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Lumencraft - Update #1

Scouts!


The time has come. The first update to Lumencraft is here ! Due to your feedback, were able to improve Early Access of the game efficiently . After 2 Hotfixes that we released, our team decided to strike back with a bigger update that brings lots of new content to the game. Whats more, we fixed many things that you guys reported to us via Discord and Steam. Our goal is to make Lumencraft a place worth fighting the monsters - in terms of performance and gameplay.

In Update #1, we added:


- enemy: Flying Swarm - building: Bomb Turret - language: German - Steam Cloud support - quickslots are now restored when picking up items that were previously assigned - maximum stack size is now displayed in the inventory - turret upgrades are now visualized on the turrets - auto-drill function. Triple tap button when using Drill to enable - current wave number in next wave message and total wave count - Respawn button, hold it to die when you get stuck etc. R on Keyboard, LB + X on controller - death marker that shows position of the recently died player - global shortcut to toggle fullscreen mode: Alt + Enter

We do not forget about Maps Editor. Our team added:


- simple map preview when creating new map - simple terrain generator - use -1 in wave repeat for infinite waves - ability to set default material when creating a new map.

List of changes:


- Steam: subscribed maps are no longer force-downloaded on start - tutorial will now exit automatically when completed - moved one computer in the tutorial to prevent player from getting stuck - improved tutorial wording for the miner objective - resolution options will now require confirmation, to prevent breaking game - improved display of map categories - mouse wheel will now properly scroll the map list - metal and Lumen destroyed by monster holes now properly drop resources - spear stamina cost form 20, 15, 10 to 20, 15, 12.5 - spear damage form (3, 5, 8) to 3, 3.5, 4 - adjusted initial building position when starting build - tweaked the text that appears when you finish round - adjusted waves on First Encounter map(added flying), start new game to see changes - Swarms now rush and attack on buildings - Swarms now better at digging through materials and walls - turrets and player on stand can shoot through range expanders - buildings regeneration nerfed now regenerates 5 times slower - possible fps boost in game when not in building mode - smaller player pushback - wall lvl 3 durability nerfed from 8 to 6 - fullscreen resolution and windowed resolution are now separate - removed unused screens from weapon workshops - reduced big monster fall damage from 50 to 30, and the damage should not trigger more than once insted of 3 resulting in theoretical reduction from 150 to 30 dmg. - reduced big monster fall terrain damage falloff.

Last, but not least - fixes:


- Saving: fixed respawning enemy nests in First Encounter - Saving: fixed Miners going invalid if they were placed in the editor - Editor: fixed material picking not working - fixed Storage Container using outdated icons - fixed Lab reporting new technologies when everything is already researched - fixed save slot time - fixed a typo in the tutorial - fixed some local maps being skipped on map list - fixed one enemy nest in First Encounter not having collisions - fixed unlimited metal exploit with metal veins - fixed Lumen Farm not working if one mushroom spot is obstructed - fixed Lumen Farm mushrooms not showing hit animation - fixed reactor computer in tutorial not having collisions with items - fixed a rare co-op bug that caused players unable to use screens - fixed Lab screens not updating immediately when researched last technology - game no longer auto-saves when save is blocked - fixed a rare bug where game couldn't be saved - fixed broken menu animations with high FPS - fixed a visual bug where workshop screens would appear red after reloading - fixed weapon workshop damage regions not being accurate. Of course, we did not forget about the meme. Business as usual.
Do not forget that the games still available in Star Drifters Roguelike Bundle https://store.steampowered.com/bundle/25989/Star_Drifters_Roguelike_Bundle/

Whats more - Star Drifters Roguelike Bundle is now -44%, not -15% cheaper as a bundle!


Stop looking at your wallet, just get it - you wont regret that . Speaking about bundles - we understand that everybody wants to have a choice. Survival is one of the key factors of Lumencrafts gameplay, so we made a bundle with Chromosome Evil! Lovecraft-inspired RTS survival. https://store.steampowered.com/bundle/25985/Lumencraft_x_Chromosome_Evil/ Just a reminder - if you bought one of the bundled games before, you can buy the second half of the bundle with the same discount without paying for the game you already have. Give us a follow on Steam, join our Discord server and follow us on Facebook and Twitter Launch Lumencraft now and see the difference! 2Dynamic Games


[ 2022-05-04 18:27:30 CET ] [ Original post ]

Lumencraft
2Dynamic Games Developer
Star Drifters Publisher
TBA Add to wishlist to stay updated! Release
Game News Posts: 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (955 reviews)
Public Linux Depots:
  • Pipeline VR Content [1.24 G]
Lumencraft is a top-down action shooter with tower defense elements. Emerge into a fully destructible environment where light and shadow play key roles. Build your base, dig some tunnels and find lumen - humanity's only chance for survival.

KEY FEATURES



BECOME SAVIOUR OF MANKIND
The year 2221: More than two centuries ago, the surface of the planet became uninhabitable. The remnants of humanity struggle to survive without electricity and light. Dreams of a better future died long ago, but a recently discovered mineral has brought a spark of hope. Lumen, a crystal with high energy potency, may be the last chance for a struggling civilization. Scouts, brave miners, have been sent underground to a settlement near the Lumen deposits. New scouts continue to join this mission, but so far, no one has returned. It seems that the darkness of the underground holds more than just natural riches...



DRILL YOUR WAY TO VICTORY
Fight for your survival. Enemies are going to raid your base so be careful and leave some turrets on the watch.
  • Defending the underground settlement by direct combat and the use of diversified turrets.
  • Highly efficient and satisfying digging mechanics.
  • Explosive weapons. Yes, we have dynamite.



EXPLORE FULLY DESTRUCTIBLE ENVIRONMENT
With a lot of effort and a set of original algorithms, 2Dynamic Games have transformed the open-source Godot Engine into a completely new tool. This allows every bit of terrain (pixel, as we used to call them) to be destroyed, and maps can be painted as if in a drawing program. What’s more?
  • Dynamic lights and pixel-perfect interaction with the fully destructible terrain.
  • Dread atmosphere created through the impactful sound design and a unique 2Dynamic lighting system.
  • Realistic simulations. Just look at the lava!



AND MORE TO COME
Lumencraft will be in the Early Access stage, which means we will keep adding new features and polishing already implemented ideas. Stay tuned!

MINIMAL SETUP
  • OS: Requires a 64-bit processor and operating system
  • Processor: Dual Core CPU @3GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Dedicated GPU 2 GB VRAM. OpenGL 3.3 support
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: Requires a 64-bit processor and operating system
  • Processor: Quad Core CPU @4GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1080 or similar. 4 GB VRAM
  • Storage: 4 GB available space
GAMEBILLET

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