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Bug fixes accessibility improvements :)
[ 2017-02-10 19:33:54 CET ] [ Original post ]
Just a small update, but it's been a while since we pushed, so this morning, I pushed the following (for Windows only so-far... will go to Mac/Linux on their next push):
- Fixed a bug where clicking "Rejoin" very quickly after entering the Online Game Menu Screen could cause it to crash.
- Fixed the "Ready" button in the Online Multiplayer some more... potentially fixed other button clickability issues. Basically, MouseUp was refreshing the Input events even if the events weren't being handled. So if it refreshed and the button was already up... maybe that was the issue? Regardless, this fixes our test case for the Ready button but might not affect the other button issues.
- Quieted the Log File a little bit by removing the "Loading item" lines since we haven't had a problem with asset-loading in a LONG time.
- Fixed gamePad support for Online Game Menu Screen and lobbies. * 20170202: Hive: Fixed some spacing issues in the Rules which were causing insect images to overlap the text in "Moving" and "Queen & Beetle" tabs.
- Added EptKazoo to credits. Not sure if it is already listed somewhere else or not, but I couldn't find it at first glance so I just added it.
[ 2017-02-10 19:33:54 CET ] [ Original post ]
Bug fixes & accessibility improvements :)
[ 2017-02-10 19:33:54 CET ] [ Original post ]
Just a small update, but it's been a while since we pushed, so this morning, I pushed the following (for Windows only so-far... will go to Mac/Linux on their next push):
- Fixed a bug where clicking "Rejoin" very quickly after entering the Online Game Menu Screen could cause it to crash.
- Fixed the "Ready" button in the Online Multiplayer some more... potentially fixed other button clickability issues. Basically, MouseUp was refreshing the Input events even if the events weren't being handled. So if it refreshed and the button was already up... maybe that was the issue? Regardless, this fixes our test case for the Ready button but might not affect the other button issues.
- Quieted the Log File a little bit by removing the "Loading item" lines since we haven't had a problem with asset-loading in a LONG time.
- Fixed gamePad support for Online Game Menu Screen and lobbies. * 20170202: Hive: Fixed some spacing issues in the Rules which were causing insect images to overlap the text in "Moving" and "Queen & Beetle" tabs.
- Added EptKazoo to credits. Not sure if it is already listed somewhere else or not, but I couldn't find it at first glance so I just added it.
[ 2017-02-10 19:33:54 CET ] [ Original post ]
Tatsu
BlueLine Games
Developer
BlueLine Games
Publisher
2016-08-29
Release
Game News Posts:
16
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(33 reviews)
The Game includes VR Support
Public Linux Depots:
- Tatsu Linux Binaries [34.3 M]
- Tatsu Linux Content [306.18 M]
Officially licensed version of the new board game by award-winning designer John Yianni!
Japanese legend tells of a great battle between two mighty Dragon Lord armies, locked in combat on the peaks of Mount Hotaka, competing to win the hand of the Princess Kushinada, the last and most beautiful of eight sisters. A battle so ferocious, that the villagers fearing for their lives, acquire the help of a powerful Wizard, who casts a spell over the Dragon Lords to keep them imprisoned in a circle of combat and to be freed only at the battle's end. Their struggle continues to this very day, even though the Princess and their fateful story have long passed into legend.
Features:
Japanese legend tells of a great battle between two mighty Dragon Lord armies, locked in combat on the peaks of Mount Hotaka, competing to win the hand of the Princess Kushinada, the last and most beautiful of eight sisters. A battle so ferocious, that the villagers fearing for their lives, acquire the help of a powerful Wizard, who casts a spell over the Dragon Lords to keep them imprisoned in a circle of combat and to be freed only at the battle's end. Their struggle continues to this very day, even though the Princess and their fateful story have long passed into legend.
Features:
- Play locally or online.
- Play against the Computer - AI with five difficulty levels.
- Includes "hot-seat"/"pass-n-play" mode for players with who want to share one mouse/keyboard or gamepad.
- Switch seamlessly between playing with mouse/keyboard and gamepad.
- Dozens of Steam Stats & Achievements.
- No added DRM and can run everything except the online play & Steam-specific bonuses (Steam Achievements, Steam Leaderboards, etc.), without any internet connection and/or without Steam installed.
- Asynchronous play - you can play even when your opponent is offline.
MINIMAL SETUP
- OS: glibc 2.15+. 32/64-bit
- Processor: 1 gHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+ w/ GL_ARB_framebuffer_object
- Storage: 300 MB available space
- OS: glibc 2.15+. 32/64-bit. S3TC texture support
- Processor: 2 gHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3+
- Storage: 300 MB available space
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