July / August Dev Updates
Weve been continuing to work hard on One Lonely Outpost and we have lots to update you on, so lets get right into it!
The one big thing weve been working on behind the scenes is finally ready to be shown off. We will be including 3D lighting in our pixel art environments! Below you can see a gif of what this lighting looks like. Weve had to do a lot of testing and reworking to get to this point, but were beyond excited with how it is turning out!
Test of our custom-made sprite modeling system with Sydney. Don't worry about the artifacts in the shadow; we already know how to fix those :)
With all of the 3D lighting work happening, weve also been optimizing & tentatively finalizing the map layout. You might have gotten a peek into what this all looks like over on our Twitter or discord.
Weve also been working on more ship interiors for all of our NPCs. Lots are definitely still being worked on, but heres a look at just a few of them.
Simons Interior (Synthetic Botanist)
LeeLoos Interior (Naturalistic Botanist + Elishas Bedroom)
We're going all-in with the characters - mountains of interact dialogue, lots of cutscenes for those who show an interest in the characters, and more! (though for the most part interacting with the NPCs extensively will be optional, but why would you want to avoid them?) You'll notice later that we brought on a lot of writers, including Xan who has previously worked on Coral Island, and Matt who worked on a licensed Final Fantasy IP. Portraits and sprites are also coming along great. We're also finally getting to those short stories promised to Backers - we'll have the first batch ready later this year!
Say hi to the final version of Eve! A shy but brilliant scientist researching the alien ruins!
We've got a prototype of the fishing minigame done now - it's pretty far from our final idea, but in our (probably not so humble) opinion, we think it already gives Stardew's fishing a run for it's money xD In the final version, not only will it just look better in general, but you'll also be able to customize your fishing gear to make the hook float higher or lower, and attract different kinds of fish. We use a left/right reeling mechanic - It's much easier than it might look.
To help get all of these awesome parts of development done, weve added lots of new members to our team! If you see them around in the Discord, definitely say hello and welcome them! 5 new writers - Ana, Matt, Xan, Laurie and Jesse 3 new 3D artists - Ali, Samer, and Marco 1 new programmer - Michael 1 new designer - Mark 1 new audio director - Dale Thank you all for your support throughout development so far. If you want to be a part of the community, maybe see some behind the scenes happenings, as well as get direct access to the devs to ask questions, make sure to join our Discord! Also dont forget to wishlist One Lonely Outpost if you havent already!
[ 2021-08-17 19:13:03 CET ] [ Original post ]
Hey OLO Fans!
Weve been continuing to work hard on One Lonely Outpost and we have lots to update you on, so lets get right into it!
Behold! Corn! (and 3D lighting)
The one big thing weve been working on behind the scenes is finally ready to be shown off. We will be including 3D lighting in our pixel art environments! Below you can see a gif of what this lighting looks like. Weve had to do a lot of testing and reworking to get to this point, but were beyond excited with how it is turning out!
Test of our custom-made sprite modeling system with Sydney. Don't worry about the artifacts in the shadow; we already know how to fix those :)
Worldbuilding
With all of the 3D lighting work happening, weve also been optimizing & tentatively finalizing the map layout. You might have gotten a peek into what this all looks like over on our Twitter or discord.
Weve also been working on more ship interiors for all of our NPCs. Lots are definitely still being worked on, but heres a look at just a few of them.
Simons Interior (Synthetic Botanist)
LeeLoos Interior (Naturalistic Botanist + Elishas Bedroom)
Narrative
We're going all-in with the characters - mountains of interact dialogue, lots of cutscenes for those who show an interest in the characters, and more! (though for the most part interacting with the NPCs extensively will be optional, but why would you want to avoid them?) You'll notice later that we brought on a lot of writers, including Xan who has previously worked on Coral Island, and Matt who worked on a licensed Final Fantasy IP. Portraits and sprites are also coming along great. We're also finally getting to those short stories promised to Backers - we'll have the first batch ready later this year!
Say hi to the final version of Eve! A shy but brilliant scientist researching the alien ruins!
Fishing!
