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Lumencraft Hotfix #2
- Editor: added metal count setting to metal vein - Editor: added decorative objects: Lumen Mushroom, Glowing Coral - added info how to select items in inventory - added autosave. Can be disabled in game options - added simple hook to make modding easier (more details on Discord) - added a hint about Alternate Movement option - added a hint about scorecards (F2 in main menu) - added a forced windowed run mode. Use "windowed" command line flag to enable it
- restored old Regeneration behavior. It now restores full HP, as stated in the description - the new regeneration (quick to 30%) is now separate tech: Auto Heal. Not available in Lab for now - Gate/Shredder are now interactable when not powered and give a No Power message - removed (DEBUG) from title bar - slightly tweaked player cursor appearance - improved building placement. Now it has a slight tolerance for terrain pixels - decreased volume of the rumble sound when spiders are breaking the ground - tweaked last enemy visual icon on minimap to be easier to see
- Saving: fixed Lumen Farm losing upgrades and mushrooms after reload - Saving: fixed reactor upgrade costs resetting - Saving: fixed workshop item queue being lost - Saving: fixed storage capacity not respected properly - fixed enemy marker on minimap sometimes showing on a dead enemy - fixed workshop layout broken with too long map names - added unlimited Repair Gun spawn to tutorial - improved game switching between keyboard/gamepad controls - fixed Storage typo - fixed misleading descriptions of some technologies - possible fixes for game starting bugs and crashes (please test) Found something not right? Please let us know on Discord and Steam Community so we can investigate and fix it. We are still working through the other reported issues. Fixing bugs is our number one priority, and we will not stop until the game experience is great for everyone. Also remember our roadmap for what we'll be adding in future updates.
Stay tuned for more coming soon! Remember: to help us survive in this unwelcoming environment give us a follow on Steam, join our Discord server and follow us on Facebook and Twitter https://store.steampowered.com/app/1713810/Lumencraft/ Join our fight! We need your drills! 2Dynamic Games
[ 2022-04-20 14:55:07 CET ] [ Original post ]
Hello Scouts! Hot Fix #2 is live on Steam! Thanks to your activity we've managed to fix several bugs. Here's the list of changes:
## [EA hotfix 2] - 2021-04-19 - VERSION = 5504
### Added
- Editor: added metal count setting to metal vein - Editor: added decorative objects: Lumen Mushroom, Glowing Coral - added info how to select items in inventory - added autosave. Can be disabled in game options - added simple hook to make modding easier (more details on Discord) - added a hint about Alternate Movement option - added a hint about scorecards (F2 in main menu) - added a forced windowed run mode. Use "windowed" command line flag to enable it
### Changed
- restored old Regeneration behavior. It now restores full HP, as stated in the description - the new regeneration (quick to 30%) is now separate tech: Auto Heal. Not available in Lab for now - Gate/Shredder are now interactable when not powered and give a No Power message - removed (DEBUG) from title bar - slightly tweaked player cursor appearance - improved building placement. Now it has a slight tolerance for terrain pixels - decreased volume of the rumble sound when spiders are breaking the ground - tweaked last enemy visual icon on minimap to be easier to see
### Fixed
- Saving: fixed Lumen Farm losing upgrades and mushrooms after reload - Saving: fixed reactor upgrade costs resetting - Saving: fixed workshop item queue being lost - Saving: fixed storage capacity not respected properly - fixed enemy marker on minimap sometimes showing on a dead enemy - fixed workshop layout broken with too long map names - added unlimited Repair Gun spawn to tutorial - improved game switching between keyboard/gamepad controls - fixed Storage typo - fixed misleading descriptions of some technologies - possible fixes for game starting bugs and crashes (please test) Found something not right? Please let us know on Discord and Steam Community so we can investigate and fix it. We are still working through the other reported issues. Fixing bugs is our number one priority, and we will not stop until the game experience is great for everyone. Also remember our roadmap for what we'll be adding in future updates.
