▶
We do not stop - the next update is here!
Machine Gun Turrets get a two times damage upgrade and an extra anti-air 2x damage upgrade. It means that these ones will be even more deadly than before. Just see how quicker they deal with the swarm in the GIF below.
Sniper Turrets get critical change and fire rate upgrades. If you complained about them, you probably wont do that again. Yes, we also changed the Bomb Turrets - cluster granade are providing two bombs after the explosion, but he maximum is 4 bombs exploding at once. Watch out! Explosions now deal 50% less damage to flying enemies, which means that Machine Gun and Flamethrower are still great for you to pick up.
Theres a new upgrade of the Walls available - it will slow down flying enemies. It truly is a gamechanger - as you know, every second counts when they start to penetrate the base.
Dead co-op players now only drop items when you fail to revive them in time. Does it mean that playing in co-op will be easier? It depends on the situation youre dealing with.
Just look at the full list of changes posted below.
### Added - added a new Wall upgrade that slows down flying enemies - added more Machinegun Turret upgrades: -> anti-air 2x damage upgrade -> 2x damage - added more Sniper Turret upgrades: -> critical hit upgrade -> firerate upgrade - added more Bomb Turret upgrades: -> cluster granade: 2 new bombs after explosion -> cluster granade: 4 new bombs total after explosion - added sound effect when reviving player - Editor: organized objects into sub-categories ### Changed - explosions now deal 50% less damage to flying enemies - renamed Laboratory Speed tech to Research Development -> aside from making research faster, it will also make technologies cheaper - opening Stone Gate now makes screen shake effect - added requirements for higher Wall upgrades - control tooltips are now disabled by default (yes, we have that option) -> returning players still need to disable it manually, or just reset to default options -> they are force-displayed in the tutorial - treasures on random maps have a chance to be inside Armored Boxes - renamed Evasion back to Luck - dead co-op players now only drop items when you fail to revive them in time - player sprite is now visible when in lava or stuck in terrain ### Fixed - Saving: fixed some resources getting duplicated on load - Saving: fixed opened holes shaking screen and notifying after loading - added possible fix for not responsive game after loading, or changing screen modes - fixed health warning still playing when player leaves co-op - dead players can no longer open menu - restarting co-op no longer revives dead players - game no longer overs when 1 player is still alive - fixed player not holding anything after being revived - fixed co-op revive icon being very small and revive label not displaying - fixed respawn bug when 2 players die simultaneously - fixed player spawning at old position when restarting co-op - fixed computers not deactivating when player leaves co-op - fixed rare bug where another player could intercept an item thrown into Shredder, breaking the building - fixed being able to continue reviving another player after dying - fixed being able to wander off while reviving is in progress - the map marker for lava in Underground Survival is now bigger - social media buttons will no longer interfere with control options - fixed rare bug with objectives in Underground Survival - adjusted player position when using Teleport Plates - fixed Napalm computer in Explosive Workshop not having collisions - Editor: fixed validated status not displaying correctly after map load - Editor: fixed some object property edits not applying reliably - Editor: fixed floor picking from map not working - Editor: fixed player settings not resetting between maps - Editor: fixed some player settings not applying to players in co-op - Editor: fixed map list in manager requiring editor restart to pick up some changes - Editor: fixed some sounds still playing after exiting test mode Follow us on Steam , join our Discord server and follow us on Facebook and Twitter . https://store.steampowered.com/app/1713810/Lumencraft/ Buckle up, grab a machine gun, and go fight the flying swarm! 2Dynamic Games
[ 2022-12-02 20:36:21 CET ] [ Original post ]
Scouts! Last time we reshaped Lumencrafts gameplay by turning the experimental update into the mighty Giga Update that ended up as a really important part of the games Early Access build. Now its time for something different, but were sure that youll "feel" the changes instantly - a few of them refer to the way of defending your base.
1 First stop: turrets!
Machine Gun Turrets get a two times damage upgrade and an extra anti-air 2x damage upgrade. It means that these ones will be even more deadly than before. Just see how quicker they deal with the swarm in the GIF below.
Sniper Turrets get critical change and fire rate upgrades. If you complained about them, you probably wont do that again. Yes, we also changed the Bomb Turrets - cluster granade are providing two bombs after the explosion, but he maximum is 4 bombs exploding at once. Watch out! Explosions now deal 50% less damage to flying enemies, which means that Machine Gun and Flamethrower are still great for you to pick up.
2 Second stop: Walls!
Theres a new upgrade of the Walls available - it will slow down flying enemies. It truly is a gamechanger - as you know, every second counts when they start to penetrate the base.
3 Third stop: co-op!
Dead co-op players now only drop items when you fail to revive them in time. Does it mean that playing in co-op will be easier? It depends on the situation youre dealing with.
The last stop: everything else.
Just look at the full list of changes posted below.
