One of our favorite parts of being a Keeper comes from that moment while digging when the next piece of buried treasure becomes visible. It could be that sigh of relief from a cobalt deposit to make dome-saving repairs. Then there are the unknown gadgets and the anticipation bringing them back to see what we have found. And then there are caves. Their unexpected rewards add another incentive to mine one more block because who knows what might be there. Caves hold so many fun opportunities (well, at least only fun ones for nowmuhahaha) that we figured, hey, lets mix it up and add some more fun things to the game. Now, you might ask, wait, why not make these new gadgets? Gadgets have multiple elements to them that can be developed in unique ways in the tech tree. This also makes them figure into your resource use decisions. Caves, on the other hand, are a power up (note to us, quad damage cavemmm!). When you discover a cave, you get its reward and that instantly becomes part of your moment-to-moment play, while not changing the upgrade path youre on. [previewyoutube=B7jI8zTL280;full][/previewyoutube] So, yeah, four new caves are waiting to be discovered. With the new caves you can
- make tunnels in all directions
- expand your vision
- improve your bedrock scanner to see beyond
- unleash a caged squid
Changelog v2.1
- added 4 new caves
- added critters, small creatures roaming the mines. They can be disabled via options.
- shield can now be overcharged during battle
- changed how double laser affects movement speed and damage
- improved Assessor movement
- smaller Assessor rebalances: spheres reload a bit faster, some upgrades are a bit cheaper, re-arranged some upgrades to access sphere split earlier. Deeper changes will come in a later update, thank you for all the feedback!
- improved all icons for Assessor
- Assessor now always shoots at full force
- Assessor can now pick up things from caves with the pickup button. Not ideal yet, but slightly more consistent.
- translated thousands of words across many languages
- fixed dome sometimes being destroyed before invulnerability on shield depletion was able to take effect
- shield hud now also shows overcharge status and ability duration
- fixed last bomb upgrade for sword long stab not having an effect
- divers will now spawn again
- fixed butterflies only coming from the left side
- improved all monster energy projectile sprites
- improved resource distribution in maps slightly, in preparation of bigger maps
Dome Romantik
Bippinbits
Bippinbits
tbd
Indie Singleplayer
GameBillet
5.89 /
€
Game News Posts 109
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(12184 reviews)
https://store.steampowered.com/app/1637320 
[654.93 M]
Dome Romantik is a roguelike mining game, where you go on a run to strip multiple planets of their minerals, while the native creatures furiously try to stop you. They come in waves, so you have to carefully consider your mining activities to return just in time to defend you dome. Greed can be deadly, information a viable tool for survival. Powerful upgrades will help you stay alive and be productive until you can move on to the next world.
Your Dome
Choose a unique dome that will shape your run. Each dome has different weapons, abilities and upgrade paths, each bringing their own challenges along.
Your Task
Extract minerals and use them to improve your dome and yourself. Install shields, new weapons, or facilities to generate powerful fuel for your jetpack or even ammunition. Improve your mining abilities with stronger drills or innovative ways to retrieve minerals.The Worlds
You'll meet many strange lifeforms as you progress through the worlds. They are as different as the worlds they live in, so you need to learn their tricks and focus to stay alive.- OS: Linux/X11
- Processor: 2.5Ghz or betterMemory: 512 MB RAMStorage: 500 MB available space
- Memory: 512 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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