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v0.27.0 - Plains biome, chickens, new food recipes and more

Hey everyone! Necesse Version 0.27 is now live! Last week we released a teaser showcasing a bunch of the changes coming with the update, so check it out if you haven't already! [previewyoutube=PPRIy9zUyZs;full][/previewyoutube] If you liked the video, make sure to follow our socials for more cool Necesse stuff! Discord: https://discord.gg/FAFgrKD X/Twitter: @NecesseGame Reddit: /r/Necesse Youtube: @Necesse This is also the first update where our two artists (who have been working on the graphics update for the past year) have joined us, which is also why the update is out quicker than usual. Anyway, back to the changes! The new plains biome is only unique on the surface for now. Plains caves will come in a future update. In this update we have added a bunch of new assets including paintings and carpets, that also now decorate the villages of Necesse. Alongside the chicken - rams, bulls and boars have also joined the fray to complement their female counterparts.
Some of the biomes have also received some new secret areas. Here is a small teaser for one of them :)
Husbandry has been reworked slightly. The traveling merchant will now sometimes bring animals to buy. For animals to reproduce, you now need one of each gender.
Most objects and tiles now show cracks as you start destroying them. Here is the aftermath of an iron bomb leaving cracks in the rocks.
Some of the other features and changes in this update include:

  • A lot of item stack sizes have been increased.
  • Animals in villages will now have to be bought if you want to bring them to your own island.
  • Killing animals in NPC villages will now make the villagers angry.
  • Added a bunch new food ingredients and items.
  • Added new and improved wire and banner textures.
  • Stabby bush has been nerfed slightly.
You can read the full changelog below. As always, we will keep a close eye on issues and balancing and push out updates as needed :) Thank you for all the support and feedback! - Fair

0.27 changelog


Additions:


Added new plains surface biome and village. Added Raspberry Bush. Added Birch Tree and birch furniture set. Added Maple Tree and maple furniture set. Added cracks to most tiles and objects when they're being broken. Added 25 new painting objects throughout the game. Added 9 new carpets to the carpenters bench. Added water lantern to the carpenters bench. Added fountain to the landscaping station. Added broken painting to the landscaping station. Added Chicken and Rooster husbandry animals. Added Ram husbandry animal. Added Bull husbandry animal. Added Boar husbandry animal. Added the ability to choose desired female/male to husbandry zone when slaughtering. Added Eggs, Chicken Meat and Raspberry food ingredients. Added 14 new food items and recipes. The Evil's Protector now has a low chance to drop an Eye in a Portal. Added a chance to spawn a new structure in the forest surface biome. Added Grizzly bears to forest caves. Added a secret area to the temple biome. Added a secret area to the desert caves. Added small water streams with bridges to regular caves. Added Stylish Flower head cosmetic to Stylist settlers. Added new and improved wire textures. Added open adventure journal control hotkey. Added 10 slots for playlist and controls to portable vinyl player. Added 2 new music tracks.

Changes/misc:


Villages now have carpets and paintings. Animals in villages will now have to be bought if you want to bring them to your own island. Killing animals in NPC villages will now make the villagers angry. Imported animal items are now no longer sold by merchants and can no longer be obtained. Traveling Merchant can now spawn with animals they sell. Traveling Merchant will now also sell a random large painting. A lot of items now have a larger stack size, such as logs, ores and tiles. Stabby Bush mob will now no longer attack your settlers unprovoked. Stabby Bush mob and summons now explode after fewer hits and the explosion deals less damage. Stabby bush mob and summons attack and movement speed per frenzy stack has been slightly reduced. Pirate Captain boss will now look like the settler he becomes when defeated. Banners now look cooler. Water in caves will now become deeper much faster. Home portals will now try to spawn a bit away from other portals. Increased range on explosives slightly, but decreased damage done to objects and tiles at the edge.

Controller:


Controller control tips will now no longer show if control tips are turned off in interface settings.

Fixes:


Fixed banners not showing when using some specific helmets. Fixed not being able to see hair color selection when having the bald hairstyle selected. Fixed high attack speed weapons hitting an attack speed limit because of game tick rate. Fixed not showing shields when using it and holding a banner at the same time. Fixed explosive modifier dealing a bit too much damage, especially when crawlmageddon zombies would explode. Fixed settlers getting their orders cleared when sent on a mission/expedition. Fixed Deep Sandstone Rock Ancient Fossil Ore recipe. Fixed Stabby Bush death messages not saying what the victim was. Fixed some items being a bit blurry in inventory slots. Fixed Crystal Dragon not having a chance to drop its vinyl. Fixed tracked quests data getting lost when backing up worlds. Fixed shadow on some sapling items.

Modding/servers:


Upgraded to LWJGL version 3.3.4. And some other smaller changes and fixes.


[ 2024-09-27 15:09:22 CET ] [ Original post ]



Necesse
Mads Skovgaard
  • Developer

  • Mads Skovgaard
  • Publisher

  • 2019-12-12
  • Release

  • Indie Adventure Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 84  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (12080 reviews)


  • Review Score

  • https://necessegame.com/
  • Website

  • https://store.steampowered.com/app/1169040 
  • Steam Store



  • Necesse Static Linux 64 bit [366.96 M]

  • Public Linux depots

  • Start your adventure and explore the infinite procedurally generated world of Necesse. Mine, fight, craft and gear up to conquer powerful enemies that drop unique items. Start a settlement, travel to other islands with unique biomes, monsters, loot and recruit settlers on your way.

    Travel alone or with your friends

    Necesse can be played solo or with multiple people straight from the beginning. Progress with your companions and fight scaled bosses all the way to the end. Choose your weapon and gear to fight, change it up at any time, or mix and match to find the best setup for the situation.


    Explore unique cave systems

    Mine ores and find treasure to craft better armor, weapons and trinkets. Encounter challenges along the way and refine your strategy to overcome spider nests, vampire crypts and more. Bring your newfound loot back to your settlement and settlers to use.


    Build and defend your settlement

    Recruit settlers, care for them and have them work on your farms, animals and workstations. Trade with them and defend their homes from raiders. Make a storage system, cooking stations and alchemy table to supply your next adventure and encounter.


    Other features includes:

    • Find, collect and style up with cosmetics, pets and mounts.
    • Adjust the difficulty on the fly to keep it challenging.
    • Create circuit networks and traps to kill incoming enemies.
    • Host a dedicated server for you and your friends to play on.
    MINIMAL SETUP
    • OS: Any newer linux OS
    • Processor: 2.5 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 512MB Video memory. capable of OpenGL 2.0 or above
    • Storage: 500 MB available space
    RECOMMENDED SETUP
    • OS: Any newer linux OS
    • Processor: 3 GHzMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: 1 GB Video memory. capable of OpenGL 2.0 or above
    • Storage: 500 MB available space
    GAMEBILLET

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    10.49$ (30%)
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    8.43$ (44%)
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    0.66$ (87%)

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