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v0.21.4 - New boss, mount and ability slot, items, logic gates and more

To get this update, you have to opt in inside your library: Necesse -> Properties -> Betas -> Select 0.21.x in dropdown. Even though I have been working hard on settlers, they weren't quite ready for this version. This update adds a completely new boss type and a bunch of items around it including a new ore, new armor set and some new weapons. This brings the swamp caves closer to being complete, although there are still a bunch of stuff that can be improved. Boss drops have also been reworked, making it less grindy as you will now get more varied items from its loot table on consecutive kills. To find the new ore, you have to generate a new swamp cave. This means old swamp caves you have visited won't have the new ore. I've also added a couple of dedicated inventory slots for a mount and a trinket slot only accepting trinket ability items. Mounts can still be used the same way as before, but can now also summoned and mounted directly using a new control key. Logic gates have been reworked, adding a new level layer where they can be placed. This unfortunately means that your old gates will be removed, but also makes them much more useful since they don't take up a bunch of space in the object layer. Later on I plan to use this in world generation as well. Of course there have also been a bunch of smaller changes and fixes :) See the full changelog below

Changelog


Additions:


Added dedicated trinket ability inventory slot. Added dedicated mount inventory slot. Added use mount hotkey key, defaults to F. Added the ability to quick summon pets by right clicking on them. Added help message when trying to recruit settler while having access to no settlements. Added a bunch of common european language characters to the font. Added Ivy ores and bars, found in swamp caves. Added Ivy armor set, crafted from new ore. Added new boss, fought in swamp caves. Added Razor Blade weapon, dropped from new boss. Added Dredging Staff weapon, dropped from new boss. Added Guardian Shell trinket, dropped from new boss.

Changes/misc:


Reworked logic gates. They are now placed in a layer of their own, meaning they can be placed on top of objects. You will now keep your mounts momentum when dismounting. Reworked how mounts are summoned, you will now be riding when you summon it. You can now right click on pets to summon them. Updated elder settlement help to match new settler recruit mechanics. Updated elder help forms to use the new dialogue form. Reworked smooth tile lighting, should now look a bit more natural. Boss unique drops will now be much more random meaning you won't have to kill the boss as many times to get that one drop. Water buckets can now pick up liquid a bit further from land. Changed Elder quests to be a dialogue and possibility to complete regular quests before the tier quest. Updated parrot texture. Updated map item textures. Crash report will now show up in game instead of closing the game if possible. Level map texture will now use the colored light instead of simply brightness. Made summoned mobs only able to hit non hostiles if they are in focus. Player collision hits are now handled client side if the server allows it, making unfair hits less likely.

Fixes:


Fixed settlers possibly having different prices for different players. Fixed water height being incorrect at the edge of maps. Fixed LED panel not showing correct texture when lit. Fixed special characters not being rendered with the correct width. Fixed projectiles not able to hit on main menu level and other main menu level issues. And a bunch of other smaller changes and fixes.


[ 2020-11-27 16:16:11 CET ] [ Original post ]



Necesse
Mads Skovgaard
  • Developer

  • Mads Skovgaard
  • Publisher

  • 2019-12-12
  • Release

  • Indie Adventure Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 84  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (12080 reviews)


  • Review Score

  • https://necessegame.com/
  • Website

  • https://store.steampowered.com/app/1169040 
  • Steam Store



  • Necesse Static Linux 64 bit [366.96 M]

  • Public Linux depots

  • Start your adventure and explore the infinite procedurally generated world of Necesse. Mine, fight, craft and gear up to conquer powerful enemies that drop unique items. Start a settlement, travel to other islands with unique biomes, monsters, loot and recruit settlers on your way.

    Travel alone or with your friends

    Necesse can be played solo or with multiple people straight from the beginning. Progress with your companions and fight scaled bosses all the way to the end. Choose your weapon and gear to fight, change it up at any time, or mix and match to find the best setup for the situation.


    Explore unique cave systems

    Mine ores and find treasure to craft better armor, weapons and trinkets. Encounter challenges along the way and refine your strategy to overcome spider nests, vampire crypts and more. Bring your newfound loot back to your settlement and settlers to use.


    Build and defend your settlement

    Recruit settlers, care for them and have them work on your farms, animals and workstations. Trade with them and defend their homes from raiders. Make a storage system, cooking stations and alchemy table to supply your next adventure and encounter.


    Other features includes:

    • Find, collect and style up with cosmetics, pets and mounts.
    • Adjust the difficulty on the fly to keep it challenging.
    • Create circuit networks and traps to kill incoming enemies.
    • Host a dedicated server for you and your friends to play on.
    MINIMAL SETUP
    • OS: Any newer linux OS
    • Processor: 2.5 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 512MB Video memory. capable of OpenGL 2.0 or above
    • Storage: 500 MB available space
    RECOMMENDED SETUP
    • OS: Any newer linux OS
    • Processor: 3 GHzMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: 1 GB Video memory. capable of OpenGL 2.0 or above
    • Storage: 500 MB available space
    GAMEBILLET

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