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PATCH: They hide in the shadows

Thank you all for joining us on the Early Access launch. We have worked hard on this patch and will continue to do so on the forthcoming patches ahead. Later today we will also post our Roadmap, outlining our future plans.

New Content


  • A new class, the Geomancer, can now be discovered and unlocked.
  • New spells and items can be unlocked in the Geomancer skill tree.

Monsters & Combat


  • Reduced the extreme monster jumps that occurred sometimes, especially on the mini-bosses and on flying monsters.
  • Increased the Life of monster limbs slightly.
  • Relax the muscles of dead monster limbs.
  • Turn off animations of dead monsters.
  • Added more variation to the shape of mini-bosses in The Loam Land.
  • Increased the visibility of monster attacks slightly.

Player


  • The dash is now able to dash into monsters. This can help you out when being completely cornered and should improve the flow in the game.
  • Increased the base movement speed of the player slightly.
  • Increased healing from Small Life Flask.
  • Reduced healing from normal Life Flasks.
  • Balanced the stats of some family names.
  • Randomize the starting spells of new characters.

Items & Spells


  • Fire Bomb Ring now deals friendly fire and has a shorter range, but still knocks back monsters nicely.
  • The bombs from Fire Bomber Gem trinket now have friendly fire and slightly less damage and area.
  • Fire Pillar Ring now has a tighter range.
  • Balanced the Hood of Teeth healing and health cost.
  • Balanced the Life stats on hoods.
  • Reduced the amount of +% Life from random stats.
  • Balanced the gold value of some rings.
  • Added a sound effect when picking up loot.

Options


  • Added a setting for cam shake in the Graphics menu.

Other


  • Moved the shop on The Moon to later in the level to let you gear up with more gold.
  • Increased the width of the pillar platforms on the Act 1 boss.

Bug Fixes


  • Fixed that the dash could go to -1 charge at the beginning of a level.
  • Fixed gamepad detection if connecting multiple gamepads, or using third-party gamepad software.
  • Fixed a rare bug where you could get stuck at 0 HP and become immortal.
  • Improved aiming when running and aiming in different directions, especially for spells with a longer cast time. Were still working on one additional fix for gamepad aiming.
  • Going to the balcony of Tower of Knowledge no longer incorrectly grants the hidden area achievement.
  • The cooldown in the tooltip was wrong for some spells.
  • Stop the player from dashing when exiting certain UIs with the gamepad back button.
  • Fixed a special case where the player character got stuck in the cast animation.
  • Increased the cooldown ongoing in/out of hidden areas and challenge rooms, to prevent accidental double clicks.
  • Dead limbs could sometimes still apply poison or burning on touch.
  • Changed the description of Pyromancer to match its bonuses. This is not a nerf, just a text fix.
  • Fixed the legendary stat +% Damage against burning enemies which didnt work.
Thank you for playing Source of Madness and giving us constructive feedback. -The Carry Castle Team


[ 2021-09-27 12:01:19 CET ] [ Original post ]



Source of Madness
Carry Castle
  • Developer

  • Thunderful Publishing
  • Publisher

  • 2021-09-22
  • Release

  • Singleplayer EA
  • Tags

  • GameBillet

     16.99 /

     

     
    Game News Posts 47  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (799 reviews)


  • Review Score

  • https://sourceofmadness.com/
  • Website

  • https://store.steampowered.com/app/1315610 
  • Steam Store



  • Source of Madness Depot Linux [1.7 G]

  • Public Linux depots


  • Game is not tagged as available on Linux on Steam.


    Linux is not in the OS list.



    Source of Madness is a side-scrolling dark action roguelite set in the Loam Lands, a twisted Lovecraftian inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey. Uncover the cosmic secrets of the Loam Lands and The Tower of Madness, the moon’s mysterious Citadel.



    The horrific monsters you face are never the same, concocted with procedural generation and animated using a neural network AI



    Explosive close-combat magic, labyrinthine environmental exploration, powerful loot management and a skill tree filled with abilities, classes, and spells



    Rendered in a beautiful AI assisted art style, the fascinating world of the Loam Lands reveals a deep arcane lore as players uncover its many secrets
    GAMEBILLET

    [ 5951 ]

    12.29$ (18%)
    33.57$ (16%)
    7.50$ (50%)
    4.14$ (17%)
    4.72$ (69%)
    6.60$ (17%)
    3.92$ (80%)
    2.22$ (78%)
    34.95$ (13%)
    17.39$ (30%)
    3.51$ (12%)
    4.39$ (12%)
    19.79$ (34%)
    3.35$ (16%)
    4.18$ (16%)
    2.21$ (78%)
    2.15$ (78%)
    2.22$ (78%)
    2.51$ (16%)
    17.59$ (12%)
    12.42$ (17%)
    33.17$ (17%)
    12.72$ (15%)
    13.99$ (30%)
    0.72$ (64%)
    16.18$ (19%)
    16.59$ (17%)
    8.87$ (56%)
    4.50$ (90%)
    11.35$ (43%)
    GAMERSGATE

    [ 3198 ]

    1.25$ (75%)
    3.4$ (83%)
    2.25$ (92%)
    5.4$ (70%)
    3.75$ (75%)
    0.53$ (92%)
    15.0$ (70%)
    1.84$ (74%)
    1.88$ (81%)
    2.25$ (92%)
    1.25$ (75%)
    1.84$ (74%)
    0.94$ (81%)
    1.13$ (92%)
    5.64$ (53%)
    0.75$ (92%)
    17.99$ (28%)
    3.75$ (85%)
    1.69$ (89%)
    8.77$ (51%)
    55.99$ (20%)
    3.59$ (55%)
    24.49$ (30%)
    3.83$ (74%)
    2.03$ (86%)
    9.79$ (30%)
    0.6$ (92%)
    3.4$ (83%)
    9.99$ (50%)
    5.0$ (50%)

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