Greetings!
Nine days remaining for our campaign on Indiegogo!
So today we gonna talk a bit about our character's classes.
Each class has its advantages in some situations and may not be so good in others.
It's crucial to pick the best team and know their abilities to get the best of them.
Each class with all sizes and shapes! Each class has 4 unique abilities to use.
Let's take a look at these:
The Rogue
Assassin Attack -> Rogue's primary attack may set bleeding on hit. If the target is marked, increases
Invisible -> The character becomes invisible for a number of turns. There's a chance of being spotted if moves next to a foe. +Hit Chance while invisible.
Mark Target -> The target becomes marked -2 Armor, - Block/Block projectile chance.
Blinding Powder -> The target becomes confused and will engage in erratic actions, also loses Dodge chance.
The Half-Vampire
Vampire Strike -> The Half-Vampire main attack. If a target is Bleeding increases max damage, may set bleeding on hit.
Drain Life -> Drains the life of a living target, converting the damage to Health. (+Healh if the target is bleeding)
Bat Teleport -> Transforms into a bat form and instantly moves to the target area.
Strength of the Blood -> Converts Healths Points and gains additional action points, increased attack power, and hit chance.
[ 2021-09-28 22:18:47 CET ] [ Original post ]