Hey guys! It's been a little while since the last update, but we thought now was a good time to give you a little progress report. We're hard at work implementing the new FIGHTING system - a unique crystal blade that will allow you to fight monsters in the dungeon, complete with special powers. The blade's power can be swapped out on the fly enabling different methods to tackle the denizens of the deepest crypts. Here's a little preview of the blade and one of the new puzzle blocks we've been adding. Rob, our creature artist's has been working on the monsters which are also coming on very nicely and we're really proud of how awesome they look! ZOMBIE! SLIME! SKELETON! The blade itself works fine with just a regular controller, but is best when holding in your hand, as with the Valve/HTC Vive motion controllers! We've had a lot of fun swinging and throwing our blade at monsters and we know you will too! A new update with Monsters, Fighting, content and VR goodness is on the way soon and we will be sure to let you know as soon as it is ready :) Thanks!
[ 2015-07-18 09:19:54 CET ] [ Original post ]
Hey guys! It's been a little while since the last update, but we thought now was a good time to give you a little progress report. We're hard at work implementing the new FIGHTING system - a unique crystal blade that will allow you to fight monsters in the dungeon, complete with special powers. The blade's power can be swapped out on the fly enabling different methods to tackle the denizens of the deepest crypts. Here's a little preview of the blade and one of the new puzzle blocks we've been adding. Rob, our creature artist's has been working on the monsters which are also coming on very nicely and we're really proud of how awesome they look! ZOMBIE! SLIME! SKELETON! The blade itself works fine with just a regular controller, but is best when holding in your hand, as with the Valve/HTC Vive motion controllers! We've had a lot of fun swinging and throwing our blade at monsters and we know you will too! A new update with Monsters, Fighting, content and VR goodness is on the way soon and we will be sure to let you know as soon as it is ready :) Thanks!
[ 2015-07-18 09:19:54 CET ] [ Original post ]
🎮 Full Controller Support
- Crystal Rift Linux x64 [1.77 G]
A grid-based dungeon-crawler, in classic first person perspective.
Crystal Rift is an inspired by classic dungeon games such as Dungeon Master and Eye of the Beholder with grid-based movement, it has been developed primarily for Virtual Reality headsets, but is also a great experience for those without headsets.
It's an experiential horror challenge game that takes the player through a series of increasingly mysterious locations. Crystal Rift will be released with a over 30 levels, with unique styles and settings, to provide many hours of gameplay. The player slowly uncovers the narrative and story through exploration, discovering dark secrets and following the path of those who have come before.
Use the In Game Dungeon Editor to build entirely new adventures and challenges for other players to solve.
- Classic dungeon crawling experience with grid-based movement, monsters, hidden rooms, pressure plates, trapdoors, fireballs, challenges, tactics and more.
- Designed for Virtual Reality First, this leads to a rich immersive 3D environment with details you can lean into and see, this also presents perfectly in 2D.
- A unique and compelling story told through the environment, text and speech
- Optional Scare level, Off, Normal or Extreme
- Optional Difficulty levels including hardcore perms-death
- 25 Levels with many hours of gameplay.
- An ingame Editor, you can create, edit and share maps built inside the game, no external tools required.
WARNING: Crystal Rift is an intense (but awesome) experience in VR, it takes time to get your VR Legs, please take baby steps if you are sensitive to locomotion in VR play in very short sessions and perhaps try cages, sitting down and a controller if you are still effected, the second you feel a bit of nausea please stop and take a break
- Memory: 2 GB RAMStorage: 5 GB available spaceAdditional Notes: Please Note Linux DOES NOT SUPPORT VR
- Storage: 5 GB available spaceAdditional Notes: Please Note Linux DOES NOT SUPPORT VR
- Memory: 2 GB RAMStorage: 5 GB available spaceAdditional Notes: Please Note Linux DOES NOT SUPPORT VR
- Storage: 5 GB available spaceAdditional Notes: Please Note Linux DOES NOT SUPPORT VR
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