Will you be able to reach the end? I don't know, you can always check a walkthrough, it's cool with me. Also make sure to take breaks and hydrate from time to time. Ily bye.
Hello, dropping a small QoL update today. Here are the changes:
Dropping pieces out of view now displays a \"piece trail\" in the border of the screen. Now the piece doesn\'t look like it disappeared into thin air. Neat.[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41346480/c9097f15aa442cd76e78dffb609abfd68921ea62.gif\"][/img]
[/*]Jump and Turn Piece actions now buffer the input for a couple of frames if the action cannot be perform. This means, if you press jump right before reaching the floor, the game will still perform the jump once Romino reaches it. Same with Turning a Piece right before Grabbing.
[/*]Same as before, but in the map. If you press a direction when Romino is not in a Tile, she\'ll remember and will attempt to move towards that direction right when she arrives at one. Entering a level also buffers for a couple of frames.
[/*]Also corrected a typo that somehow got into the last build. Oops.
[/*]
That\'s all for this update. There\'s not much to say about the Expansion. It\'s making slow progress, emphasis on slow. I would be really happy if I could publish it in 2026, and it may be possible, but can\'t really promise that. All I can say is: it\'s not cancelled, I still intend to finish it.
Minimum Setup
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Intel Core i3 M380Memory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.0+
- Storage: 512 MB available space
[ 6370 ]
[ 5870 ]
[ 1265 ]
[ 1943 ]
[ 986 ]
















