After months of remodelling and retexturing old Highblast assets, we are exited to say the new part of the game is almost ready.
What will it include?
The new update will feature the same base parts as the older version of Highblast but with improved graphics and playability. You will land your ship and deploy robots to take over an enemy base, taking over it's communications in the process.
When game happen?
The update will hopefully be out within a month, smaller patches will be necessary to make it more polished and we will try to fix any major problems as soon as possible. Any known missing parts will be listed in the update announcement and will be ultra high priority.
Graphics
Godot engine allows games to run very decent graphics on low end devices. We have included volumetric fog in the environment to make it feel more tense and interesting while playing.
If the graphics run badly, we will include low-end settings for you. But if you do get bad frames, please inform people in the steam discussion pages, we want Highblast to have frames to spare and will review the game's performance heavily.
Game previews
(First image is not actual gameplay, We haven't finished the map quite yet.)

(Actual gameplay below.)

Thanks to anyone interested in this project!
- Ilikefrogs101
- QuazarCG
[ 2024-04-01 23:54:44 CET ] [ Original post ]