to an extreme low. On the good side, players really appreciated the innovative nature of the game, the challenging expedition, in which we have poured many hours designing, and most importantly, see what we aimed to sell in this early release; a bright future. Another good thing is that we didn't push on marketing at all. So, we may have the chance to implement a few key features and test them on a small group sample before we invest capital towards bringing vast amounts of players into the game. More about us: The core of the team "XPloria" is made out of 3 developers.
  • Ben, which is I. mostly in charge of the client-side / art / production of the game.
  • Cliff, which develops the back-end as well as some front-end of the game.
  • And Nativ, which is in charge of sound / audio / music design.
  • Supporting us are many freelancers who mostly contribute a whole lot of art / graphical assets.
We have released / worked on many products before, this is the first time we work together though. As for the future: We plan to work as quickly as we can in order to add many features. A proper roadmap will be released in the future, the lack of one is mostly due to more feedback we still need to gather from players, about what they gravitate towards and what they find too clich / clone / boring. The near future will mostly focus implementation of solo content, we do not want to rush it, yet would prefer having it out as quickly as possible. Other things prioritized are critical bug fixes and a worthwhile guild-like system. Finally, after those are more social mechanics for the tavern / world, two additional layers to the expedition and PVP. These priorities may change, more suggestions would most likely be added / things may seem more necessary than others. I hope this had shed some light on things and that you will find the patience as well as enthusiasm to keep in touch with Element Quest. The next dev-blog would be more interesting, including light-shows as well as screenshots / what is usually seen on a post such as this.


[ 2021-11-25 21:45:26 CET ] [ Original post ]

Element Quest
XPloria Developer
XPloria Publisher
2021-11-24 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (108 reviews)
Public Linux Depots:
  • LinuxOS [846.27 M]


Gather your party and embark on an adventure to the Edge World of Element Quest!

A one of a kind Side-scroller - MMORPG in 2D which provides an open world full of life, socializing, adventure
& exploration
.
Each expedition is different, each story unique, each experience individual.

  • Massively Multiplayer Online Game

  • Very Social


  • Uniquely Displayed, In 2d!

  • Roguelike expeditions for 3-5 players with random stages and boss fights!

  • Pick up a unique class from the 4 different elements: Fire, Earth, Water & Wind!

  • Day & Night cycle with different game elements like merchants and NPCs


  • Open World

  • Free to Play!

    Escape to Element Quest's dream-like sunny world, and begin your adventure NOW for FREE!



MINIMAL SETUP
  • OS: Ubuntu 16.04+
  • Processor: Intel Pentium D / AMD Athlon 64 X2Memory: 3 GB RAM
  • Memory: 3 GB RAM
  • Graphics: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600XT +Network: Broadband Internet connection
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 16.04+
  • Processor: Intel Core 2 Duo (2.2 GHz) / AMD Athlon 64 X2 (2.6 GHz) +Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 240 GT / ATI Radeon HD 4850 +Network: Broadband Internet connection
  • Storage: 1 GB available space
GAMEBILLET

[ 5922 ]

25.47$ (15%)
26.09$ (13%)
16.52$ (17%)
16.99$ (15%)
49.79$ (17%)
16.59$ (17%)
26.69$ (11%)
8.89$ (11%)
4.00$ (80%)
16.97$ (15%)
8.39$ (16%)
8.27$ (17%)
13.34$ (11%)
13.19$ (78%)
37.79$ (16%)
17.79$ (11%)
4.12$ (17%)
13.04$ (13%)
29.04$ (17%)
17.79$ (11%)
12.59$ (16%)
52.74$ (12%)
1.60$ (80%)
24.87$ (17%)
13.34$ (11%)
16.99$ (15%)
20.99$ (16%)
4.67$ (84%)
16.99$ (15%)
8.17$ (18%)
GAMERSGATE

[ 1386 ]

0.6$ (85%)
1.91$ (87%)
10.79$ (46%)
0.75$ (85%)
1.28$ (91%)
2.0$ (80%)
1.91$ (87%)
1.91$ (87%)
1.78$ (82%)
0.51$ (91%)
0.58$ (92%)
0.88$ (82%)
6.68$ (73%)
3.4$ (83%)
4.08$ (66%)
2.25$ (85%)
1.79$ (70%)
9.0$ (85%)
3.0$ (80%)
2.76$ (86%)
0.63$ (87%)
6.6$ (78%)
1.78$ (82%)
25.49$ (15%)
0.85$ (91%)
0.88$ (91%)
3.0$ (80%)
0.75$ (85%)
0.6$ (85%)
3.4$ (83%)
MacGamestore

[ 3738 ]

17.99$ (10%)
42.99$ (14%)
10.99$ (27%)
26.99$ (23%)
1.19$ (88%)
12.99$ (57%)
4.98$ (75%)
26.89$ (10%)
3.89$ (91%)
0.79$ (74%)
42.39$ (15%)
1.19$ (94%)
4.99$ (17%)
8.99$ (10%)
26.49$ (12%)
1.19$ (88%)
32.99$ (18%)
42.99$ (14%)
27.69$ (54%)
16.98$ (32%)
109.99$ (8%)
1.19$ (83%)
54.99$ (8%)
1.19$ (94%)
46.99$ (22%)
20.99$ (16%)
13.49$ (10%)
11.99$ (8%)
28.99$ (28%)
50.49$ (16%)

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