v0.24.1 - Incursion and upgrade tweaks, more lights, fixes and more
Added recipes for Dawn and Dusk doors. Added Streetlamps crafted in Anvil and advanced Workstation. Added Lanterns crafted in Anvil and advanced Workstation. Added Wall Candles crafted in Carpenters Bench. Added Candle Pedestals crafted in Carpenters Bench. Added Tiki Torches crafted in Workstation. Added vinyl drops to the 3 newest bosses. Added stone as a reward the Miner settlers mining trips. Added recipes for tier 1 gateway tablets to Fallen Workstation.
Tools can now also be upgraded in the upgrade station. Adjusted all weapons upgrading from base to tier 2 or higher. Upgraded tools has been added to the incursion reward pool. Set bonuses changes now show properly in upgrade station. All deep cave bosses now have slightly different stats in incursions. Incursion modifiers are now removed when an incursion has been completed. Fallen Workstation recipe has been updated to cost alchemy and upgrade shards to craft. Gateway tablets are now sorted by tier first, then their name. Items that summon bosses can no longer be used in Incursions. Rewards from Incursions should now be displayed more clearly. Dawn and Dusk armor pieces now drop as personal loot for all players in the Incursion. Dawn and Dusk individual armor pieces now rotate per boss kill. Item sell price is now affected by item tier level. Item enchant price is now affected by item tier level. Fire Chalices, Magic Stilts and Shine Belt now provide more light. Sunlight Champion explosion event is now more obvious and has less range. Chests and other inventories in settlements are now immune to explosive damage. Items now incinerate at different rates. Removed the last row of pressure plates in maze trials. Updated submitted community translations (thank you translators!)
Fixed new items in updates being allowed in chest filters. Fixed Dawn and Dusk armors not set as obtainable. Fixed Dawn and Dusk armors causing crash on armor stands and settlers. Fixed Dawn and Dusk armors not changing appearance on settlers and armor stands. Fixed Dusk armor set summons not damaging correctly. Fixed flamelings possible crash on dedicated servers. Fixed upgrade shards not spawning in spider castle incursion Fixed wrong alchemy shard rocks spawning in spider castle incursion Fixed moon arena boss darkness buff being applied to everyone on the server. Fixed Death particles not showing for Sunlight Champion and Moonlight Dancer. Fixed Resilience being completely drained when max resilience decreases. Fixed Sunlight Champion's swirls not being visible on low particle settings. Fixed Sunlight Champion's swirls sometimes causing crashes when leaving levels. Fixed ravenlord set crashing on dedicated servers when a player with the set equipped left the server. Fixed sunlight champion possible crash on dedicated servers. Fixed some upgrade stats showing double plus signs. Fixed an issue where if you left a server in an incursion you could end up outside the level. Fixed melee summons not being able to attack training dummies. Fixed Sage & Grit and Pest Warden sometimes dropping their loot in strange locations. Fixed summons not teleporting with the player if the player got kicked out of an incursion due to it closing. Fixed possible crash when placing down a logic gate. And a few other smaller tweaks.
[ 2024-03-20 17:30:11 CET ] [ Original post ]
Thank you for all the feedback on the previous update! This update is a smaller update to address some of that feedback, while also adding a few new features.
The last update required a ton of changes to the base game. We are of course hard at work on the next update, which we expect to come out faster than the last one.
Some of the bigger changes in this update are:
- Added a bunch of lighting options other than the torch.
- Increased lighting range for some objects like the fire chalice.
- Tools can now be upgraded in the upgrade station and have been added to incursion reward pools.
- Deep cave bosses now have higher stats in incursions.
- Chests can now no longer be destroyed by explosives while in a settlement.
- Items now incinerate at different rates.
- A bunch of bug fixes.
0.24.1 changelog
Additions:
Added recipes for Dawn and Dusk doors. Added Streetlamps crafted in Anvil and advanced Workstation. Added Lanterns crafted in Anvil and advanced Workstation. Added Wall Candles crafted in Carpenters Bench. Added Candle Pedestals crafted in Carpenters Bench. Added Tiki Torches crafted in Workstation. Added vinyl drops to the 3 newest bosses. Added stone as a reward the Miner settlers mining trips. Added recipes for tier 1 gateway tablets to Fallen Workstation.