Stay tuned for more coming soon! Remember: to help us survive in this unwelcoming environment give us a follow on Steam, join our Discord server and follow us on Facebook and Twitter https://store.steampowered.com/app/1713810/Lumencraft/ Join our fight! We need your drills! 2Dynamic Games
[ 2022-04-20 14:55:07 CET ] [ Original post ]
Lumencraft
2Dynamic Games
Developer
Star Drifters
Publisher
TBA Add to wishlist to stay updated!
Release
Game News Posts:
74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(955 reviews)
Public Linux Depots:
- Pipeline VR Content [1.24 G]
Lumencraft is a top-down action shooter with tower defense elements. Emerge into a fully destructible environment where light and shadow play key roles. Build your base, dig some tunnels and find lumen - humanity's only chance for survival.
BECOME SAVIOUR OF MANKIND
The year 2221: More than two centuries ago, the surface of the planet became uninhabitable. The remnants of humanity struggle to survive without electricity and light. Dreams of a better future died long ago, but a recently discovered mineral has brought a spark of hope. Lumen, a crystal with high energy potency, may be the last chance for a struggling civilization. Scouts, brave miners, have been sent underground to a settlement near the Lumen deposits. New scouts continue to join this mission, but so far, no one has returned. It seems that the darkness of the underground holds more than just natural riches...
DRILL YOUR WAY TO VICTORY
Fight for your survival. Enemies are going to raid your base so be careful and leave some turrets on the watch.
EXPLORE FULLY DESTRUCTIBLE ENVIRONMENT
With a lot of effort and a set of original algorithms, 2Dynamic Games have transformed the open-source Godot Engine into a completely new tool. This allows every bit of terrain (pixel, as we used to call them) to be destroyed, and maps can be painted as if in a drawing program. What’s more?
AND MORE TO COME
Lumencraft will be in the Early Access stage, which means we will keep adding new features and polishing already implemented ideas. Stay tuned!
KEY FEATURES
BECOME SAVIOUR OF MANKIND
The year 2221: More than two centuries ago, the surface of the planet became uninhabitable. The remnants of humanity struggle to survive without electricity and light. Dreams of a better future died long ago, but a recently discovered mineral has brought a spark of hope. Lumen, a crystal with high energy potency, may be the last chance for a struggling civilization. Scouts, brave miners, have been sent underground to a settlement near the Lumen deposits. New scouts continue to join this mission, but so far, no one has returned. It seems that the darkness of the underground holds more than just natural riches...
DRILL YOUR WAY TO VICTORY
Fight for your survival. Enemies are going to raid your base so be careful and leave some turrets on the watch.
- Defending the underground settlement by direct combat and the use of diversified turrets.
- Highly efficient and satisfying digging mechanics.
- Explosive weapons. Yes, we have dynamite.
EXPLORE FULLY DESTRUCTIBLE ENVIRONMENT
With a lot of effort and a set of original algorithms, 2Dynamic Games have transformed the open-source Godot Engine into a completely new tool. This allows every bit of terrain (pixel, as we used to call them) to be destroyed, and maps can be painted as if in a drawing program. What’s more?
- Dynamic lights and pixel-perfect interaction with the fully destructible terrain.
- Dread atmosphere created through the impactful sound design and a unique 2Dynamic lighting system.
- Realistic simulations. Just look at the lava!
AND MORE TO COME
Lumencraft will be in the Early Access stage, which means we will keep adding new features and polishing already implemented ideas. Stay tuned!
MINIMAL SETUP
- OS: Requires a 64-bit processor and operating system
- Processor: Dual Core CPU @3GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated GPU 2 GB VRAM. OpenGL 3.3 support
- Storage: 4 GB available space
- OS: Requires a 64-bit processor and operating system
- Processor: Quad Core CPU @4GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1080 or similar. 4 GB VRAM
- Storage: 4 GB available space
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