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It's been now exactly 1 month since we released the game on Early Access. Our general idea was to get response from community and overall to make a better game. We wanted to figure out in what direction to go with the features or storyline, should we have more story, or less, should we lean towards arcade missions only or adding more juice with other features and things like that. In other words, we wanted to get a sense what is the right mix for this game. Up to this point we have released 6 updates with various fixes and features based on the active feedback from you guys. That’s what we plan to do in the future as well. We have gathered a lot of feedback which came to us via discussion forums, direct emails and most of it on private chat here on Steam. After analyzing all that, we came up with roadmap for full release of this game and what would happen next. Before game converts to full release two more updates are planned, #7 and #8.
Update #7 (ETA by end of March 2015)
linux version of the game
Update #8 (ETA by mid April 2015)
full gamepad configuration / calibration settings keyboard key mapping settings
Full Release (ETA by end of April 2015)
We will be adding additional layer of depth in the game, and we plan to do that by introducing quests. Quests are actual high level goals for a player to accomplish in order to get some kind of reward. What’s more important, quests will be story driven where more active role is given to Space Station Commanders. There will be new section on every Space Station where you will be able to check status of active quests and monitor your progress. The whole idea around quests is that if you want to follow the story you can do so and go in specific order accomplish quest by quest, if you want just to play arcade game, you can pick your own course through the game and play it that way. When we decided to introduce quests, next natural step is to tie them with rewards which will come in form of Steam Achievements. Routes between stations will stay as they are except arcade missions itself will be redesigned to extent to avoid such repetition as it is noticed right now. During this final stage we have decided to start localizing game into other languages and we are doing that with great help from the community. So far we plan to cover following languages for full release:
- Russian
- Chinese
- German
- Polish
- Spanish
- Turkish
- Hrvatski
- Bosanski
- Arabic
- full content as planned in start with total of 60 arcade missions / routes
- quests system with over 60 quests
- refreshed arcade missions
- Steam Achievements
- additional languages
What happens after full release?
Our plan is to release at least one DLC by August 2015 and hopefully another one by November 2015. That will depend on many factors but mainly on resources available on our end because... ...there is new game we are working on, Solar Division, and that game is heavily related to Zotrix. There will be an interesting interaction between these two games. Stay tuned and thanks a lot for the support and feedback, it means a world to us. Zotrix Development Team
[ 2015-03-18 16:46:44 CET ] [ Original post ]
🎮 Full Controller Support
- Zotrix Content - Linux [297.39 M]
You dive into deep space escorting a cargo ship from your fleet. Quickly you realize you're within the boundaries of enemy territory. Chains of enemy ships are lining up one by one while you perform maneuvers to clear the perimeter and avoid being cleared out yourself. Victory doesn't come easy as you have to earn every single space credit out there fighting in over 50 missions.
By clearing your mission objectives, reward is coming to your account and you're ready to upgrade your ship with decoys, shields, laser boosters and much more. You can even buy a new, better fighter. As you progress, you will get engaged in trading earned resources such as cobalt, nickel, palladium and others in trading room every space station features.
Build your strategy by carefully choosing routes from your space station towards another and have your take in every mission. Each mission will pit a challenge in front of you and most of the missions will get you to face a bigger and badder alien ships.
- OS: Ubuntu 14.04 LTS or newer
- Processor: Intel 1.5 GHzMemory: 1 GB RAMStorage: 350 MB available space
- Memory: 1 GB RAMStorage: 350 MB available space
- Storage: 350 MB available space
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