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Name

 Lumencraft 

 

Developer

 2Dynamic Games 

 

Publisher

 Star Drifters 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 TBA Add to wishlist to stay updated! 

 

Steam

 € £ $ / % 

 

News

 72 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1713810 

 
Public Linux depots

 Pipeline VR Content [1.24 G] 




LINUX STREAMERS (1)
dworfkin




We do not stop - the next update is here!

Scouts!

Last time we reshaped Lumencrafts gameplay by turning the experimental update into the mighty Giga Update that ended up as a really important part of the games Early Access build.

Now its time for something different, but were sure that youll "feel" the changes instantly - a few of them refer to the way of defending your base.

[h2]1 First stop: turrets! [/h2]

Machine Gun Turrets get a two times damage upgrade and an extra anti-air 2x damage upgrade. It means that these ones will be even more deadly than before. Just see how quicker they deal with the swarm in the GIF below.



Sniper Turrets get critical change and fire rate upgrades. If you complained about them, you probably wont do that again.

Yes, we also changed the Bomb Turrets - cluster granade are providing two bombs after the explosion, but he maximum is 4 bombs exploding at once.

Watch out! Explosions now deal 50% less damage to flying enemies, which means that Machine Gun and Flamethrower are still great for you to pick up.

[h2]2 Second stop: Walls![/h2]

Theres a new upgrade of the Walls available - it will slow down flying enemies. It truly is a gamechanger - as you know, every second counts when they start to penetrate the base.



[h2]3 Third stop: co-op![/h2]
Dead co-op players now only drop items when you fail to revive them in time. Does it mean that playing in co-op will be easier? It depends on the situation youre dealing with.

[h2] The last stop: everything else. [/h2]
Just look at the full list of changes posted below.

[h3]## [EA Regular Update] -- 2022-12-01 - VERSION = 8288[/h3]

### Added
- added a new Wall upgrade that slows down flying enemies
- added more Machinegun Turret upgrades:
-> anti-air 2x damage upgrade
-> 2x damage
- added more Sniper Turret upgrades:
-> critical hit upgrade
-> firerate upgrade
- added more Bomb Turret upgrades:
-> cluster granade: 2 new bombs after explosion
-> cluster granade: 4 new bombs total after explosion
- added sound effect when reviving player
- Editor: organized objects into sub-categories

### Changed
- explosions now deal 50% less damage to flying enemies
- renamed Laboratory Speed tech to Research Development
-> aside from making research faster, it will also make technologies cheaper
- opening Stone Gate now makes screen shake effect
- added requirements for higher Wall upgrades
- control tooltips are now disabled by default (yes, we have that option)
-> returning players still need to disable it manually, or just reset to default options
-> they are force-displayed in the tutorial
- treasures on random maps have a chance to be inside Armored Boxes
- renamed Evasion back to Luck
- dead co-op players now only drop items when you fail to revive them in time
- player sprite is now visible when in lava or stuck in terrain

### Fixed
- Saving: fixed some resources getting duplicated on load
- Saving: fixed opened holes shaking screen and notifying after loading
- added possible fix for not responsive game after loading, or changing screen modes
- fixed health warning still playing when player leaves co-op
- dead players can no longer open menu
- restarting co-op no longer revives dead players
- game no longer overs when 1 player is still alive
- fixed player not holding anything after being revived
- fixed co-op revive icon being very small and revive label not displaying
- fixed respawn bug when 2 players die simultaneously
- fixed player spawning at old position when restarting co-op
- fixed computers not deactivating when player leaves co-op
- fixed rare bug where another player could intercept an item thrown into Shredder, breaking the building
- fixed being able to continue reviving another player after dying
- fixed being able to wander off while reviving is in progress
- the map marker for lava in Underground Survival is now bigger
- social media buttons will no longer interfere with control options
- fixed rare bug with objectives in Underground Survival
- adjusted player position when using Teleport Plates
- fixed Napalm computer in Explosive Workshop not having collisions
- Editor: fixed validated status not displaying correctly after map load
- Editor: fixed some object property edits not applying reliably
- Editor: fixed floor picking from map not working
- Editor: fixed player settings not resetting between maps
- Editor: fixed some player settings not applying to players in co-op
- Editor: fixed map list in manager requiring editor restart to pick up some changes
- Editor: fixed some sounds still playing after exiting test mode

Follow us on Steam , join our Discord server and follow us on Facebook and Twitter .

https://store.steampowered.com/app/1713810/Lumencraft/

Buckle up, grab a machine gun, and go fight the flying swarm!
2Dynamic Games




[ 2022-12-02 21:36:21 CET ] [ Original post ]