New Year, new tuning and balancing update
The Guild Council appreciates your patience while we took a little time off over the end of the year. You gave a lot of great feedback which helped us with these adjustments. Please keep it coming and happy keeping!
[ 2023-01-05 13:58:20 CET ] [ Original post ]
Greetings Keepers
The Guild Council appreciates your patience while we took a little time off over the end of the year. You gave a lot of great feedback which helped us with these adjustments. Please keep it coming and happy keeping!
Changelog v2.3
- toned down the stag - 1000hp -> 800hp - 10 dmg air projectile -> 8 dmg air projectile - 100 dmg ground projectile -> 80 dmg ground projectile
- toned down the scarab - 1200hp -> 1000hp - 40 dmg -> 25 dmg - only goes invincible once
- increased sword dome health by 25%
- reworked the Javelin. The sword now reappears immediately after shooting, and you are never blocked from moving the pad after shooting. The tradeoff is you can no longer control the Javelin in flight. To keep the timing, the charging does take slightly longer. To improve feedback on charging being finished, it no longer charges linearly and ends with a sound and animation.
- buffed sword fast stab damage across all upgrades
- fixed orchard shield not actually protecting from stag and scarab projectiles
- orchard shield now also blocks worm rocks
- tree seed won't grow on indestructible tiles anymore
- halfed the cost increase of buying lift orbs repeatably
- fixed gadget duplication exploit via saving and reloading in the right moment
- fixed crash when switching between some audio devices
- fixed rare crash when reloading save and the squidley cave has been found
- fixed stag and scarab projectiles not getting reflected by sword dome
- increased damage and size of explosion of projectiles that got reflected by sword dome
- fixed scarab getting stuck outside of screen
- improved the timing of the scarab losing its arms
- fixed stun laser sometimes not targetting stag
- fixed stun laser sometimes wobbling in place instead of targetting an enemy
Dome Romantik
Bippinbits
Bippinbits
tbd
Indie Singleplayer
GameBillet
5.89 /
€
Game News Posts 109
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(12184 reviews)
https://store.steampowered.com/app/1637320 
[654.93 M]
Dome Romantik is a roguelike mining game, where you go on a run to strip multiple planets of their minerals, while the native creatures furiously try to stop you. They come in waves, so you have to carefully consider your mining activities to return just in time to defend you dome. Greed can be deadly, information a viable tool for survival. Powerful upgrades will help you stay alive and be productive until you can move on to the next world.
Your Dome
Choose a unique dome that will shape your run. Each dome has different weapons, abilities and upgrade paths, each bringing their own challenges along.
Your Task
Extract minerals and use them to improve your dome and yourself. Install shields, new weapons, or facilities to generate powerful fuel for your jetpack or even ammunition. Improve your mining abilities with stronger drills or innovative ways to retrieve minerals.The Worlds
You'll meet many strange lifeforms as you progress through the worlds. They are as different as the worlds they live in, so you need to learn their tricks and focus to stay alive.MINIMAL SETUP
- OS: Linux/X11
- Processor: 2.5Ghz or betterMemory: 512 MB RAMStorage: 500 MB available space
- Memory: 512 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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