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To get this update, you have to opt in inside your library:
Necesse -> Properties -> Betas -> Select 0.21.x in dropdown.
Happy Halloween! In the Halloween spirit, some mobs will randomly spawn with a Halloween themed cosmetic they have a chance to drop :)
Settlements have been one of the big focuses during this experimental with a lot of new features and ways to build your settlement. It has gotten to a point where the tools to manage your settlement needed a complete rework and future-proofing. This update is the beginning of such and will of course get better over the future updates.
Your settlers will now be happier the larger a room, more furniture and the better food they consume. This means they now eat food and also take work breaks. All settlers can now harvest and plant crops, while only farmers are able to fertilize them using the new fertilize zones. Happy settlers have much better shop prices and take fewer and shorter breaks.
With the introduction of sleeping last patch, it was pretty obvious that it wasn't very immersive. It was basically impossible for others to see you were sleeping and for yourself, it wasn't much better. This update improves on that by actually making you lay in the bed you are sleeping in. This required some new features to the rendering engine, which will also be used in future updates for similar stuff.
Dynamic zoom and interface size have been added. They are enabled by default and will apply to people running 1440p or above, making it scale down to a more appropriate size.
Some of the many other smaller changes are:
- UI buttons now click down.
- Tweaks to Fallen Wizard, making him much harder.
- Fertilize work zones.
- Settlement defend zone.
- Easy work priority and diet management.
And much more.
See the full changelog below
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