We've got a prototype of the fishing minigame done now - it's pretty far from our final idea, but in our (probably not so humble) opinion, we think it already gives Stardew's fishing a run for it's money xD In the final version, not only will it just look better in general, but you'll also be able to customize your fishing gear to make the hook float higher or lower, and attract different kinds of fish. We use a left/right reeling mechanic - It's much easier than it might look.
Expanded team!
To help get all of these awesome parts of development done, weve added lots of new members to our team! If you see them around in the Discord, definitely say hello and welcome them! 5 new writers - Ana, Matt, Xan, Laurie and Jesse 3 new 3D artists - Ali, Samer, and Marco 1 new programmer - Michael 1 new designer - Mark 1 new audio director - Dale Thank you all for your support throughout development so far. If you want to be a part of the community, maybe see some behind the scenes happenings, as well as get direct access to the devs to ask questions, make sure to join our Discord! Also dont forget to wishlist One Lonely Outpost if you havent already!
One Lonely Outpost
Aurorian Studios
Freedom Games
Early 2022 - Wishlist Now!
Singleplayer Multiplayer Coop
GameBillet
10.00 /
€
Game News Posts 42
🎹🖱️Keyboard + Mouse
Mixed
(414 reviews)
https://www.onelonelyoutpost.com/
https://store.steampowered.com/app/1465550 
A barren, alien world needs YOU to bring it to life!
Start out with just an ancient space-RV, your handy tech gauntlet, a handful of potato seeds, and work to build up your colony. Grow crops to attract colonists, build a town and economy, and work to achieve independence while establishing your colony as a prime destination.
Whether you opt for an all-natural farm or a more high-tech one, you'll need to balance producing food with other activities on your planet. Explore alien ruins to learn more about this strange world, grow your relationships with the many different characters that will join your colony, and have a blast playing various mini-game activities along the way.
It's One Lonely Outpost … but not for long!
Decide: Natural or Synthetic?
Order up some supplies from Delivz-On, fertilize the ground, and plant crops with a unique tending mechanic – blow off dust, clip off dead branches, and watch for bugs! Pursue either a Synthetic route with robo-cows and gene-splicing (watch for glowing cabbages), or take the Natural path where you raise Earth-based farm animals and hand-tend your prize crops for premium produce. With either path, the more and better food you can make, the more colonists you can attract.Build a Community and Forge Relationships
Every colony starts out with just one person (and a robotic pet), but colonists from around the galaxy will come to conduct research and offer other roles or services to help you grow the colony into a full-fledged town. But our career isn’t everything in life – befriend your fellow colonists to find fully developed people with their own histories, lives, and dreams. Grow your rapport with more than just gifts from your farm; perhaps even one relationship will result in true romance!Explore Ancient Ruins
Ancient alien ruins have kept their secrets for millennia -- until you’ve come along. Discover why a barren world is full of all of the features necessary for life, even though according to top scientists it shouldn’t. Puzzle and/or fight your way past the robotic guardians and be rewarded with rare items and a deeper understanding of your new farm planet.Customize Your Character
Develop a unique sense of style and personality with clothing options and character statistics.. Choose how to balance your strengths and weaknesses across farming, exploring, crafting, socializing, and dungeon-diving as you progress on your journey.Play To Your Interests
There’s no set path to perfecting your colony. Any element of the game can be played in any order. Whether you choose to focus on tending your farm to unlock every perk, spend all day exploring ruins fighting robots, or dedicate yourself to building up the town and connecting with residents, fun and rewards await to be discovered along the way.Share With Friends
Play online with up to 3 other friends in collaborative co-op as well as competitive minigames. Friends can either visit your existing outpost with a greenhorn character, choose to start a fresh world from scratch together, or take a short vacation on your main to see what other colonies are up to, all while developing new relationships and even building branching families with other player characters or NPCs.MINIMAL SETUP
- OS: Ubuntu 20
- Processor: Dual core 1.7Ghz+Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 520+
- Storage: 2 GB available space
- OS: Ubuntu 20
- Processor: Dual core 1.7Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated graphics card
- Storage: 2 GB available space
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