Weekly review #8
We continued to model items for bedrooms, including a lot of toys, plushes and decorations for children's rooms on different themes. Our editor is now advanced enough that each object has indications of the different predefined styles, editable settings, how it can be magnetized to other objects, etc. We also take a lot of time to define many styles for different objects, to give them multiple appearances and allow maximum customization! We have also dealt with various specific situations, such as ticking clocks (for the alarm clock for example), or lava lamps.
Next week, the GDC 2023 will take place in San Francisco. It's kind of the "event of the year" in the game development world. At this point, we don't have the budget to attend (tickets are expensive for a small studio, and just the trip to San Francisco for a week would drain our travel budget), but we were able to purchase tickets to attend online, so we'll be able to attend the conference next week! We are also continuing the trainings and exchanges with the Incubateur Lorrain, which, in addition to giving us a great welcome every time (besides being nice, they always have great tea and cakes!), gives us really useful trainings!
Finally, we continued our progress on the world editor. This week we've been working on snapping objects, especially in specific cases of objects that need to fit together in a particular way, but we won't tell you more about that right now, you'll find out over the weeks in our videos! Thanks for your support and see you next week!
[ 2023-03-17 13:31:08 CET ] [ Original post ]
Hi folks! This week we have been working mainly on our world editor, and adding new props. As we announced last week, we will post a sneak peek every Saturday.
Object Modeling
We continued to model items for bedrooms, including a lot of toys, plushes and decorations for children's rooms on different themes. Our editor is now advanced enough that each object has indications of the different predefined styles, editable settings, how it can be magnetized to other objects, etc. We also take a lot of time to define many styles for different objects, to give them multiple appearances and allow maximum customization! We have also dealt with various specific situations, such as ticking clocks (for the alarm clock for example), or lava lamps.
Registration for the Game Developers Conference 2023 (GDC)
Next week, the GDC 2023 will take place in San Francisco. It's kind of the "event of the year" in the game development world. At this point, we don't have the budget to attend (tickets are expensive for a small studio, and just the trip to San Francisco for a week would drain our travel budget), but we were able to purchase tickets to attend online, so we'll be able to attend the conference next week! We are also continuing the trainings and exchanges with the Incubateur Lorrain, which, in addition to giving us a great welcome every time (besides being nice, they always have great tea and cakes!), gives us really useful trainings!
World Editor
Finally, we continued our progress on the world editor. This week we've been working on snapping objects, especially in specific cases of objects that need to fit together in a particular way, but we won't tell you more about that right now, you'll find out over the weeks in our videos! Thanks for your support and see you next week!
VirtualSociety
The Virtual Society
The Virtual Society
Coming soon
Indie RPG Adventure Simulation Singleplayer Multiplayer Coop
Game News Posts 36
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews
(0 reviews)
https://virtualsociety.co
https://store.steampowered.com/app/1856980 
VirtualSociety is an independent roleplay, life simulation, and adventure game.
Play as one or more characters, create your city alone or with your friends and live the life of your dreams!
And if the life of the average citizen is not enough for you, you just have to build your city, invite your friends, and manage it your way.
The outfits and their patterns, colors, and sizes can be chosen freely so that an infinite number of unique styles can be created.
An avatar on crutches, with a cane, or communicates in sign language? That's possible too!
With non-gendered characters and a fully editable morphology, avatars are fully customizable so that each body shape can come to life on VirtualSociety!
Play as one or more characters, create your city alone or with your friends and live the life of your dreams!
And if the life of the average citizen is not enough for you, you just have to build your city, invite your friends, and manage it your way.
Roleplay and Adventure
From an afternoon of skateboarding to family recipes, a great adventure awaits you!Alone Or With Friends
In VirtualSociety, you can create or join cities alone, with your friends, or open to all.Fully customizable
The outfits and their patterns, colors, and sizes can be chosen freely so that an infinite number of unique styles can be created.
An avatar on crutches, with a cane, or communicates in sign language? That's possible too!
With non-gendered characters and a fully editable morphology, avatars are fully customizable so that each body shape can come to life on VirtualSociety!
MINIMAL SETUP
- Processor: Core i5-7300U 3.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 960. AMD R9 280
- Storage: 8 GB available space
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