Level Foundry Changes: -Mesh issues fixed. -Vertical grid (y axis) snapping changed to 6 units. -You can now make multilevel bases with ramps. -A reactor core must now be at the centre of every base (used as a power supply, sabotage will be coming soon ;) -Mouse sensitivity fixed. -Simple base collision models have been made to avoid getting stuck in things. This will have more updates later to fix clipping. -A button to add to planet map was added so you can access your levels from the main menu. Game-play Improvements: -Player health system rework (mostly internal coding stuff so new content can be expanded on later). -Opening cut scene can be skipped. -Minor big fixes that we can't remember. -Visuals slightly updated. Feedback in discussions or discord would be good. Thanks for playing! -QadarCG & ilikefrogs101
[ 2023-06-20 06:32:33 CET ] [ Original post ]
- HIGHBLAST linux content [424.57 M]
- OS: Ubuntu 12.04 or later
- Processor: Intel Core 2 Duo E6320 (2*1866) or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 GS (512 MB) or equivalent
- Storage: 512 MB available spaceAdditional Notes: Make sure that the app is allowed to run in settings and These requirements are not final
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