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Brutal Orchestra 1.4.1f1 Minor fixes

A small update focused on more modding options: Fixes

  • Fixed bug where Premature Excretion Ability was not being removed properly.
  • Fixed bug where boss pearls were not showcasing properly if mods were being deactivated.
  • Fixed bug where hidden characters were messing up the Character Selection Menu.
  • Fixed Bug on Status Effect Application where it was not properly working as intended.
  • Withering units won't die anymore if a unit dies and spawns another unit.
  • Fixed bug where Fishing Rod and Can o' Worms were generating more items than intended.
  • Showdown Ability icon fixed.
  • Fixed The Orpheum environment layers so they show properly.
Texts:
  • Crooked Die Item now specifies that it only decreases direct damage.
  • Fixed typo on Eviscerate Abilities.
  • Updated Bone Spurs description so it is a bit easier to understand.
Balancing:
  • Bronzo's Bailout Ability will now heal 30 hp instead of fully healing him.
  • Blood Gamble Ability fail condition fixed so even if the attack is blocked by Shield or Divine Protection it won't deal damage to the Party Member that uses it.
  • Starvation Ability now has the Frail intent.
Mods
  • Increased the Ability Icons in Combat from 6 to 10 for Enemies and Party members.
  • Made some Healing and Damage variables modifiable for easier modding access.
  • If a Modded Item is missing its achievement it will showcase an error achievement.
  • Added support for custom Modded Achievement messages.
  • Made the Ability Generation function for characters modifiable for mods.
  • Easy and Hard mode Mung and Jumble Guts Enemy Bundles are now different entities so modders can add their encounters to them without affecting the Easy mode.
  • Added nearly all Passive icons to the Intents list for mods.
  • Added methods to Status and Field Effect scripts so it is easier to remove content from them for mods.
  • Added Specific Unit Targeting by Health to the BrutalAPI.
  • Added Custom data for Combat Results for mods.
  • Added Custom message options for Modded achievements
  • Made Omitted fools independent from each Zone so it is easier for mods to add their fools into the omission list.
  • Added a system to add custom Zones into the run.
  • Added an option to load and swap Zones during a run for future mods.
  • If a modded zone path doesn't end in a boss it will now show a Zone portal alongside the rest of the paths instead of only a Zone portal.
Enjoy!


[ 2025-02-24 19:10:13 CET ] [ Original post ]

Brutal Orchestra
Maceo bob Mair Developer
Hellbent Games Publisher
2021-12-17 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (1551 reviews)
Public Linux Depots:
  • Brutal Orchestra Content Linux [631.11 M]
Hieronymus Bosch's Brutal Orchestra is a Turn-Based Roguelike Strategy Game with resource management and deck-building elements. Employ the help of damaged and daring fools, equip ancient and insidious items and make deals with the devil on your path to revenge.


Revenge
You died. Someone killed you. You are now in Purgatory and you will never escape. Make a deal with the "demon" Bosch and set off into this brutal and bastardous world, finding ​all manner of demented and degenerate friends and foes on your quest to get petty revenge.


Pigment:
Purgatory bleeds pigment. It is a strange substance that Bosch has granted you the ability to control. Channeling pigment allows one to perform powerful and absurd abilities. Pigment comes in many colours, each derived from a different source, some even of your own flesh.


Fools:
This may be a place of the dead but even here there are still poor fools eking out a pathetic existence. Some would make for valuable party members or at least entertaining conversation. Most, however, are dim wits or damaged beyond all reason.


Hell:
Purgatory is not a gentle place, it is a writhing dump of all that has died in many worlds. Endless deserts of pale sand are stalked by parasitic fish. Storm-cloaked mountain tops hide ungodly things above and below. The Garden waits for you at the end of time.

Hieronymus Bosch's Brutal Orchestra was developed by Maceo bob Mair and Nicolás Delgado. With Sound Design by Pato Flores and Chris Dang and Composed by Publio Delgado.

MINIMAL SETUP
  • OS: Ubuntu Linux
  • Processor: Intel or AMD processor. 2.5 GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card
  • Storage: 600 MB available space
GAMEBILLET

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5.0$ (50%)

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