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Winter update - beware Ice Caves Biome
Random maps now generate with Ice Caves biome - the place where the ground below the surface is permanently frozen. Whats more, the Desert Excavation adventure map is replaced with Tundra Excavation. Play the map - its still a deadly trap and it does not matter if its covered by sand or snow. Why are you building the snowman? Well, you're right - I think that everyone needs some time off, especially when you're working in a Swarm-unfriendly environment.
Before you open that gate again (and before our warm tea becomes sorbet), read the whole changelog.
- Winter Event! -> it's snowing! (literally) -> random maps now generate with tundra biome -> Desert Excavation adventure map is replaced with Tundra Excavation ### Added - added biome selection to random maps -> 3 options are available: Random, Cave, Tundra - added starting resources option to random maps - added new notification sound that now plays on "good" events - Editor: new base floor textures: Snow, Snow Ruins - Editor: new terrain texture: Snow Ruins - Editor: added a thick separator to terrain settings, to make it less confusing - Editor: added "Attacks Base?" flag to Monster Nest ### Changed - rebalanced difficulty settings - changed easy bonus chest to Storage Container - improved Wall textures. Each upgrade level now looks distinct - swarm monsters should blend better with background on death - removed notification on opening Hole Trap - improved appearance of advanced generation settings menu - changed Random Map Biomes secret option to Extra Biomes - removed miss chance from rockets - rockets that hit enemies will no longer damage walls - rocket ammo is now cheaper - flying enemies and turret bullets no longer go over foam ### Fixed - Saving: fixed some buildings appearing with wrong angle after load - fixed resource count and turret limit overlapping - fixed description for OCD achievement: "Clear the map of all Lumen" - fixed flamethrower flames not going over the best wall - fixed some enemies spawning wrongly from holes - fixed Lab sometimes not receiving power after being placed - fixed some main menu dialogs not being closed by Escape - fixed being able to rotate demolish marker - fixed powered Stand not affecting Spear - Editor: fixed potential error when switching from object to terrain, with floor selected - Editor: fixed Monster Nests not displaying swarm icons ### Demo update - new Tundra Excavation, - new languages: the demo is now available in French, Spanish and Russian, - added Map Editor (without save). Just a reminder - Lumencraft is a part of the Early Access Bundle, a delectable selection of Polish games to fill your veins with high-octane action. https://store.steampowered.com/bundle/29448/Early_Access_Bundle/ Read more about it here: https://store.steampowered.com/news/app/1713810/view/3653012651447478691?l=polish
Follow us on Steam , join our Discord server and follow us on Facebook and Twitter . Dont end up like Jack Torrance - the transport of a frozen Scout can be costly! Yours 2Dynamic Games
[ 2022-12-15 17:52:18 CET ] [ Original post ]
Scouts!
Wipe your boots before entering the base! Theres a lot of snow on them
Do you have your winter cap and gloves?
Good, you're gonna need them. Please tell us - what do you know about Ice Caves Biome?
With the new Winter Update were introducing the Winter Event to Lumencraft!
Random maps now generate with Ice Caves biome - the place where the ground below the surface is permanently frozen. Whats more, the Desert Excavation adventure map is replaced with Tundra Excavation. Play the map - its still a deadly trap and it does not matter if its covered by sand or snow. Why are you building the snowman? Well, you're right - I think that everyone needs some time off, especially when you're working in a Swarm-unfriendly environment.
Before you open that gate again (and before our warm tea becomes sorbet), read the whole changelog.
## [EA Winter Update]
- Winter Event! -> it's snowing! (literally) -> random maps now generate with tundra biome -> Desert Excavation adventure map is replaced with Tundra Excavation ### Added - added biome selection to random maps -> 3 options are available: Random, Cave, Tundra - added starting resources option to random maps - added new notification sound that now plays on "good" events - Editor: new base floor textures: Snow, Snow Ruins - Editor: new terrain texture: Snow Ruins - Editor: added a thick separator to terrain settings, to make it less confusing - Editor: added "Attacks Base?" flag to Monster Nest ### Changed - rebalanced difficulty settings - changed easy bonus chest to Storage Container - improved Wall textures. Each upgrade level now looks distinct - swarm monsters should blend better with background on death - removed notification on opening Hole Trap - improved appearance of advanced generation settings menu - changed Random Map Biomes secret option to Extra Biomes - removed miss chance from rockets - rockets that hit enemies will no longer damage walls - rocket ammo is now cheaper - flying enemies and turret bullets no longer go over foam ### Fixed - Saving: fixed some buildings appearing with wrong angle after load - fixed resource count and turret limit overlapping - fixed description for OCD achievement: "Clear the map of all Lumen" - fixed flamethrower flames not going over the best wall - fixed some enemies spawning wrongly from holes - fixed Lab sometimes not receiving power after being placed - fixed some main menu dialogs not being closed by Escape - fixed being able to rotate demolish marker - fixed powered Stand not affecting Spear - Editor: fixed potential error when switching from object to terrain, with floor selected - Editor: fixed Monster Nests not displaying swarm icons ### Demo update - new Tundra Excavation, - new languages: the demo is now available in French, Spanish and Russian, - added Map Editor (without save). Just a reminder - Lumencraft is a part of the Early Access Bundle, a delectable selection of Polish games to fill your veins with high-octane action. https://store.steampowered.com/bundle/29448/Early_Access_Bundle/ Read more about it here: https://store.steampowered.com/news/app/1713810/view/3653012651447478691?l=polish
And finally, a little teaser... we will share very important information with you soon!
