Hello Scouts!
Today we are launching a small update. Thanks to your activity we've managed to fix several bugs. Heres the full list of whats new:
## [EA Small Upodate] -- 2022-08-01 - VERSION = 6876
### Added
- player now casts shadow
- restored confirmation dialog to some options
- added possibility to delete save slots
- added option to select controls type for single player (defaults to auto-detect, like before)
useful if you have connected conflicting controllers etc.
- Editor: added toggle for visibility of some layers
- Editor: it's not possible to add loot for enemies
- Editor: added option to draw terrain only on empty space
- Editor: press Ctrl+C to copy the currently selected object
- Editor: added in-game editor console to make testing maps easier
available options: jump to wave, skip wave timer, God Mode
- Editor: added a tooltip about swapping monsters in monster nest
- Editor: added new base floor materials: Dirt (old one was renamed), Brown Stone, Dark Stone
### Changed
- unavailable build menu items no longer have salmon color
- items outside UI (in hand, on ground etc.) no longer have outline
- Editor: renamed some base floor textures: Alt Dirt -> Coarse Dirt, Dirt -> Light Dirt, Worm Biomass -> Worm Nest
### Fixed
- fixed map screen terrain colors legend, changed Eroded Lumen color to bluish
- fixed indestructible unpowered turrets
- fixed multibuild (Shift) allowing to place buildings without sufficient resources
- fixed Flare Siege map starting with Lumen instead of Flares
- fixed some upgrade computers showing a weird flash when approached
- fixed Repair Gun sound not looping
- fixed Message Box not closing reliably when player exited
- Options menu sliders are now properly usable with keyboard/gamepad
- fixed Stand rotation being reset
- fixed pause menu not appearing after starting co-op
- fixed some quick slot bugs
- fixed map completion not counting in some cases
- fixed victory message being cut in some languages
- fixed some options in menu not being clickable
- fixed resetting controls to defaults not working
- fixed controller bindings not being saved
- Editor: fixed text readability
- Editor: fixed object outline not always visible properly
- Editor: fixed exiting to title screen after game over
- Editor: generated terrain is now cleared properly when creating new map
- Editor: fixed metal and Lumen placed on ground not counting towards score
- Editor: fixed broken borders of terrain buttons
Found something not right? Please let us know on Discord and Steam Community so we can investigate and fix it.
We appreciate community engagement and your feedback. We have already fixed and updated the most important features. We can see how important is for you the implementation in our game of the
progression and procedural/random levels. So we have decided to focus on it before the next major update!
We will also do our best to include online multiplayer in our roadmap (right now there is local shared screen or Steam remote play co-op for 2 players).
DONE IN THE FIRST 2 MONTHS
Auto Save and Steam Cloud integration
New episode (map)
New content (Turtle, Flamethrower, Flying Swarm, Bomb Turret, Lava Cooling)
Updated high res terrain textures and widescreen support
Performance options and improvements
More than 100 other changes and fixes
New beautiful User Interface and icons
PLANNED FOR Q3/2022
Robotic helpers and their workshop
Flamethrower Turret
PLANNED FOR Q4/2022
Hero progression and classes
Procedural maps
Dynamic water
PLANNED FOR Q1/2023
Online co-op multiplayer
Campaign (story mode)
PLANNED FOR Q2/2023
New biome
Stay tuned for more coming soon!
Play the updated game and follow us on Steam, join our
Discord server and follow us on Facebook and Twitter
https://store.steampowered.com/app/1713810/Lumencraft/
Join our fight! We need your drills!
2Dynamic Games
[ 2022-08-01 19:50:33 CET ] [ Original post ]