[v1.1.1] Restart Turn, Custom Rules and many fixes
[ 2022-03-12 15:47:31 CET ] [ Original post ]
New Features & Improvements
- Ability to restart the turn (undoes everything since beginning of the turn)
- Better distinction between Mana types (crystal/essence/ambient)
- Location interaction info now shows Enemies final stats (accounting for buffs and fortifications)
- Show Blessings and Followers as icons below cards panel (bottom right)
- Show Wounded + Exhausted Followers on Pause & Campfire screens
- Added Special Location Market cards to Campfire & Pause Screen
- Rebalanced XP for a bunch of low-XP enemies
- Added ability to File a feedback from Home and Pause menus
- Added custom rules in Game Option to clear Movement and Leadership points on Battle Start
- Invert reputation discount display to prevent confusion (+2/-2)
- Minor cards and other texts updates
- Added explanation about 'Pause' (Esc) screen in Tutorials
- Minor tweaks to tutorials
- Removed backquote shortcut for market which was redundant with '4'
Fixes
- Fixed Prowess + Arcane Language combo should not improve attacks generated by Prowess spawner
- Fixed computation & display of hand size bonus for conquered citadels and kraks
- Fixed Arcane Mimicry + Crystal siege combo not generating mana until commit/end of turn
- Fixed double application of passive unit skill effects after commit (ex: Holy Slayer Ring)
- Fixed Holy Slayer Ring should also double follower attacks
- Fixed Restoring battle should not draw new summoned enemies
- Fixed Double counting of wounds during some effect payment
- Fixed Restarting a Battle loses the Benediction state/mana
- Fixed buttons that would emit sound even when muted
- Fixed occasional errors with Steam Achievements
- Fixed Cards like "Use Move as Attack" clearing its own state
- Fixed Benediction UI state not always refreshed when changing benediction
- Fixed occasional crash in Pause screen
- Fixed tooltips remaining open on Tutorial and Map screen
Paladin's Oath
Fire Biscuit Games
Fire Biscuit Games
Q1 2022
Strategy RPG Singleplayer
Game News Posts 34
🎹🖱️Keyboard + Mouse
Very Positive
(98 reviews)
https://games.firebiscuit.com/paladins-oath
https://store.steampowered.com/app/1671590 
Paladin Oath Depot [Linux] [386.15 M]
You are a Paladin that took an Oath to liberate the land and its Cities from enemies coming from another plane of existence.
The core mechanics are based on board game systems like Mage Knight and Gloomhaven with a visual flair reminiscing of Heroes of Might and Magic 3 and music like Warcraft 2.
It combines elements of RPG and light deck-building where Cards / Mana / Recruitable Followers and always-on Blessings must be synergized to Move, Interact and Battle with unlimited undo mechanics during battles to find the best possible outcome.
This game is a labor of love made by and for people that enjoy complex and thinky board games, digital or physical card games and deck builders, puzzles, strategy games and chess.
The randomness is limited and somewhat mitigated making it ideal for players that like to plan ahead.
Absolutely no micro-transactions, live service, virtual currencies, always online or any of that, ever. You just buy the game and enjoy high complexity challenging fun.
Key Features
- Card-based everything: movement, interaction, battles. Akin to a resource management game with puzzle mechanics.
- Slow paced: take your time, plan your turn, manage your cards and resources wisely.
- Heavy focus on Strategy: maximize your current hand and synergize all your resources to make the seemingly impossible, possible.
- Deep, intricate gameplay with sessions typically lasting 3 to 5 hours depending on the scenario.
- Turn-based battles with unlimited undo/redo possibilities to allow you to explore and find the best outcome - should you take wounds and clog your hands for the next 3 turns or should you use all those cards and come out unscathed but unable to move on the next turn.
- An ever-changing experience with randomized maps, decks and varied character combinations let you experience a different kind of puzzle each time you play.
- Configurable scenarios, characters and decks allow you to fine-tune the experience to the level of complexity and commitment that suits you best.
- Awesome power curve: you start powerful and grow even more powerful, if you can synergize your cards thoughtfully that is.
- Challenge-based tutorials to introduce you organically to major game mechanics.
Are You Up For The Challenge?
Similar to the thinky board game systems Paladin's Oath is inspired by, you are expected to rack your brain when playing this game if you want to succeed; although the experience is not stressful with no real-time pressure and unlimited undo/redo during battles (the most complex part of this game) allowing you to change your card configuration for better outcome as much as you want.
Extensibility
The game already ships with multiple scenarios each offering a unique type of challenge. The suite of Characters + Oath combinations also enables you to fine-tune the experience and provides varied playstyles: move more, recruit more, ability to use stronger cards more often, etc.
Paladin's Oath was designed to be extensible so I'm hoping to add more scenarios, maps and content and eventually support modding or user-generated content depending on how much traction the game gets.
If you are really into the game and want to contribute and have some basic scripting experience don't hesitate to reach out.
Previous Games
If you enjoy this kind of custom board game digital "adaptation", you should try my previous game Mighty Dungeons which was my own take on the classic HeroQuest board game:https://store.steampowered.com/app/349550/Mighty_Dungeons/
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: 64-bit 1.3 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 610M
- Storage: 250 MB available space
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