#25 Environment props, character and tools
Paul fearlessly dives into the retopology phase, a crucial moment in modeling where every edge of the model is finely tuned to ensure smooth and realistic movements once animated. It also means the character's basic shape is approved by the whole team! (Can't wait to play with it !!!)
Meanwhile, Melissa keeps bringing life to the outdoors by modeling new stuff like benches, balloons, and grass. Once she finishes an object, she passes the baton to Nico, who excitedly integrates them to see the whole thing shaping up. (Honestly, if I could also add physics to 500 traffic cones and make the character jump in, I'd do it enthusiastically too ^^).
At the same time, Nico has pushed the boundaries of the world editor, now offering a bunch of new options for object customization. Cool features like applying physics to objects and gravity are just a click away now! (Luckily, I'm not in charge of this, physics is so fuuuuuun I couldn't stop playing!)
On my end, I'm racking my brain to create a strong, flexible code architecture that allows collaborative multiplayer world editing. My endgame? Providing you a seamless simultaneous editing experience, with the ability to undo/redo changes. This way, we can all confidently edit worlds while experimenting creatively. Thanks for all your support, and catch you next week!
[ 2023-08-18 09:25:05 CET ] [ Original post ]
Hey folks!
This week, it's Jimmy taking care of the review !
Big updates this week: the character just got the green light, new assets are in, more advanced settings for objects, and the groundwork for multiplayer editing is in the works.
Guess who: Character details coming together
Paul fearlessly dives into the retopology phase, a crucial moment in modeling where every edge of the model is finely tuned to ensure smooth and realistic movements once animated. It also means the character's basic shape is approved by the whole team! (Can't wait to play with it !!!)
A good environment
Meanwhile, Melissa keeps bringing life to the outdoors by modeling new stuff like benches, balloons, and grass. Once she finishes an object, she passes the baton to Nico, who excitedly integrates them to see the whole thing shaping up. (Honestly, if I could also add physics to 500 traffic cones and make the character jump in, I'd do it enthusiastically too ^^).
Physics rolling smoothly
At the same time, Nico has pushed the boundaries of the world editor, now offering a bunch of new options for object customization. Cool features like applying physics to objects and gravity are just a click away now! (Luckily, I'm not in charge of this, physics is so fuuuuuun I couldn't stop playing!)
When tools don't play nice
On my end, I'm racking my brain to create a strong, flexible code architecture that allows collaborative multiplayer world editing. My endgame? Providing you a seamless simultaneous editing experience, with the ability to undo/redo changes. This way, we can all confidently edit worlds while experimenting creatively. Thanks for all your support, and catch you next week!
VirtualSociety
The Virtual Society
The Virtual Society
Coming soon
Indie RPG Adventure Simulation Singleplayer Multiplayer Coop
Game News Posts 36
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews
(0 reviews)
https://virtualsociety.co
https://store.steampowered.com/app/1856980 
VirtualSociety is an independent roleplay, life simulation, and adventure game.
Play as one or more characters, create your city alone or with your friends and live the life of your dreams!
And if the life of the average citizen is not enough for you, you just have to build your city, invite your friends, and manage it your way.
The outfits and their patterns, colors, and sizes can be chosen freely so that an infinite number of unique styles can be created.
An avatar on crutches, with a cane, or communicates in sign language? That's possible too!
With non-gendered characters and a fully editable morphology, avatars are fully customizable so that each body shape can come to life on VirtualSociety!
Play as one or more characters, create your city alone or with your friends and live the life of your dreams!
And if the life of the average citizen is not enough for you, you just have to build your city, invite your friends, and manage it your way.
Roleplay and Adventure
From an afternoon of skateboarding to family recipes, a great adventure awaits you!Alone Or With Friends
In VirtualSociety, you can create or join cities alone, with your friends, or open to all.Fully customizable
The outfits and their patterns, colors, and sizes can be chosen freely so that an infinite number of unique styles can be created.
An avatar on crutches, with a cane, or communicates in sign language? That's possible too!
With non-gendered characters and a fully editable morphology, avatars are fully customizable so that each body shape can come to life on VirtualSociety!
MINIMAL SETUP
- Processor: Core i5-7300U 3.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 960. AMD R9 280
- Storage: 8 GB available space
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