
Based on teachings of Carl G. Jung, this game explores the themes of so called Individuation process and active imagination - the game allows you to talk with your inner archetypes and leads you on the road to your true Self.
The game's progress is based on the classic hero journey, where you have to confront your Ego archetypes, notice your Shadow projections; integrate your Shadow; work with your Soul archetypes; integrate your Anima and Senex; and only then you will be allowed to progress to your Self.

You can play in VR by switching to the beta branch virtual_reality and restarting the Steam client after installing the game. Only Oculus Rift S supported.
More information about VR support: https://store.steampowered.com/newshub/app/709710/view/2878320049177998679

Linux is also supported, but only on an untested beta branch.
More information on Linux version: https://store.steampowered.com/newshub/app/709710/view/2878318614505764636
Jung's Labyrinth: Developer-commented gameplay on Tuesday 16:00 CET
My game is a part of the Czech and Slovak game's week! I will do a deep dive into the development process and describe every aspect of the game.
Grab a coffee and come and watch me play my game, Jung's Labyrinth.
recording of the stream:
[ 2021-11-15 23:52:47 CET ] [Original Post]
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