
Source of Madness is a side-scrolling dark action roguelite set in the Loam Lands, a twisted Lovecraftian inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey. Uncover the cosmic secrets of the Loam Lands and The Tower of Madness, the moon’s mysterious Citadel.


The horrific monsters you face are never the same, concocted with procedural generation and animated using a neural network AI


Explosive close-combat magic, labyrinthine environmental exploration, powerful loot management and a skill tree filled with abilities, classes, and spells


Rendered in a beautiful AI assisted art style, the fascinating world of the Loam Lands reveals a deep arcane lore as players uncover its many secrets
Post Launch Patch 2
Hello!
This is our second quick patch to make sure you can enjoy the game without any hiccups.
Balancing
- Lowered the cost of several essential unlocks in the skill tree to help people get online quicker.
- Removed Spikes from Forest of Lies as well due to being hard to read and understand
Bug Fixes
- Correctly display save slot crystals for completing Act 2 and Act 3
- Removed early Access text after beating Act 2
- Improved end of Act 2 text positioning
- Correct Resolution on pressing apply in graphic settings
- Removed apply button from the General menu
- Removed Flying hood from default drop table when not unlocked
[ 2022-05-16 15:42:18 CET ] [Original Post]
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