Playtesting is here! You may now request access to playtest Nefarium! This has been in development for months, and while it's still missing some important features, I wanted to get a first version out of the way in order to collect some feedback from a variety of players. Don't forget to check the chest for free starter items! Your ability bar is keybindable in the settings, you can drag and drop abilities into it once you unlock them. Clicking on the bar to use the abilities right now is not a thing, but it can be. What features are missing and are on my to-do list? - Sound/Music - More bosses, more monsters - More abilities, more items - Appearance changer + female model - Better animations overall - "Puzzles" or rooms with more variety in them, as well as traps And more! Your goal begins in the dungeons. Each dungeon is randomly generated and once you leave it you can't return to it. To beat a dungeon, you must kill the boss at the end. If literally anything comes to your mind about how some thing can be implemented better, or if you have any ideas about my current to-do list, or if you wish to discuss some other topic, then please let me know. Don't forget to Wishlist Nefarium on Steam to support its development and feel free to join my Discord to contact me! The contact information is available on Nefarium's Steam page.
[ 2021-11-23 19:41:31 CET ] [ Original post ]
EXPLORE THE FLOORS OF NEFARIUM
The dungeons of Nefarium change each time you enter, introducing variety in how you will get to the end. Every room has a chance of introducing monsters, traps, or loot. Difficulty rises with each completed floor as monsters start to get stronger.
YOU ARE THE BOSS FIGHT
Everything in the dungeon wants a piece of you, especially the boss awaiting you at the end of a floor. Imbue your blades and don't keep them waiting any longer. Kill your enemies, collect their souls, level up and unlock powerful abilities. Show who the real boss of Nefarium is.
WIELD STRONG AND UNIQUE EQUIPMENT
Upgrade your items with the materials you acquire from the dungeons. Don't rely on randomized stats to get stronger than before. Enchant your items to acquire unique set effects.
PREPARE YOUR ARSENAL
You are equipped with the potential to unlock a variety of abilities and items, it is all up to you to realize the true potential of them all and define your own playstyle. Whether you want to focus on using your abilities to their fullest or slice and dice through your enemies rapidly, nothing will stand in your way either way.
Roadmap
As Nefarium is early in development, it is missing loads of features that will make the game more complex eventually. You can find a list of all the things that are either in development or are planned below.
Currently In Development:
- A Passive skill tree that the players can pick from
- More "game feel" to ensure it feels REALLY good to hit things endlessly.
Long Term Goals:
- Way more items with unique properties!
- Way more abilities!
- Increased variety in monsters and bosses, as well as mini-bosses
- Increased variety in dungeon obstacles, such as traps or locked doors
- An Enchanter to enchant items with specific properties
- Appearance changer
- More and better sound effects
- Music
- A storyline and lore
- An Endurance Mode where you will be able to start from the very bottom and see just how far you can go without dying.
- Better animations overall
- More player options to make the experience of every individual more unique
If you'd like to help with the development of Nefarium and keep up to date with its progress, don't forget to add it to your Wishlist!
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