Hello there,
We are keeping polishing Warstone TD. It is pre-final version now. There won't be any new features. We are going to fix remaining bugs.
We added Steam Cloud Saves during development of 2.11 version. It had a big flow what players couldn't keep save files on their PC. So, we made an another system in 2.12. The game uses PC save file as priorited. If there is no save file on the PC (player deleted it or reinstalled game) then the game will download it from Steam Cloud. Now players can keep and share their save files whatever they want and do not fear to lose their progress.
Also, we made Offline mode is default for Chinese players, because they are having troubles often playing Online.
Gameplay Changes
We revised whole game and made a lot of small tweaks in mission wave fulfillment. Some waves got easier, some got harder. It should make overall difficulty curve of the game is more linear.
- Damage of Witcher was increased by 2. Damage of Inquisitor was increased by 3-4.
- Scream ability of Chiroptera gives 2 bonus armor instead of 3 now.
- Difficulty of first four missions of the story were slightly weakened. Because we fixed a bug with extra 0-1 damage to all towers and it affected early levels a lot.
- The Forest of The Amazons. We reduce amount of air enemies in later waves. Added extra divine stone.
- In the Vicinity of the Temple. Two last waves got easier. Added 3 stones to the drops in the top line.
- Crossroads. Added 4 divine stones to the drops after Wave 10. Previously player has got much more gold when he could spent.
- Small improvements of wave fulfillment of next missions: Ordeal, The Dark Forest, The Outpost. Added some Stones and scrolls to drop rewards. Some waves were weakened.
- Fight to the Death was weakened (later waves). Armor of Boomba was weakened by 2. Added more mana balls and Rend scrolls to the drops.
- Added 25 gold to the starting gold on On the March mission.
- Difficulty of Piedmont missions was reduced in certain waves. Added more scroll drops.
- Difficulty of Spirits Gorge was slightly increased.
- Difficulty of certain waves of Magical Gem was dramatically reduced. This map was kinda imbalanced.
- Starting gold of The Valley mission was increased by 75. Starting waves were weakened. Later waves got buffed.
- The Final mission. First waves got stronger. Later waves got easier. Boss was nerfed at all waves.
Bug Fixes
- Fixed the bug when some Skill Points can be lost after resetting Skill tree (Offline Version).
- Fixed the bug when players didn't get currency for Hot Air Balloon (Offline Version).
- Spirit's Gorge is playable now (Offline Version).
- Quest and Steam Achievement for playing 1 PvP battle is automatically completed now. (Both versions).
- Lost Soul mob has proper icon now.
- Player can't research upgrades of the barrack which is not opened yet now.
- Some fixes in the text of English comics.
- Removed a sound of starting new wave when the last mob appeared in Survival missions.
- Comics about losing in PvP were placed correctly.
- Mines of Destroyer can't be selected now.
- Scorch Elemental as a mob has a proper icon now.
- Fixed the wrong parameter in info text of Block ability (Troll Champion)
- Fixed tooltips of English localization for tooltip bubbles of info panel (Attack range and etc.)
- Fixed typo in the text of Sorcery upgrade.
- Knight Templar no longer hits air units in the Final mission.
- Corrected numbers in the building preview for economic buildings.
[ 2022-06-06 11:44:13 CET ] [ Original post ]
- Warstone Linux [1.24 G]
Features
- 7 basic units, with a further 15 available as upgrades!
- Intriguing story with beautifully drawn artwork.
- 3 Vastly different Classes for you to choose from: Warlord, Sorcerer, and Treasurer. Over 70 different skills in all!
- Diverse array of spells: Firewall, Lightning, Meteor Shower, Titan's Fist, Summon Elemental, Poisonous Cloud, Transmutation, and more! Only 4 spells can be brought into battle though, so choose wisely!
- Multiple different game modes: Classic, Challenge, Survival, Maze, Hero Defense, Attack/Defend (Also used in PvP,) and Co-op missions.
- Upgrade Defenders in the workshop! Multiple upgrades with several tiers for each defender. More upgrades become available as you build and improve your town.
Gameplay
Unlike regular Tower Defense games, Warstone TD has a unique method of summoning defenders (towers). You start with a fairly empty map and a few stones where you can place defenders. As the level progresses, more stones appear and some even drop from enemies, allowing you to place them in any valid position on the map. Powerful Warstones also appear occasionally which give significant bonuses to defenders standing on them. You can summon any of the 5 basic defenders on the stones: Peasant, Archer, Rifleman, Sorceress, and Elemental. Each basic defender has its own upgrade path, damage type, gold cost, and special abilities!Warstone TD also has 2 extra base units only available for use in attack/defense missions, the Eagle and the Wolf. Each have branching upgrade paths, like the basic defenders. With such a variety of defenders and game classes there is a huge amount of tactics in PvP battles, increasing replayability even further!
There are 30 story missions and each mission has 3 modes: Campaign, Challenge, and Survival. The player can choose the difficulty of each mission from 4 settings: Easy, Normal, Hard, and Nightmare. Each mode has a unique achievement which gives a star when completed, the color of the star corresponds to the difficulty of the mission: gold for Nightmare, silver for Hard, and bronze for Normal. Levels have a lot of possible solutions but, with so many combinations, you're going to need to perfect your strategy to master them. And just in case you forget how awesome you are, there's an online leaderboard, which tracks your score, both in Campaign mode and PvP. Compete with your friends, or enemies!
Class system
After you progress through the first 4 missions in the campaign, you are able to choose a class to augment your abilites in battle. The classes are non-linear, you can pick and choose skills from any class, but you have to focus on a class if you want to get the most powerful skills.- The Mighty Warlord greatly increases the effectiveness of your army! He improves the power and abilities of your defenders, can unleash the power of stone to help in battle; allowing placement of stones to slow nearby enemies, or give you a surge of mana and gold. He also has skills which allow your defenders to level up in battle, becoming more powerful with each successive rank.
- The Cunning Treasurer's weapon is gold! He is a master of item storage, able to fit an improbably large number of items into his backpack, and find many more scrolls and even potions during battles. Everything he does is for gold! He is able to increase bounty for enemies killed, make his own defenders cheaper, and eventually can even get a powerful spell that allows you to transmute an enemy into pure gold! With all of these abilities, the Treasurer can field a much bigger army than any other class.
- The Powerful Sorcerer is able to complete levels using only spells! He can bring up to eight spells into battle, increasing flexibilty greatly. His skills revolve around buffing spell effectiveness, regenerating mana, unlocking more powerful spells, and he can even transform units into mana. Among the spells the sorcerer can unlock are: Summon Elemental, Reduction; which shrinks and debuffs monsters, Meteor Shower, and Teleportation; which allows you to teleport defenders to any available stone on the map.
- OS: Ubuntu 12.04+
- Processor: Pentium or AMD 700mhzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Video Card DX9 128mbNetwork: Broadband Internet connection
- Storage: 1500 MB available space
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