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There are now item sets in the game with the addition of sigils! Sigils can be put into the Statue of Death and provide small bonuses on their own. Statue of Death can hold up to 4 sigils with a slot being unlocked at every 15th floor. Sigils: Reaper's Sigil Set [1] Gain a burst of movement speed for 2.5 seconds after using Shadowstep [2] Shadowstep's range is extended by 50% [3] Shadowstep's cooldown gets reset after an enemy kill Elemental Sigil Set [1] All Elements get a 25% increase [2] Gain an Elemental Aura based on your strongest element [3] Elemental attacks and abilities can critically strike. The critical strike chance scales with an element's strength Corrupt Sigil Set [1] Enemy kills give 1% Corruption [2] All abilities cost Health instead of Corruption. All Corruption gets converted to Health [3] All attacks do double damage. Take double damage from all sources. Celestial Sigil Set [1] Every third auto attack always ignores the enemy armor [2] Gain 3% Attack Speed and 3% Critical Chance per auto attack for 10 seconds, stacking up to 10 times [3] Critical strikes deal 300% Damage if Critical Chance is above 50% Other Changes: - Increased bank space to 100 - Fixed a bug where if you quit the game with the Bloodlust potion equipped it would show up as Stoneskin on next session - Removed the RMB as a separate ability, basic slash (melee) is now a normal ability once again - Holding the mouse button won't move the player anymore during animations that are supposed to halt player movement - Right Mouse Button is now a possible keybind - Corruption per item upgrade is now +10% (down from +100%) - Using any ability now puts the basic attack cooldown to 0.5 seconds - Abilities can now be cast by clicking on the ability bar with the mouse (targeting doesn't work for now) - Some monsters have armor ratings now, which scales with the floor
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