Follow us on Steam , join our Discord server and follow us on Facebook and Twitter . Dont end up like Jack Torrance - the transport of a frozen Scout can be costly! Yours 2Dynamic Games
[ 2022-12-15 17:52:18 CET ] [ Original post ]
Lumencraft
2Dynamic Games
Developer
Star Drifters
Publisher
TBA Add to wishlist to stay updated!
Release
Game News Posts:
74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(955 reviews)
Public Linux Depots:
- Pipeline VR Content [1.24 G]
Lumencraft is a top-down action shooter with tower defense elements. Emerge into a fully destructible environment where light and shadow play key roles. Build your base, dig some tunnels and find lumen - humanity's only chance for survival.
BECOME SAVIOUR OF MANKIND
The year 2221: More than two centuries ago, the surface of the planet became uninhabitable. The remnants of humanity struggle to survive without electricity and light. Dreams of a better future died long ago, but a recently discovered mineral has brought a spark of hope. Lumen, a crystal with high energy potency, may be the last chance for a struggling civilization. Scouts, brave miners, have been sent underground to a settlement near the Lumen deposits. New scouts continue to join this mission, but so far, no one has returned. It seems that the darkness of the underground holds more than just natural riches...
DRILL YOUR WAY TO VICTORY
Fight for your survival. Enemies are going to raid your base so be careful and leave some turrets on the watch.
EXPLORE FULLY DESTRUCTIBLE ENVIRONMENT
With a lot of effort and a set of original algorithms, 2Dynamic Games have transformed the open-source Godot Engine into a completely new tool. This allows every bit of terrain (pixel, as we used to call them) to be destroyed, and maps can be painted as if in a drawing program. What’s more?
AND MORE TO COME
Lumencraft will be in the Early Access stage, which means we will keep adding new features and polishing already implemented ideas. Stay tuned!
KEY FEATURES
BECOME SAVIOUR OF MANKIND
The year 2221: More than two centuries ago, the surface of the planet became uninhabitable. The remnants of humanity struggle to survive without electricity and light. Dreams of a better future died long ago, but a recently discovered mineral has brought a spark of hope. Lumen, a crystal with high energy potency, may be the last chance for a struggling civilization. Scouts, brave miners, have been sent underground to a settlement near the Lumen deposits. New scouts continue to join this mission, but so far, no one has returned. It seems that the darkness of the underground holds more than just natural riches...
DRILL YOUR WAY TO VICTORY
Fight for your survival. Enemies are going to raid your base so be careful and leave some turrets on the watch.
- Defending the underground settlement by direct combat and the use of diversified turrets.
- Highly efficient and satisfying digging mechanics.
- Explosive weapons. Yes, we have dynamite.
EXPLORE FULLY DESTRUCTIBLE ENVIRONMENT
With a lot of effort and a set of original algorithms, 2Dynamic Games have transformed the open-source Godot Engine into a completely new tool. This allows every bit of terrain (pixel, as we used to call them) to be destroyed, and maps can be painted as if in a drawing program. What’s more?
- Dynamic lights and pixel-perfect interaction with the fully destructible terrain.
- Dread atmosphere created through the impactful sound design and a unique 2Dynamic lighting system.
- Realistic simulations. Just look at the lava!
AND MORE TO COME
Lumencraft will be in the Early Access stage, which means we will keep adding new features and polishing already implemented ideas. Stay tuned!
MINIMAL SETUP
- OS: Requires a 64-bit processor and operating system
- Processor: Dual Core CPU @3GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated GPU 2 GB VRAM. OpenGL 3.3 support
- Storage: 4 GB available space
- OS: Requires a 64-bit processor and operating system
- Processor: Quad Core CPU @4GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1080 or similar. 4 GB VRAM
- Storage: 4 GB available space
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