To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.21.x in dropdown.
Back at it with another update. This time it is mostly minor things like new tiles, some new items like trinkets, weapons, armor and potions. A lot of the things I have been working on couldn't make it into this update, so stay tuned for future ones!
Building beautiful castles and houses is definitely not a strong suit for Necesse, but hopefully adding a few more building options will at least improve it. This update contains some much needed new tiles, floors and some updated tile textures as well.
Working towards moving the experimental version to main means I have been tying up loose ends. This includes making trinkets more unique to their biome, adding new trinkets, a few weapons in places that needed them and other items. This should increase the variety of items you get in throughout the game.
With the release of the new colored lighting, I knew it had a few unsolved issues that I postponed. These should are now fixed and I also took the opportunity to optimize the engine. Together with the optimized level loading in previous update, this should make using ladders and teleports more smooth.
Some of the many other smaller changes are:
- New landfill item.
- Slightly easier early game bosses.
- A few updated textures like Fire Chalice and Cheese Press.
- Ability to turn off all lights using wire.
- A lot of tweaks and fixes throughout the game.
And much more.
See the full changelog below
Changelog
Additions:
Added Stone Brick floors. Added Stone Tiled floors. Added Snow Stone floors, path and pressure plate. Added Swamp Stone floors, path and pressure plate. Added Sandstone floors, path and pressure plate. Added Straw floor tile. Added Pine floor tile. Added Palm wall, door and floor. Added ability to turn off almost all light objects using wire. Added Frozen Wave trinket, found in snow cave chests. Added Air Vessel trinket, found in desert cave chests. Added Calming Miners Bouquet trinket item, crafted from Calming Rose and Mining Charm. Added Leather Glove trinket, crafted in workstation. Added Swamp Zombies to swamp biome. Added Slime Canister summon weapon, found in swamp cave chests. Added Swamp Tome magic weapon, found in swamp cave chests. Added Quartz Crown with new set bonus. Added strength, ranger and wisdom potions. Added Landfill item. Added current modifiers menu button to quickbar. Added ability to clear recent death locations from world map. Added cardinal bird critter.
Changes/misc:
Renamed rock floors to stone floors. Renamed rock pressure plate to stone pressure plate. Increased duration of mining potion. Updated fire chalice texture and dungeon entrance. Improved Cheese Press texture slightly. Reduced Swamp Guardian damage slightly. Updated Quartz armor texture. Updated lighting engine, making it more optimized and fixes consistency problems. Increased the amount of cave chests rooms and ruins that generate slightly. Boss music is now slightly louder than other music. Giant cave spiders will now spit more often. Players now take significantly more damage from traps. Tweaked some rock tile textures slightly. Player names now accept letters from different languages. Updated gold furniture texture. Searching now expands item filter lists. Holding shift while right-clicking an item stack now picks up 1 item instead of splitting the stack. Reduced difficulty of early game bosses.
Fixes:
Fixed craft pickaxe tutorial showing wrong logs amount. Fixed wires not causing updating correctly. Fixed color lights being inconsistent based on place order. Fixed possible crash when rendering Queen Spider. Fixed possible crash when items collide in the main menu. Fixed some trails being messed up. Fixed being able to recruit Pirate when he is a settler. Fixed baby zombie archer texture sometimes being messed up. Fixed possible crash when trying to move in settlers to a room. Fixed summons sometimes stopping up and not moving anymore. Fixed damage over time not considering the difficulty. Fixed rare issue of getting stuck while using dragon lance. Fixed a bunch of minor issues linked to new item filters. Fixed Angler fishing spot sometimes not working properly. And other smaller changes and fixes.
[ 2021-08-06 17:00:20 CET ] [ Original post ]
- Necesse Static Linux 64 bit [366.96 M]
Travel alone or with your friends
Necesse can be played solo or with multiple people straight from the beginning. Progress with your companions and fight scaled bosses all the way to the end. Choose your weapon and gear to fight, change it up at any time, or mix and match to find the best setup for the situation.Explore unique cave systems
Mine ores and find treasure to craft better armor, weapons and trinkets. Encounter challenges along the way and refine your strategy to overcome spider nests, vampire crypts and more. Bring your newfound loot back to your settlement and settlers to use.Build and defend your settlement
Recruit settlers, care for them and have them work on your farms, animals and workstations. Trade with them and defend their homes from raiders. Make a storage system, cooking stations and alchemy table to supply your next adventure and encounter.Other features includes:
- Find, collect and style up with cosmetics, pets and mounts.
- Adjust the difficulty on the fly to keep it challenging.
- Create circuit networks and traps to kill incoming enemies.
- Host a dedicated server for you and your friends to play on.
- OS: Any newer linux OS
- Processor: 2.5 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB Video memory. capable of OpenGL 2.0 or above
- Storage: 500 MB available space
- OS: Any newer linux OS
- Processor: 3 GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 1 GB Video memory. capable of OpenGL 2.0 or above
- Storage: 500 MB available space
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