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Brutal Orchestra 1.2.1 "Poached Eggs"


Alright, I am currently very ill so this update will be a little brief. We were absolutely blown away by the reception of Brutal Orchestra's Egg of Incubus update, thank you so much to everyone who came back to check it out or has just recently picked up the game! In other news Brutal Orchestra's OST is now on Spotify! https://open.spotify.com/artist/3dwljvvk1tH7EdPZTNLY7g?si=LCDIuPiDQLqW5I_RUdz3Kw&nd=1 And now, the changelog: Features

  • Added a "Backup Save" to prevent the save file from being corrupted when the game gets suddenly closed. (Such as a power outage)
  • The in-game timer now pauses while the game is paused.
  • Added Resolution options to the settings menu on the main menu.
Party Member Balance
  • Kleiver's "Silence" ability now inflicts 1 Scar to the enemy at all levels.
  • Kleiver's "Cacophony" ability now no longer deals self damage if the attack does not hit an enemy.
  • Kleiver's "Cacophony" ability now deals 3 indirect self damage instead of 4.
  • Thype's "Stitches" ability now ignores party member's that cannot be healed.
Enemy Balance
  • The Conductor ability "Crescendo" now inflicts 1 Scar to the Conductor.
  • The One Man Band ability "Fine Tuning" now adds 1 Scar to the One Man Band.
  • The Choir Boy ability "Struggle" has been replaced by "Blissful Agony".
  • The Choir boy ability "Ring a Bell" is now rarer.
  • Increased the treasure dropped by the Ungod to 2. (This was originally 1)
  • Increased the treasure dropped by the Xiphactinus and Gillicus to 2. (This was originally 1)
  • Rebalanced the Conductor enemy pools. (The double Conductor encounters have less enemies accompanying them)
  • Removed the double Kekastle encounter from the Far Shore. (Sorry about that one.)
Item Balance
  • Reworked treasure item "Tondal's Vision"'s associated ability "Abject Rejection" to now deal direct damage.
  • Reworked shop item "Can O' Worms" to break on first damage instead of being % based.
  • Reworked treasure item "Gamified Cephalopod" to no longer inflict oil to party members.
Achievement Balance
  • "The Second Coming" tragedy achievement no longer requires the party member to die to Heaven's ability "Come Home" and instead requires them to die from damage directly dealt by heaven twice during the encounter.
Bugfixes
  • Fixed an issue with the Charcarrion's ability "Marrow Lust" accidentally inflicting Scars to the party.
  • The status effect "Divine Protection" will not longer redirect damage to party members with 0 health.
  • Fixed a visual bug that made it appear the player was not gaining currency at the end of combat if the player also gained an item at the end of combat.
  • Fixed a bug that caused the slap replacement ability "Abject Rejection" to deal 1 damage.
  • Fixed a bug that sometimes prevented Burnout's exit ability from setting all enemy positions on fire.
  • Fixed an issue where restarting the tutorial could softlock the game.
  • Fixed an issue with copied party members killing the wrong party member on death.
Typo
  • Fixed a typo in the ability "Gunk".
  • Fixed a typo in the item "Can o' Worms".
  • Fixed a typo in the item "Howling Log".
  • Fixed a typo in the item "Fist Full of Ash".
  • Fixed a typo in the description of the Status Effect "Scars".
  • Fixed a typo in Burnout's ability "Body Buster".
  • Fixed numerous typos with the item "Meatre Worm".
  • Fixed a typo with the passive effect "Bone Spurs".
  • Fixed a typo with Fennec's "Impenetrable" abilities.
  • Fixed a typo with the passive effect "Abomination".
  • Fixed a typo in the enemy "Mother's Visage"'s name.


[ 2022-05-13 23:21:17 CET ] [ Original post ]

Brutal Orchestra
Maceo bob Mair Developer
Hellbent Games Publisher
2021-12-17 Release
Game News Posts: 23
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (1486 reviews)
Public Linux Depots:
  • Brutal Orchestra Content Linux [631.11 M]
Hieronymus Bosch's Brutal Orchestra is a Turn-Based Roguelike Strategy Game with resource management and deck-building elements. Employ the help of damaged and daring fools, equip ancient and insidious items and make deals with the devil on your path to revenge.


Revenge
You died. Someone killed you. You are now in Purgatory and you will never escape. Make a deal with the "demon" Bosch and set off into this brutal and bastardous world, finding ​all manner of demented and degenerate friends and foes on your quest to get petty revenge.


Pigment:
Purgatory bleeds pigment. It is a strange substance that Bosch has granted you the ability to control. Channeling pigment allows one to perform powerful and absurd abilities. Pigment comes in many colours, each derived from a different source, some even of your own flesh.


Fools:
This may be a place of the dead but even here there are still poor fools eking out a pathetic existence. Some would make for valuable party members or at least entertaining conversation. Most, however, are dim wits or damaged beyond all reason.


Hell:
Purgatory is not a gentle place, it is a writhing dump of all that has died in many worlds. Endless deserts of pale sand are stalked by parasitic fish. Storm-cloaked mountain tops hide ungodly things above and below. The Garden waits for you at the end of time.

Hieronymus Bosch's Brutal Orchestra was developed by Maceo bob Mair and Nicolás Delgado. With Sound Design by Pato Flores and Chris Dang and Composed by Publio Delgado.

MINIMAL SETUP
  • OS: Ubuntu Linux
  • Processor: Intel or AMD processor. 2.5 GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card
  • Storage: 600 MB available space
GAMEBILLET

[ 6138 ]

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GAMERSGATE

[ 3464 ]

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