Tatsu
BlueLine Games Developer
BlueLine Games Publisher
2016-08-29 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(33 reviews)
The Game includes VR Support
Public Linux Depots:- Tatsu Linux Binaries [34.3 M]
- Tatsu Linux Content [306.18 M]
Quick update (Windows)Only pushed this update to Windows for now, but it contains a bunch of stuff since the previous release on Thursday!
- There is now an option in the app "Settings" to control the speed of the animations. Experienced players seem to like this much better when it's cranked up a bit. It goes from 50% speed to 400%.
- AI progress bar was in a bad/ugly spot.
- "Roll Dice" hint for GamePad has left-thumbstick image but Right-Trigger is actual button.
- Fixed smoothness of gamePad movement (it was almost unusable).
- Can now recruit stones from the Mat using the GamePad ("X") or the keyboard ("M" for Mat).
- Made it more visually clear when you've selected a piece on the Mat for movement (piece becomes enlarged and semi-transparent).
- Finally delete Steam Notification sessions for games that both players have seen the ending of. This actually applies to all 5 of our games that are currently live on Steam.
- Better job of preventing re-playing of ended games to bump stats up.
- There were some visual artifacts when "Flip"ping the board. Fixed that.
- Fixed a whole group of bugs related to the state of an online game getting messed up. This was most noticeable when entering the Arena... sometimes you'd grab your own piece when the actual move was that the enemy was entering THEIR piece. This fixes a TON of the online bugs.
Feel free to keep up with development by watching Sean on https://www.livecoding.tv/seancolombo/
or by checking our public Trello board:
https://trello.com/b/GB2Bsccz/tatsu-backlog
[ 2016-07-25 18:52:01 CET ] [ Original post ] Quick update (Windows)Only pushed this update to Windows for now, but it contains a bunch of stuff since the previous release on Thursday!
- There is now an option in the app "Settings" to control the speed of the animations. Experienced players seem to like this much better when it's cranked up a bit. It goes from 50% speed to 400%.
- AI progress bar was in a bad/ugly spot.
- "Roll Dice" hint for GamePad has left-thumbstick image but Right-Trigger is actual button.
- Fixed smoothness of gamePad movement (it was almost unusable).
- Can now recruit stones from the Mat using the GamePad ("X") or the keyboard ("M" for Mat).
- Made it more visually clear when you've selected a piece on the Mat for movement (piece becomes enlarged and semi-transparent).
- Finally delete Steam Notification sessions for games that both players have seen the ending of. This actually applies to all 5 of our games that are currently live on Steam.
- Better job of preventing re-playing of ended games to bump stats up.
- There were some visual artifacts when "Flip"ping the board. Fixed that.
- Fixed a whole group of bugs related to the state of an online game getting messed up. This was most noticeable when entering the Arena... sometimes you'd grab your own piece when the actual move was that the enemy was entering THEIR piece. This fixes a TON of the online bugs.
Feel free to keep up with development by watching Sean on https://www.livecoding.tv/seancolombo/
or by checking our public Trello board:
https://trello.com/b/GB2Bsccz/tatsu-backlog
[ 2016-07-25 18:52:01 CET ] [ Original post ] Officially licensed version of the new board game by award-winning designer John Yianni!
Japanese legend tells of a great battle between two mighty Dragon Lord armies, locked in combat on the peaks of Mount Hotaka, competing to win the hand of the Princess Kushinada, the last and most beautiful of eight sisters. A battle so ferocious, that the villagers fearing for their lives, acquire the help of a powerful Wizard, who casts a spell over the Dragon Lords to keep them imprisoned in a circle of combat and to be freed only at the battle's end. Their struggle continues to this very day, even though the Princess and their fateful story have long passed into legend.
Features:
- Play locally or online.
- Play against the Computer - AI with five difficulty levels.
- Includes "hot-seat"/"pass-n-play" mode for players with who want to share one mouse/keyboard or gamepad.
- Switch seamlessly between playing with mouse/keyboard and gamepad.
- Dozens of Steam Stats & Achievements.
- No added DRM and can run everything except the online play & Steam-specific bonuses (Steam Achievements, Steam Leaderboards, etc.), without any internet connection and/or without Steam installed.
- Asynchronous play - you can play even when your opponent is offline.
MINIMAL SETUP- OS: glibc 2.15+. 32/64-bit
- Processor: 1 gHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+ w/ GL_ARB_framebuffer_object
- Storage: 300 MB available space
RECOMMENDED SETUP- OS: glibc 2.15+. 32/64-bit. S3TC texture support
- Processor: 2 gHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3+
- Storage: 300 MB available space
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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