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Update v1.44 - Important issues fixed, better UX & UI, breadcrumbs functionality

Version 1.44 (2021-02-09)


Changelog


  • removed head-bobbing animation when walking - motion sickness in some players
  • prolonged visibility of the skip text in cinematics
  • increased the first audiolog interaction distance
  • added player objective text in the Albedo beginning
  • fixed Senex's arms graphical glitch
  • fixed player rotation after exiting Caregiver level
  • added squirrel guide
  • fixed "go back to menu" bug - player received damage if standing on a trap
  • decreased ambient occlusion in the house
  • fixed audiolog rotation animation - now linear rotation
  • minor labyrtinh design tweaks - position of chains, pinecones
  • fixed UI scaling
  • added option to pick up audio-player in the house
  • added longer help text after leaving the house
  • changed fonts to better suit the mood of the game
  • fixed Magician level bug - player could get stuck in the wall
  • added "breadcrumbs" functionality - you leave pinecones behind (beware of the squirrel stealing those! :D)
  • fixed window shaders outside the house
  • added a gate to the mirror hallway in Nigredo level
  • added physical candles as a stone fragment progress indicator
  • fixed the bloom issue in Magician level


[ 2021-02-09 19:39:06 CET ] [ Original post ]



Jung's Labyrinth
Jan Jileek
  • Developer

  • Jan Jileek
  • Publisher

  • 2020-09-04
  • Release

  • Indie Singleplayer
  • Tags

  • Game News Posts 8  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (59 reviews)


  • Review Score

  • https://jungslabyrinth.eu/info
  • Website

  • https://store.steampowered.com/app/709710 
  • Steam Store



  • Jung's Labyrinth Depot Linux [5.41 G]Jung's Labyrinth Depot LINUX BETA [408.84 K]

  • Public Linux depots


  • Game is not tagged as available on Linux on Steam.


    Linux is not in the OS list.


    Based on teachings of Carl G. Jung, this game explores the themes of so called Individuation process and active imagination - the game allows you to talk with your inner archetypes and leads you on the road to your true Self.

    The game's progress is based on the classic hero journey, where you have to confront your Ego archetypes, notice your Shadow projections; integrate your Shadow; work with your Soul archetypes; integrate your Anima and Senex; and only then you will be allowed to progress to your Self.


    You can play in VR by switching to the beta branch virtual_reality and restarting the Steam client after installing the game. Only Oculus Rift S supported.

    More information about VR support: https://store.steampowered.com/newshub/app/709710/view/2878320049177998679


    Linux is also supported, but only on an untested beta branch.

    More information on Linux version: https://store.steampowered.com/newshub/app/709710/view/2878318614505764636
    GAMEBILLET

    [ 5951 ]

    12.59$ (16%)
    8.47$ (15%)
    7.35$ (8%)
    12.72$ (15%)
    16.79$ (16%)
    12.27$ (18%)
    14.99$ (25%)
    12.42$ (17%)
    8.27$ (17%)
    16.96$ (15%)
    15.11$ (24%)
    4.12$ (17%)
    2.50$ (75%)
    4.97$ (17%)
    3.96$ (80%)
    3.30$ (67%)
    24.89$ (17%)
    0.80$ (90%)
    12.65$ (16%)
    0.80$ (90%)
    31.87$ (20%)
    11.99$ (20%)
    16.99$ (15%)
    16.97$ (15%)
    8.88$ (78%)
    16.89$ (16%)
    6.71$ (16%)
    3.33$ (78%)
    22.99$ (8%)
    4.12$ (17%)
    GAMERSGATE

    [ 3154 ]

    2.5$ (50%)
    0.64$ (87%)
    0.45$ (92%)
    3.75$ (81%)
    6.69$ (33%)
    1.91$ (87%)
    8.1$ (73%)
    1.28$ (87%)
    1.75$ (65%)
    5.0$ (75%)
    5.25$ (74%)
    0.48$ (52%)
    7.0$ (65%)
    14.06$ (50%)
    3.99$ (20%)
    1.6$ (80%)
    1.84$ (74%)
    2.81$ (81%)
    4.19$ (30%)
    1.05$ (85%)
    1.5$ (92%)
    3.0$ (95%)
    2.25$ (89%)
    1.58$ (77%)
    1.5$ (85%)
    2.25$ (85%)
    1.5$ (85%)
    3.38$ (66%)
    5.06$ (66%)
    2.0$ (80%)

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