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More Monsters & Environmental Changes - Game Update - May 01, 2022
[ 2022-05-02 09:49:24 CET ] [ Original post ]
We got some new monsters and a better look for the dungeons themselves as well as the town. I will keep updating the way the town looks but for now I am happy with what I've added.
- Added 4 new monsters that can buff nearby monsters (these buffs are attack + movement speed, attack damage, increased armor, healing)
- Added 4 new "elite" monsters
- Elite monsters(Wardens) guard portals and doors found in the dungeon. Each has different effects based on the number of monsters surrounding them
- Added 3 new ranged monsters
- Added elemental versions of some monsters; Fire enemies have a chance of burning Ice enemies have a chance of slowing Nature enemies have a chance of lowering player's Corruption These chances scale with the player's elemental %, ie. if fire % is high, there's a high chance player won't be burned
- Added a new ability, Cleanse. Cleanse removes all the debuffs affecting the player and grants immunity to all debuffs for 5 seconds
- Passive skills now unlock with highest unlocked floor rather than player level
- Monster spawns now scale with floor, reaching maximum amount at floor 75
- Town has been updated a little
- Normal attacks can't proc Elemental effects anymore
- Removed the 25% Elemental base chance from Elemental Set [1], replaced it with "Normal attacks can now proc Elemental effects"
- Improved gameplay performance
[ 2022-05-02 09:49:24 CET ] [ Original post ]
Nefarium
Epexegesis
Developer
Epexegesis
Publisher
In Development - Wishlist now!
Release
Game News Posts:
18
🎹🖱️Keyboard + Mouse
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Celestial conflict caused you to lose your powers. Once the Angel of Death, you must now start from scratch and go through the ever changing dungeons of Nefarium in order to avenge your past.
The dungeons of Nefarium change each time you enter, introducing variety in how you will get to the end. Every room has a chance of introducing monsters, traps, or loot. Difficulty rises with each completed floor as monsters start to get stronger.
Everything in the dungeon wants a piece of you, especially the boss awaiting you at the end of a floor. Imbue your blades and don't keep them waiting any longer. Kill your enemies, collect their souls, level up and unlock powerful abilities. Show who the real boss of Nefarium is.
Upgrade your items with the materials you acquire from the dungeons. Don't rely on randomized stats to get stronger than before. Enchant your items to acquire unique set effects.
You are equipped with the potential to unlock a variety of abilities and items, it is all up to you to realize the true potential of them all and define your own playstyle. Whether you want to focus on using your abilities to their fullest or slice and dice through your enemies rapidly, nothing will stand in your way either way.
As Nefarium is early in development, it is missing loads of features that will make the game more complex eventually. You can find a list of all the things that are either in development or are planned below.
Currently In Development:
Long Term Goals:
If you'd like to help with the development of Nefarium and keep up to date with its progress, don't forget to add it to your Wishlist!
EXPLORE THE FLOORS OF NEFARIUM
The dungeons of Nefarium change each time you enter, introducing variety in how you will get to the end. Every room has a chance of introducing monsters, traps, or loot. Difficulty rises with each completed floor as monsters start to get stronger.
YOU ARE THE BOSS FIGHT
Everything in the dungeon wants a piece of you, especially the boss awaiting you at the end of a floor. Imbue your blades and don't keep them waiting any longer. Kill your enemies, collect their souls, level up and unlock powerful abilities. Show who the real boss of Nefarium is.
WIELD STRONG AND UNIQUE EQUIPMENT
Upgrade your items with the materials you acquire from the dungeons. Don't rely on randomized stats to get stronger than before. Enchant your items to acquire unique set effects.
PREPARE YOUR ARSENAL
You are equipped with the potential to unlock a variety of abilities and items, it is all up to you to realize the true potential of them all and define your own playstyle. Whether you want to focus on using your abilities to their fullest or slice and dice through your enemies rapidly, nothing will stand in your way either way.
Roadmap
As Nefarium is early in development, it is missing loads of features that will make the game more complex eventually. You can find a list of all the things that are either in development or are planned below.
Currently In Development:
- A Passive skill tree that the players can pick from
- More "game feel" to ensure it feels REALLY good to hit things endlessly.
Long Term Goals:
- Way more items with unique properties!
- Way more abilities!
- Increased variety in monsters and bosses, as well as mini-bosses
- Increased variety in dungeon obstacles, such as traps or locked doors
- An Enchanter to enchant items with specific properties
- Appearance changer
- More and better sound effects
- Music
- A storyline and lore
- An Endurance Mode where you will be able to start from the very bottom and see just how far you can go without dying.
- Better animations overall
- More player options to make the experience of every individual more unique
If you'd like to help with the development of Nefarium and keep up to date with its progress, don't forget to add it to your Wishlist!
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