
Source of Madness is a side-scrolling dark action roguelite set in the Loam Lands, a twisted Lovecraftian inspired world powered by procedural generation and AI machine learning. Take on the role of a new Acolyte as they embark on a nightmarish odyssey. Uncover the cosmic secrets of the Loam Lands and The Tower of Madness, the moon’s mysterious Citadel.


The horrific monsters you face are never the same, concocted with procedural generation and animated using a neural network AI


Explosive close-combat magic, labyrinthine environmental exploration, powerful loot management and a skill tree filled with abilities, classes, and spells


Rendered in a beautiful AI assisted art style, the fascinating world of the Loam Lands reveals a deep arcane lore as players uncover its many secrets
After Summer
Hello,
We are almost done with a new quality of life patch that will improve game balance, fix bugs, perfomance and text readability on smaller screens. This patch will hopefully be released once we return from Summer holidays in August.
One known issue is that it is very hard to see the spell slots on the HUD on the lowest settings and this will be fixed in that patch.
See you later alligator
[ 2022-07-01 15:04:39 CET ] [Original Post]
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