Like in any other business, job or organization, staff and members are always excited to see the results of their work. Especially in games, after months of work, staff often can't wait to see how players react.
Again, we'd like to thank everyone for the constant feedback flow on our channels, giving us great insight into what you guys feel is important for A Year Of Rain. It reflects in our Roadmap and we do our best to deliver improvements as fast as we possibly can.
Though, written feedback is not the only thing we take a look at when it comes to evaluating our last 2-years design choices: We got some anonymized stats that show us how certain features are used. Some of you, who enabled the optional GameAnalytics on registration or in the Options menu - also get a voting from time to time, asking to rate the last played map with 1-5 stars. We're keeping track of this.
So without further ado, we'd like to share some
Key Statistics of the first week of A Year Of Rain Early Access!
Let the show begin: 9.6 times more damage was dealt than healed! Apparently the Shattered South has a lack of supporters. Or do they? Because: All three roles (Damage, Tank, Support) are selected evenly as often. Tank just slightly less.
Echo Glades was rated avr. 4.2/5 stars! Thanks to everyone who give regular feedback via the ingame voting, only for players who have the optional Game Analytics enabled in the Options menu. Also: Echo Glades was played as often as Thirsty Sands and Desiccated Forest summed together!
TOP 3 selected Heroes in Skirmish [olist]
[ 2019-11-18 12:34:24 CET ] [ Original post ]
- Linux [8.21 G]
- Server [1.71 G]
- Server Linux [883.41 M]
Story
This world is a harsh and unforgiving place.
Its people have to fight for every scrap. Tenacious tribes, nomadic clans or those huddled in the shadow of those with power... they're all caught in a cycle of war and violence, to wrestle from the land what little sustenance it provides.
Two old friends want to break that cycle and create paradise amidst the desolation. A tempest of change is brewing on the horizon.
Real-Time Strategy
Choose one of three rival factions and get immersed in a gameplay mixture of base building, resource gathering, unit recruiting and battling against or alongside others players in campaign or skirmish modes. Structures and units can be upgraded in order to enhance efficiency and power.
Conquer your enemies with your carefully assembled army led by a legendary hero!
Team Play and Roles
The ultimate Team RTS - play together across all game modes! Select from one of three roles to unlock special technologies and coordinate with your ally to determine your team’s strategy. Alternatively, you can always command your AI companion to deploy its troops according to your masterplan.
Co-Op Campaign
A Year Of Rain’s co-op campaign is designed with a team of two in mind.
The epic story features a range of iconic characters and locations. During your journey you must strategize, survive ambushes, uncover secrets and wage war – always with the option to experience the story together with another player.
Competitive Multiplayer
The classic skirmish mode is being developed for competitive matches from the very start. Those new to the genre can use integrated build orders to get their bearings, while seasoned players will find detailed match statistics to further improve their game – easy to learn, hard to master!
Factions and Heroes
In the world of A Year Of Rain, three unique factions find themselves in a struggle for power. Each faction features three powerful heroes to spearhead your armies.
House Rupah is led by an ambitious man from the northwest, called Jaidee Rupah. He is ready to claim unclaimed lands to make a name and a legacy.
The Restless Regiment. Led by the infamous Lady Llorona, they all dance on her strings and either serve her in mindless obedience or zealous devotion fueled by singular, driving purpose or the torment of martial memories.
The Wild Banners are a coalition of nomads, hunters, tribes, forgotten and fallen civilizations as well as lone wanderers. They chose not to belong where so called civilization thrives. They are beastly savages for some, and tenacious survivalists for others.
Features
- The ultimate Team RTS. Play together across all game modes.
- Ambitious campaign, designed for co-op experience
- A 2v2 skirmish mode that is truly designed for team play
- Three unique factions: House Rupah, the Wild Banners and the Restless Regiment
- Compelling, multi-layered story
- Elaborate, stylized art
- Powerful iconic heroes to lead your army
- Soundtrack by award-winning composer Neal Acree
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