Development status
Most of the characters has both their pixel art and their neater version that will be displayed in dialog. The picture below is just a test of some of the characters (about half) as a sort of promotional banner.
Most of the enemies have been created and implemented, although not properly balanced with respect to damage and health. About half of the bosses has been completed in function but they lack a bit of polish.
The world is about 70% done, filled with items, puzzles and mini games and events. These are the biomes:
The story is written and for the most part implemented, most of the cutscenes are finished (There aren't that many).
8 out of the 12 planned items have been implemented. Below is a little clip of the axe which can be used to cut, among other things, old tree stumps.
The shards and orbs of Amulah are upgrade materials you gain by exploring the world, gather three shards and they will combine into an orb, use your orbs to upgrade your player stats (health, speed, damage) or enhance some of your items.
A bunch of quests has been implemented and the system on how they work is complete. The GUI might need a bit of a redesign though, but for now it's functional.
This was it for now. I don't go overly into detail on anything because I don't want to spoil the game too much. It has been extended time and time again but I will soon be holding a beta to see what works and not. If you are interested in joining the beta send me an email at mail@poorlydrawnsquid.com and I'll invite you to it when it's launched.
[ 2023-03-21 21:43:11 CET ] [ Original post ]
Hi there, this is the first of, hopefully, quite regular update events I will be creating here on the steam page. Because I have never written any post like this for the game, the only previous communication has been short video clips on twitter, I thought I would make a detailed post of which stage the game is in and what's left to do.
Characters
Most of the characters has both their pixel art and their neater version that will be displayed in dialog. The picture below is just a test of some of the characters (about half) as a sort of promotional banner.
Enemies and Bosses
Most of the enemies have been created and implemented, although not properly balanced with respect to damage and health. About half of the bosses has been completed in function but they lack a bit of polish.
The World
The world is about 70% done, filled with items, puzzles and mini games and events. These are the biomes:
- Forest
- Beach/Coast
- Desert
- Swamp
- Stone Islands
- Mountains (Very Incomplete)
- Glacial Mountains (not yet started)
The Story
The story is written and for the most part implemented, most of the cutscenes are finished (There aren't that many).
Items
8 out of the 12 planned items have been implemented. Below is a little clip of the axe which can be used to cut, among other things, old tree stumps.
Shards and Orbs of Amulah
The shards and orbs of Amulah are upgrade materials you gain by exploring the world, gather three shards and they will combine into an orb, use your orbs to upgrade your player stats (health, speed, damage) or enhance some of your items.
Quests
A bunch of quests has been implemented and the system on how they work is complete. The GUI might need a bit of a redesign though, but for now it's functional.
The End
This was it for now. I don't go overly into detail on anything because I don't want to spoil the game too much. It has been extended time and time again but I will soon be holding a beta to see what works and not. If you are interested in joining the beta send me an email at mail@poorlydrawnsquid.com and I'll invite you to it when it's launched.
Adventure of Rikka - The Cursed Kingdom
Poorly Drawn Squid
Poorly Drawn Squid
Q4 2022
Indie RPG Adventure Singleplayer
Game News Posts 60
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(17 reviews)
https://store.steampowered.com/app/1726390 
[0 B]
The kingdom of Delheed had been a peaceful land for a hundred years, lush forests, roaring mountains and pristine beaches.
One day there was a storm, no villager had ever seen a storm before, they all huddled inside their homes in shear confusion. After the storm had passed the lands were no longer what they used to be... The volcano on the mountain erupted, certain parts were cast in darkness, and the water in the old forest had been turned toxic! There were strange beasts and monsters roaming the outdoors and because of the 100 year peace, no one was ready for this.
The kingdom had not always been a peaceful place, over a hundred years ago there was a forgotten event that took place to thwart the darkness and bring in prosperity and peace. The king called all willing to stand up for their kingdom to once again banish the curse which laid upon the land.
This is where your story begins, you've been reclusively living in the forest as a lumberjack your entire life, you're adventure starts now, Rikka...
The Adventure of Rikka is a top down 2d action RPG with a focus on puzzles and exploring.
These are some of the key elements of the game
One day there was a storm, no villager had ever seen a storm before, they all huddled inside their homes in shear confusion. After the storm had passed the lands were no longer what they used to be... The volcano on the mountain erupted, certain parts were cast in darkness, and the water in the old forest had been turned toxic! There were strange beasts and monsters roaming the outdoors and because of the 100 year peace, no one was ready for this.
The kingdom had not always been a peaceful place, over a hundred years ago there was a forgotten event that took place to thwart the darkness and bring in prosperity and peace. The king called all willing to stand up for their kingdom to once again banish the curse which laid upon the land.
This is where your story begins, you've been reclusively living in the forest as a lumberjack your entire life, you're adventure starts now, Rikka...
The Adventure of Rikka is a top down 2d action RPG with a focus on puzzles and exploring.
These are some of the key elements of the game
- 7 Dungeons with bosses and many smaller puzzle dungeons
- 12 Unique player items such as the Bow, Bomb and Decoy wand
- Upgradeable items and weapons
- Shards and Stones of Power to collect to upgrade your player stats
- A plethora of side quests
MINIMAL SETUP
- OS: Ubuntu 20.04
- Processor: 4th gen i3
- Graphics: GTX 460
GAMEBILLET
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GAMERSGATE
[ 3198 ]
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