Changes/misc:
Tools can now also be upgraded in the upgrade station. Adjusted all weapons upgrading from base to tier 2 or higher. Upgraded tools has been added to the incursion reward pool. Set bonuses changes now show properly in upgrade station. All deep cave bosses now have slightly different stats in incursions. Incursion modifiers are now removed when an incursion has been completed. Fallen Workstation recipe has been updated to cost alchemy and upgrade shards to craft. Gateway tablets are now sorted by tier first, then their name. Items that summon bosses can no longer be used in Incursions. Rewards from Incursions should now be displayed more clearly. Dawn and Dusk armor pieces now drop as personal loot for all players in the Incursion. Dawn and Dusk individual armor pieces now rotate per boss kill. Item sell price is now affected by item tier level. Item enchant price is now affected by item tier level. Fire Chalices, Magic Stilts and Shine Belt now provide more light. Sunlight Champion explosion event is now more obvious and has less range. Chests and other inventories in settlements are now immune to explosive damage. Items now incinerate at different rates. Removed the last row of pressure plates in maze trials. Updated submitted community translations (thank you translators!)
Fixes:
Fixed new items in updates being allowed in chest filters. Fixed Dawn and Dusk armors not set as obtainable. Fixed Dawn and Dusk armors causing crash on armor stands and settlers. Fixed Dawn and Dusk armors not changing appearance on settlers and armor stands. Fixed Dusk armor set summons not damaging correctly. Fixed flamelings possible crash on dedicated servers. Fixed upgrade shards not spawning in spider castle incursion Fixed wrong alchemy shard rocks spawning in spider castle incursion Fixed moon arena boss darkness buff being applied to everyone on the server. Fixed Death particles not showing for Sunlight Champion and Moonlight Dancer. Fixed Resilience being completely drained when max resilience decreases. Fixed Sunlight Champion's swirls not being visible on low particle settings. Fixed Sunlight Champion's swirls sometimes causing crashes when leaving levels. Fixed ravenlord set crashing on dedicated servers when a player with the set equipped left the server. Fixed sunlight champion possible crash on dedicated servers. Fixed some upgrade stats showing double plus signs. Fixed an issue where if you left a server in an incursion you could end up outside the level. Fixed melee summons not being able to attack training dummies. Fixed Sage & Grit and Pest Warden sometimes dropping their loot in strange locations. Fixed summons not teleporting with the player if the player got kicked out of an incursion due to it closing. Fixed possible crash when placing down a logic gate. And a few other smaller tweaks.
Necesse
Mads Skovgaard
Mads Skovgaard
2019-12-12
Indie Adventure Singleplayer Multiplayer Coop EA
Game News Posts 84
🎹🖱️Keyboard + Mouse
Very Positive
(12080 reviews)
https://necessegame.com/
https://store.steampowered.com/app/1169040 
Necesse Static Linux 64 bit [366.96 M]
Start your adventure and explore the infinite procedurally generated world of Necesse. Mine, fight, craft and gear up to conquer powerful enemies that drop unique items. Start a settlement, travel to other islands with unique biomes, monsters, loot and recruit settlers on your way.
Travel alone or with your friends
Necesse can be played solo or with multiple people straight from the beginning. Progress with your companions and fight scaled bosses all the way to the end. Choose your weapon and gear to fight, change it up at any time, or mix and match to find the best setup for the situation.Explore unique cave systems
Mine ores and find treasure to craft better armor, weapons and trinkets. Encounter challenges along the way and refine your strategy to overcome spider nests, vampire crypts and more. Bring your newfound loot back to your settlement and settlers to use.Build and defend your settlement
Recruit settlers, care for them and have them work on your farms, animals and workstations. Trade with them and defend their homes from raiders. Make a storage system, cooking stations and alchemy table to supply your next adventure and encounter.Other features includes:
- Find, collect and style up with cosmetics, pets and mounts.
- Adjust the difficulty on the fly to keep it challenging.
- Create circuit networks and traps to kill incoming enemies.
- Host a dedicated server for you and your friends to play on.
MINIMAL SETUP
- OS: Any newer linux OS
- Processor: 2.5 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB Video memory. capable of OpenGL 2.0 or above
- Storage: 500 MB available space
- OS: Any newer linux OS
- Processor: 3 GHzMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 1 GB Video memory. capable of OpenGL 2.0 or above
- Storage: 500 MB available space
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