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Major Update! Version 1.22 is available!
Hello there, The update is the last one before the release of the DLC. The preparation has been already done. So DLC comes in 7-10 days. All players who meet requirements should get new quests and buildings. Buildings will be available for construction when DLC releases.
Finally, we can tell a few words about DLC. It will be called Astral Voyage. Originally we planned just add new towers and some cool features, but we decided to finish Nechai story. It is the reason why it takes so long. Astral Voyage is kinda Chapter 2. There will be a story with comics, quests, dialogues. There will be 33 new enemies. It is more than original game has. 8 new maps in new setting. So, it should be fun. We hope at least. It will cost only 7.99$. We decided to release DLC in unfinished state, because we have already failed all deadlines. At start there will be available only 4 of 8 missions, no challenge and survival modes. DLC will be available with English and Russian languages only. We plan to add another 4 missions in 1 month, complete challenge and survival mods in 2 months, add other 8 languages in 2-3 months. So, DLC is unfinished, you are aware, please buy it only in case if you are OK with it and want to support us. We fulfill our promises. The game will be finished.
We were forced to change characteristics of certain towers because 10 new towers will be added in DLC. They affect gameplay significantly. We made melee units stronger, especially Level 4 melee units. Also we made the, more expensive to compare with Elemental towers Level 3 & 4. Price and damage of Valkyrie and Ninja were also raised a little. Price of Bombardiers was reduced significantly, we hope it makes this unit more popular. Finally, we were forced to make Elemental towers cheaper and weaker, because Elemental towers 3 would be disproportionately expensive. For example, Old Inquisitor cost 180 in total when Warrior Elemental cost 300. If we don't change anything, Elemental Level 4 would cost 5 strongest melee units. It is not great.
[ 2020-04-12 21:08:05 CET ] [ Original post ]
What's new
Hello there, The update is the last one before the release of the DLC. The preparation has been already done. So DLC comes in 7-10 days. All players who meet requirements should get new quests and buildings. Buildings will be available for construction when DLC releases.
- Players who passed The Dark Forest missions should get new dialogue with the old mage which leads to "Key to Astral" quest and give "Ore Samples" building.
- Players who have Magic Runes II on Tree of Life should get "Ancient Runes II" building and "Spell of greater experience" quest .
- Players who have Book of Arcane Knowledge building should get "Call of the spirit" quest and "Spirit of Wisdom" building.
- We added new colorful banner for people who doesn't have DLC and click on the Chapter 2 button.
About upcoming DLC
Finally, we can tell a few words about DLC. It will be called Astral Voyage. Originally we planned just add new towers and some cool features, but we decided to finish Nechai story. It is the reason why it takes so long. Astral Voyage is kinda Chapter 2. There will be a story with comics, quests, dialogues. There will be 33 new enemies. It is more than original game has. 8 new maps in new setting. So, it should be fun. We hope at least. It will cost only 7.99$. We decided to release DLC in unfinished state, because we have already failed all deadlines. At start there will be available only 4 of 8 missions, no challenge and survival modes. DLC will be available with English and Russian languages only. We plan to add another 4 missions in 1 month, complete challenge and survival mods in 2 months, add other 8 languages in 2-3 months. So, DLC is unfinished, you are aware, please buy it only in case if you are OK with it and want to support us. We fulfill our promises. The game will be finished.
Balance changes
We were forced to change characteristics of certain towers because 10 new towers will be added in DLC. They affect gameplay significantly. We made melee units stronger, especially Level 4 melee units. Also we made the, more expensive to compare with Elemental towers Level 3 & 4. Price and damage of Valkyrie and Ninja were also raised a little. Price of Bombardiers was reduced significantly, we hope it makes this unit more popular. Finally, we were forced to make Elemental towers cheaper and weaker, because Elemental towers 3 would be disproportionately expensive. For example, Old Inquisitor cost 180 in total when Warrior Elemental cost 300. If we don't change anything, Elemental Level 4 would cost 5 strongest melee units. It is not great.
- Damage of Knight was increased by 2-7
- Damage of Witcher was increased by 1-2
- Damage of Shieldmaiden was increased by 0-3
- Base/final price of Knight Templar was increased from 100/90 to 165/155. Base/final attack damage was increased from 38-52 / 57-71 to 66-82 / 85-101
- Base/final price of Inquisitor was increased from 85/75 to 145/135. Base/final attack damage was increased from 23-27 / 32-35 to 42-47 / 51-55
- Base/final price of Valkyrie was increased from 135/125 to 160/150. Base/final attack damage was increased from 25-37 / 35-47 to 32-47 / 42-57
- Base/final price of Ninja was increased from 105/95 to 135/125. Base/final attack damage was increased from 17-21 / 20-23 to 20-23 / 23-25
- Price of Bombardiers was decreased by 15 from 75/65 to 60/50
- Price of Spirit Elemental was decreased from 125 to 75. Base/final attack damage was deacreased from 35-55 / 45-65 to 20-30 / 30-40. Attack range was decreased by 50.
- Base/final price of Warrior Elemental Spirit was decreased from 190/175 to 115/100. Base/final attack damage was deacreased from 65-115 / 75-125 to 45-65 / 55-75. Attack range was decreased by 50.
