[previewyoutube=uK6H0eNJSu4;full][/previewyoutube] Greetings, Keepers! Today we bring you the Re-Assessor Update. In this update, we are giving the Assessor a complete rework that should make it a lot more fun to play, starting Season 4 of Prestige Mode as well as adding a new modifier to it and more! "Pro Mode" is a prestige mode modifier aimed towards those of you who are aiming to get the highest scores. It gives you the option to choose an order of caves and gadgets when starting a Prestige Run. This modifier unlocks when you get the achievement for winning a Prestige Mode run with a score of 1000 points or more. Alongside this patch we have also released a Booster Pack (containing a new suit for the Assessor, a brand new pet and two new Assessor songs for the soundtrack!) that you can purchase to support the continued development of Dome Keeper, so make sure to check that out! We are also making sure that Drillbert mode stays. We saw that you as a community really enjoyed it, so we decided to make it permanent! That means that you can now unlock Drillbert mode as you would any other type of modifier in Relic Hunt. Hooray! Read the full change list below!
Change list
ASSESSOR
- Got a complete rework to make it more fun and remove a lot of friction from the controls.
- Spheres are now shot by hitting the shoot key while moving into a direction, instead of holding it and aiming in a direction. This makes shooting feel much more fluent.
- Picking items up is now consistent in controls, being bound on the use key by default (as "using" often means "picking up" with gadgets and caves). The controls are automatically reset to this default, so please change as you like (but note that you should keep use and collect on the same key, ideally).
- Bundle is now the default mode of shooting resources. Ability to shoot single resources is gone. While it was fun, it was too unreliable and slightly redundant. To shoot a bundle, just move in a direction and press the shoot key.
- Rotational mining is gone. Instead you now push against the rock to remove it. This has the same gameplay, but you don't need a sphere to mine and it's less tedious.
- Assessor now has the option of 3 sphere abilities: reflect, split and explode
- Reflection is now a stationary field that can be placed, instead of being an ability you have to time perfectly. While the old way was fun too, it didn't stay fun if you kept reflecting spheres for 2 hours.
- Added sphere explosion ability, which lets spheres in your vicinity explode, removing a lot of rocks around them.
- Reflect, split and explode each got one improvement upgrade in the tech tree.
- Rebalanced reload times, with a repeatable upgrade to get more spheres and a repeatable upgrade to extend the sphere lifetimes.
- Added a free pet and skin, in addition to the Assessor Gear Pack (which also has a pet and a skin.)
- Added 3 achievements for the new skills and updated the older ones.
- Started season 4.
- Added "Pro Mode". It's a prestige modifier aimed for the keepers competing for the highest scores. Until now they had to restart their runs often until they had their desired gadget and cave combination. To avoid this unproductive repetition, you can now choose an order of caves and gadgets when starting a run in pro mode. Pro Mode unlocks when getting the achievement of winning prestige with 1000 score points.
- All highscores can now be seen on the title screen. This panel can be hidden if it bothers you.
- Added upgrade to lower time until the next wave, to get rid of joyless waiting after you mined the whole map. Everything is sped up, including the converter, mineral tree and shield.
- Drillbert mode can now be unlocked as a regular run modifier!
- Reduced blast mining upgrade cost, increased last stage blast radius and lowered initial production time.
- Teleporter will now just stabilize instead of trying to float back to the position it was dropped at.
- Mineral Tree from the seed cave has changed root mechanics, which especially impacts prestige. Previously it was best to build a very sophisticated setup of connected cobalt for the tree to grow in. This was a ton of work and quite RNG dependent, which was no fun. Now the tree only grows roots within a radius of 3.5 tiles (fraction is important for diagonals) and can only grow one cobalt in total.
- Mineral tree now drops resources that are not picked up after a cycle. This way it can also work with lift or resource teleporter, and generally requires less attention.
- Added Catalan, Estonian, Slovakian, Hebrew and Filipino as community translated languages (incomplete right now - if you want to help translate Dome Keeper into your language: check out the link in the language selection panel in the options!). Please reach out if the fonts are not great, we need some help with it (ideally with a suggestion for two fonts, one being monospaced and the other not). Thank you to everyone who helped translate it! We will have support for Arabic once we can upgrade the engine from Godot 3 to Godot 4 this year.
- Added button to show all relevant previous tutorials in the pause menu
- Rebalanced cobalt distribution across all maps. Previously it was pretty much equally spaced out, but now it gets more sparse the deeper you go, to compensate for how your mining ability gets more powerful.
- Added different sky backgrounds per world when landing.
- Achievements are now checked upon startup, so if you have something unlocked/completed but are missing the achievement, it should automatically pop up on startup.
- Reworked relic bomb animation (the old skull is back!)
- Improved handling of the laser when using a gamepad. It should now respond more directly to the stick movements.
- Fixed teleporter looking deactivated after keeper teleports.
- Sword does not try to reflect rocks anymore.
- Driller is reachable by longest swords again.
- Improved shield hud visuals, with ability duration not hiding shield state.
- Very slightly changed timing on when scarab switches phases.
- Improved some UI sounds.
Dome Romantik
Bippinbits
Bippinbits
tbd
Indie Singleplayer
GameBillet
5.89 /
€
Game News Posts 109
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(12184 reviews)
https://store.steampowered.com/app/1637320 
[654.93 M]
Dome Romantik is a roguelike mining game, where you go on a run to strip multiple planets of their minerals, while the native creatures furiously try to stop you. They come in waves, so you have to carefully consider your mining activities to return just in time to defend you dome. Greed can be deadly, information a viable tool for survival. Powerful upgrades will help you stay alive and be productive until you can move on to the next world.
Your Dome
Choose a unique dome that will shape your run. Each dome has different weapons, abilities and upgrade paths, each bringing their own challenges along.
Your Task
Extract minerals and use them to improve your dome and yourself. Install shields, new weapons, or facilities to generate powerful fuel for your jetpack or even ammunition. Improve your mining abilities with stronger drills or innovative ways to retrieve minerals.The Worlds
You'll meet many strange lifeforms as you progress through the worlds. They are as different as the worlds they live in, so you need to learn their tricks and focus to stay alive.- OS: Linux/X11
- Processor: 2.5Ghz or betterMemory: 512 MB RAMStorage: 500 MB available space
- Memory: 512 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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