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Update #15: Trials, Chat and new content!
Hey folks! Hope you are ready for the holidays! We just added a bunch of great stuff to the game for this update! You can now play Trials (available in the main menu) in single-player mode and set your score! It gets to very challenging levels! Also there is a chat system in the game now that you can activate with the D-pad and send in-game messages to the other players! Hope you enjoy playing Havocado during the holidays!
<3
Webble Games
Hey all! Weve been updating the build a bunch. The tuning has been in flux but its settling in now. Thanks to everyone who took the time to give us feedback!
Hey everybody! The massive GUI update is live! Weve completely redone the interface for creating and joining games of Havocado. This should make it easier to find a game to join and to generally get around in the game.
Were also trying a totally different tuning for the game: its fast fast fast! You now automatically pick up weapons. You also HUCK stuff when you drop it now. Anything can be a weapon if you throw it accurately. Weve added a dash move to the basic punch which helps to move around quickly and to dodge. Weve also added a wall jump to make it easier to climb large structures and to make getting around easier. Its pretty different. Let us know what you think!
Also due to multiple requests weve added a mouse-centric control scheme. If you join as a keyboard and mouse player, your character now aims at a cursor and uses WASD to strafe and move.
<3
-Webble
Hello everyone!
This is an announcement to let you know that in a few days a new price is about to be set for the game, and this is the last chance to get Havocado for the price of $9.99!
Since the Early Access launch in April 25th, we have added 10 updates including new features, levels, weapons, items, events, game modes, and a boss fight (to be discovered after passing secret levels!)
If you have wishlisted the game or you were waiting for proper updates to be added since Early Access release, it might be a good time to purchase the game before it goes to full price ($19.99) next week!
Hope you enjoy the game!
Webble Games
Hey all! Were ready to start rolling out two new, big, intertwined features: BURNING and BREAKING.
Breakables
Our intention has always been to make the environments destroyable. For this first version, were using a hand authored approach. That is, for each breakable object we design and build the broken version and hand tune it. This gives us a lot of control over how things break, though it is very time consuming. Were investigating procedural mesh shattering but for now this method is stable, good for physics, and feels good. The main downside is time: it takes a while to authour broken versions of levels by hand.
Burnables
Flammable objects have come to Havocado. This system is really neat; each burnable object has a Propagation Matrix that determines how fire spreads through the world. This should lead to intuitive fire spreading throughout the level. We think it looks really cool! Leon has done a fantastic job authoring this system :). In addition, the player can now catch on fire. The player can also spread fire to other objects. The whole thing is a hilarious burning mess. We hope you enjoy it and find a bunch of new interactions we havent thought of yet.
As we work our way through the levels, were maintaining a Burn and Break playlist with levels that are currently being worked on. This will be set by default when the game boots, but you can switch back to All Levels by changing the playlist.
Note that this update is on the EXPERIMENTAL branch. Well push it to the main branch once its stable. Comment or hop on the Webble Games discord if you need help switching to this branch.
Right Click Havocado in Steam and go to Properties
Click on the Betas tab
Click the dropdown and select Experimental
<3
-Webble
New Stuff
New Suspension Bridge Level (burnable and destroyable, naatch)
Flammable Objects
Breakable Objects
Added Flamethrower Objects
Reworked Flare Gun to just catch stuff on fire
Fire propagation matrix
Standing in water or spraying objects with water particles extinguishes them
Player On Fire state
Added a Slope Assist force so the player wont fell sluggish running up ramps and inclines. May be a little too crazy. Feels better in general, though.
Testing different shader for environments
Added SSAO post processing
Visual tweaks to lots of levels
Testing some color changes and improvements
Tuning Changes
Player main rigid capsule size reduced to help with get-up explosions and general stability (may cause players to fall through cracks more)
Retuned Tank, Backhoe, Jetskis, and Drones - physX upgrade messed up all the tunings so they had to be redone. Tried to make them faster/more brutal
Rotation lock doesnt engage when grabbed on to heavy things to prevent physics explosions. May have some unintended consequences - keeping an eye out.
Bug Fixes
Fixed Transition textures not displaying properly
Fixed issue where laser wouldnt knock people out
Fixed issue where getting a mushroom after bunny ears copied the player
Hey all! This weeks updates is mostly art improvements and bug fixes. Weve also tried out a new way of doing climbing - let us know what you think! Its still not quite there but it feels like a different and good direction. Weve also done some bug fixes and some improvements for the networked version of the player.
<3
-Webble
The first Havocado has been found! Team Aquas leader, Kevin, has arrived. Can you find Kevin? Can you defeat him?
With this update Aqua has invaded. The weapon spawners are brimming with team Aquas favorite weapons: Shark Launchers, Water Sprayers, Crabthrowers, Eel Guns, and the elusive Sea Kings Trident. Enjoy!
<3
-Webble
Full Changelog:
New Content
We decided to do a small update this week and push back the big Aqua update just a little bit so that it doesnt overlap with E3. We have a new level featuring a water wheel, some new secrets, and two new Aqua weapons for this week.
Next week.
KEVIN.
<3
-Webble
Full Changelog:
Hey everyone! A small update this week as we prep KEVIN and the big Aqua update. We added a hot air balloon level and some more Aqua themed weapons. Were also working on the stability of the network player, particularly when grabbing legs and feet.
<3
-Webble
Hey all! This week we have a level with a new dynamic were testing: the whole level can be steered and driven around like a vehicle. Weve also added a special kind of grenade that creates a localized zero gravity field. As you do.
Weve also made some big improvements to character stability. The characters should recover from physics explosions a lot more gracefully, especially in the local version. Were still working on the networked player, but this should still be a big improvement. This should make grabbing on to other players, pulling them around, and hanging off of them actually possible. This was always the intention but we hadnt figured out how to make it stable enough to really work. Now it does, and we think it adds a lot to the game. You can now pull and push other non-stunned players into fans and water. Weve been having a lot of fun re-learning the game with all these new dynamics. Let us know what you think :).
The secret puzzle in the Moon Pool level is now 90% functional. For those who found it already: great job!
Get ready for the big update next week. KEVIN IS CLOSE. <3
-Webble
Full Changelog:
Hey all! This week weve also added a new gun: SHARK LAUNCHER. Pretty self explanatory, tbh. Just point and shoot. Then run. Probably best to run.
Weve also done an overhaul to the way that grabbing works that should make climbing better and easier. The player now maintains a list of all grabbable objects around them and tries to grab the nearest thing, sorted by importance. This means that you should be able to grab what you want a lot more naturally. For example, if youre falling off a cliff, you should be able to grab on and save yourself a lot more often.
Theres also two new secret in progress levels and another level involving flying drones. Enjoy! <3
Full Changelog:
Greetings from Webble Games! Hope everyone is enjoying Havocado!! We have some cool additions for this update, starting with a new game mode: Headhunters!! Check out what more is new in Havocado:
Greetings from Webble Games! We are happy to post this update for Havocado with new features, content and fixes! Thank you all for playing Havocado and hope you are having fun!
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