Bug fixes
- We updated Mac build
- Fixed the bug with star counter
- Totem of mithril and stone of teleportation are now work properly. They give resources
[ 2020-04-12 21:08:05 CET ] [ Original post ]
Warstone TD
Battlecruiser Games
Developer
Battlecruiser Games
Publisher
2018-05-23
Release
Game News Posts:
27
🎹🖱️Keyboard + Mouse
Very Positive
(2601 reviews)
Public Linux Depots:
- Warstone Linux [1.24 G]
A fearsome Chieftain is gathering an army, intent on the subjugation of the realm. The Villagers cry out for a hero! Someone to rise up and rescue them from their plight. This burden falls to you. Build a city, train an army, and equip your subjects. Seek out the assistance of helpful allies, such as dwarves, amazons, and sorceresses. With allies to help, and an army of your own, you can defeat the invading army and make the realm safe again!
Warstone TD also has 2 extra base units only available for use in attack/defense missions, the Eagle and the Wolf. Each have branching upgrade paths, like the basic defenders. With such a variety of defenders and game classes there is a huge amount of tactics in PvP battles, increasing replayability even further!
There are 30 story missions and each mission has 3 modes: Campaign, Challenge, and Survival. The player can choose the difficulty of each mission from 4 settings: Easy, Normal, Hard, and Nightmare. Each mode has a unique achievement which gives a star when completed, the color of the star corresponds to the difficulty of the mission: gold for Nightmare, silver for Hard, and bronze for Normal. Levels have a lot of possible solutions but, with so many combinations, you're going to need to perfect your strategy to master them. And just in case you forget how awesome you are, there's an online leaderboard, which tracks your score, both in Campaign mode and PvP. Compete with your friends, or enemies!
Features
- 7 basic units, with a further 15 available as upgrades!
- Intriguing story with beautifully drawn artwork.
- 3 Vastly different Classes for you to choose from: Warlord, Sorcerer, and Treasurer. Over 70 different skills in all!
- Diverse array of spells: Firewall, Lightning, Meteor Shower, Titan's Fist, Summon Elemental, Poisonous Cloud, Transmutation, and more! Only 4 spells can be brought into battle though, so choose wisely!
- Multiple different game modes: Classic, Challenge, Survival, Maze, Hero Defense, Attack/Defend (Also used in PvP,) and Co-op missions.
- Upgrade Defenders in the workshop! Multiple upgrades with several tiers for each defender. More upgrades become available as you build and improve your town.
Gameplay
Unlike regular Tower Defense games, Warstone TD has a unique method of summoning defenders (towers). You start with a fairly empty map and a few stones where you can place defenders. As the level progresses, more stones appear and some even drop from enemies, allowing you to place them in any valid position on the map. Powerful Warstones also appear occasionally which give significant bonuses to defenders standing on them. You can summon any of the 5 basic defenders on the stones: Peasant, Archer, Rifleman, Sorceress, and Elemental. Each basic defender has its own upgrade path, damage type, gold cost, and special abilities!Warstone TD also has 2 extra base units only available for use in attack/defense missions, the Eagle and the Wolf. Each have branching upgrade paths, like the basic defenders. With such a variety of defenders and game classes there is a huge amount of tactics in PvP battles, increasing replayability even further!
There are 30 story missions and each mission has 3 modes: Campaign, Challenge, and Survival. The player can choose the difficulty of each mission from 4 settings: Easy, Normal, Hard, and Nightmare. Each mode has a unique achievement which gives a star when completed, the color of the star corresponds to the difficulty of the mission: gold for Nightmare, silver for Hard, and bronze for Normal. Levels have a lot of possible solutions but, with so many combinations, you're going to need to perfect your strategy to master them. And just in case you forget how awesome you are, there's an online leaderboard, which tracks your score, both in Campaign mode and PvP. Compete with your friends, or enemies!
Class system
After you progress through the first 4 missions in the campaign, you are able to choose a class to augment your abilites in battle. The classes are non-linear, you can pick and choose skills from any class, but you have to focus on a class if you want to get the most powerful skills.- The Mighty Warlord greatly increases the effectiveness of your army! He improves the power and abilities of your defenders, can unleash the power of stone to help in battle; allowing placement of stones to slow nearby enemies, or give you a surge of mana and gold. He also has skills which allow your defenders to level up in battle, becoming more powerful with each successive rank.
- The Cunning Treasurer's weapon is gold! He is a master of item storage, able to fit an improbably large number of items into his backpack, and find many more scrolls and even potions during battles. Everything he does is for gold! He is able to increase bounty for enemies killed, make his own defenders cheaper, and eventually can even get a powerful spell that allows you to transmute an enemy into pure gold! With all of these abilities, the Treasurer can field a much bigger army than any other class.
- The Powerful Sorcerer is able to complete levels using only spells! He can bring up to eight spells into battle, increasing flexibilty greatly. His skills revolve around buffing spell effectiveness, regenerating mana, unlocking more powerful spells, and he can even transform units into mana. Among the spells the sorcerer can unlock are: Summon Elemental, Reduction; which shrinks and debuffs monsters, Meteor Shower, and Teleportation; which allows you to teleport defenders to any available stone on the map.
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: Pentium or AMD 700mhzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Video Card DX9 128mbNetwork: Broadband Internet connection
- Storage: 1500 MB available space
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