## [EA Regular Update] -- 2022-12-01 - VERSION = 8288
### Added - added a new Wall upgrade that slows down flying enemies - added more Machinegun Turret upgrades: -> anti-air 2x damage upgrade -> 2x damage - added more Sniper Turret upgrades: -> critical hit upgrade -> firerate upgrade - added more Bomb Turret upgrades: -> cluster granade: 2 new bombs after explosion -> cluster granade: 4 new bombs total after explosion - added sound effect when reviving player - Editor: organized objects into sub-categories ### Changed - explosions now deal 50% less damage to flying enemies - renamed Laboratory Speed tech to Research Development -> aside from making research faster, it will also make technologies cheaper - opening Stone Gate now makes screen shake effect - added requirements for higher Wall upgrades - control tooltips are now disabled by default (yes, we have that option) -> returning players still need to disable it manually, or just reset to default options -> they are force-displayed in the tutorial - treasures on random maps have a chance to be inside Armored Boxes - renamed Evasion back to Luck - dead co-op players now only drop items when you fail to revive them in time - player sprite is now visible when in lava or stuck in terrain ### Fixed - Saving: fixed some resources getting duplicated on load - Saving: fixed opened holes shaking screen and notifying after loading - added possible fix for not responsive game after loading, or changing screen modes - fixed health warning still playing when player leaves co-op - dead players can no longer open menu - restarting co-op no longer revives dead players - game no longer overs when 1 player is still alive - fixed player not holding anything after being revived - fixed co-op revive icon being very small and revive label not displaying - fixed respawn bug when 2 players die simultaneously - fixed player spawning at old position when restarting co-op - fixed computers not deactivating when player leaves co-op - fixed rare bug where another player could intercept an item thrown into Shredder, breaking the building - fixed being able to continue reviving another player after dying - fixed being able to wander off while reviving is in progress - the map marker for lava in Underground Survival is now bigger - social media buttons will no longer interfere with control options - fixed rare bug with objectives in Underground Survival - adjusted player position when using Teleport Plates - fixed Napalm computer in Explosive Workshop not having collisions - Editor: fixed validated status not displaying correctly after map load - Editor: fixed some object property edits not applying reliably - Editor: fixed floor picking from map not working - Editor: fixed player settings not resetting between maps - Editor: fixed some player settings not applying to players in co-op - Editor: fixed map list in manager requiring editor restart to pick up some changes - Editor: fixed some sounds still playing after exiting test mode Follow us on Steam , join our Discord server and follow us on Facebook and Twitter . https://store.steampowered.com/app/1713810/Lumencraft/ Buckle up, grab a machine gun, and go fight the flying swarm! 2Dynamic Games
[ 2022-12-02 20:36:21 CET ] [ Original post ]
Lumencraft
2Dynamic Games
Developer
Star Drifters
Publisher
TBA Add to wishlist to stay updated!
Release
Game News Posts:
74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(955 reviews)
Public Linux Depots:
- Pipeline VR Content [1.24 G]
Lumencraft is a top-down action shooter with tower defense elements. Emerge into a fully destructible environment where light and shadow play key roles. Build your base, dig some tunnels and find lumen - humanity's only chance for survival.
BECOME SAVIOUR OF MANKIND
The year 2221: More than two centuries ago, the surface of the planet became uninhabitable. The remnants of humanity struggle to survive without electricity and light. Dreams of a better future died long ago, but a recently discovered mineral has brought a spark of hope. Lumen, a crystal with high energy potency, may be the last chance for a struggling civilization. Scouts, brave miners, have been sent underground to a settlement near the Lumen deposits. New scouts continue to join this mission, but so far, no one has returned. It seems that the darkness of the underground holds more than just natural riches...
DRILL YOUR WAY TO VICTORY
Fight for your survival. Enemies are going to raid your base so be careful and leave some turrets on the watch.
EXPLORE FULLY DESTRUCTIBLE ENVIRONMENT
With a lot of effort and a set of original algorithms, 2Dynamic Games have transformed the open-source Godot Engine into a completely new tool. This allows every bit of terrain (pixel, as we used to call them) to be destroyed, and maps can be painted as if in a drawing program. What’s more?
AND MORE TO COME
Lumencraft will be in the Early Access stage, which means we will keep adding new features and polishing already implemented ideas. Stay tuned!
KEY FEATURES
BECOME SAVIOUR OF MANKIND
The year 2221: More than two centuries ago, the surface of the planet became uninhabitable. The remnants of humanity struggle to survive without electricity and light. Dreams of a better future died long ago, but a recently discovered mineral has brought a spark of hope. Lumen, a crystal with high energy potency, may be the last chance for a struggling civilization. Scouts, brave miners, have been sent underground to a settlement near the Lumen deposits. New scouts continue to join this mission, but so far, no one has returned. It seems that the darkness of the underground holds more than just natural riches...
DRILL YOUR WAY TO VICTORY
Fight for your survival. Enemies are going to raid your base so be careful and leave some turrets on the watch.
- Defending the underground settlement by direct combat and the use of diversified turrets.
- Highly efficient and satisfying digging mechanics.
- Explosive weapons. Yes, we have dynamite.
EXPLORE FULLY DESTRUCTIBLE ENVIRONMENT
With a lot of effort and a set of original algorithms, 2Dynamic Games have transformed the open-source Godot Engine into a completely new tool. This allows every bit of terrain (pixel, as we used to call them) to be destroyed, and maps can be painted as if in a drawing program. What’s more?
- Dynamic lights and pixel-perfect interaction with the fully destructible terrain.
- Dread atmosphere created through the impactful sound design and a unique 2Dynamic lighting system.
- Realistic simulations. Just look at the lava!
AND MORE TO COME
Lumencraft will be in the Early Access stage, which means we will keep adding new features and polishing already implemented ideas. Stay tuned!
MINIMAL SETUP
- OS: Requires a 64-bit processor and operating system
- Processor: Dual Core CPU @3GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated GPU 2 GB VRAM. OpenGL 3.3 support
- Storage: 4 GB available space
- OS: Requires a 64-bit processor and operating system
- Processor: Quad Core CPU @4GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1080 or similar. 4 GB VRAM
- Storage: 4 GB available space
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