




Version 0.6 was planned to be the storyline update, but it turns out creating storyline elements takes ages, and you end up creating a bunch of other content as you go along. So while I continue working on the storyline features Im releasing an assortment of random other stuff I created along the way. However, the most obvious change is a complete overall of the UI, so thats what this update is getting called. Major features in this version: Video Command Chairs A kind of command chair that can have a camera feed connected to it; allowing you to remotely control a turret and still see whats going on Reinforced glass panels A bunch of shaped glass panels to produce more interesting cockpits Ants and ant colonies Improved inventory interaction shift clicking on an item will auto move it Improved cave creation algorithm look more like caves and less like a knife has been passed through the planet Glow mushrooms primarily found in any colonies A bunch of bug fixes by which I mean there were never any bugs And of course, the complete overhaul of the UI
[ 2020-06-20 16:12:31 CET ] [ Original post ]
- One Million Worlds Linux [700.99 M]
Want to build a space ship that works? Absolutely!
Want to build a hidden landing pad for it that opens up from the hillside? You can have that to!
Want a tree to actually fall over when you cut it down (you'd think that would go without saying)? Obviously!
One Million Worlds is a blockworld with physics which means you can create things that not only look cool but are cool, because they work. Things like this:
But you can start small and simple
That's a ship, really simple, could be put together in a couple of minutes, and that can fly!
The game is built with simple pieces that let you build whatever machines you can imagine; thrusters, rails, axels and then you can wire them up so they all behave and work how you want them to. There are even command chairs that bind to the keyboard keys so the machines you build can work just like built-in vehicles in other games.
That said, not everything is going to be your friend...
Maybe its time to add some weapons to your ships.
- A game without preset models where you can build whatever you can imagine, and make it work as well.
- A world with computer controlled machines and creatures (when the game is fully released it will be "filled with" for now its just "with").
- Computer controlled machines are built from blocks, so you can re-purpose them for your own use, or if you destroy them they are destroyed realistically.
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