





Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and...tactical cats.
Spin the camera to see every angle of this beautifully hand-crafted micro Tokyo, as you discover a huge range of weapons, secrets and stories.
Skilful shooting, bullet physics, sneaky stealth and crowd simulation all play a role in this ultra-colourful kinetic frenzy.
A single player open-world story mode and a host of multiplayer modes await in this unique and critically acclaimed action masterpiece.
"Stunning...looks like Monument Valley and plays like Grand Theft Auto set in the world of Blade Runner" (Vice)
"Gorgeous...Tokyo 42 is shaping up to be something pretty special" (Kotaku)
Spin the camera to see every angle of this beautifully hand-crafted micro Tokyo, as you discover a huge range of weapons, secrets and stories.
Skilful shooting, bullet physics, sneaky stealth and crowd simulation all play a role in this ultra-colourful kinetic frenzy.
A single player open-world story mode and a host of multiplayer modes await in this unique and critically acclaimed action masterpiece.
"Stunning...looks like Monument Valley and plays like Grand Theft Auto set in the world of Blade Runner" (Vice)
"Gorgeous...Tokyo 42 is shaping up to be something pretty special" (Kotaku)
Patch v1.0.4
Best,
SMAC
Hey players, were back with another little patch. This one is a mix of fixes and features, which is why its been little bit of a longer time coming.
[u]Fixes:[/u]
- Achievements. For many users the completionist achievement was bugged and their game percentage was never reaching 100%. This has now been fixed and will be verified when a player enters the single player open world and waitd for the game to load. Pressing GO at this stage will trigger any achievements they are still warranted.
- Use key and Map key binding. Previous the player was unable to map these keys to their own chosen keys. This is now possible.
- Player skins in Multiplayer. Player is now able to correctly display any skins (Cat, coat or weapon) they may have earned in Singleplayer during a Multiplayer match.
- Text size increase. The text in the game has been generally enlarged to provide better visibility. This was especially an issue with players playing on a big screen from a distance.
- Multiplayer lobby chat. Players can now communicate via a chat window in the bottom right of the lobby screen. There are some known issues with the Input field losing focus when a mouse has been moved during edit. We are still looking at ironing this issue out, but wanted to get the chat out as soon as possible.
Best,
SMAC
[ 2017-06-20 16:23:29 CET ] [Original Post]
Patch v1.0.4
Best,
SMAC
Hey players, were back with another little patch. This one is a mix of fixes and features, which is why its been little bit of a longer time coming.
[u]Fixes:[/u]
- Achievements. For many users the completionist achievement was bugged and their game percentage was never reaching 100%. This has now been fixed and will be verified when a player enters the single player open world and waitd for the game to load. Pressing GO at this stage will trigger any achievements they are still warranted.
- Use key and Map key binding. Previous the player was unable to map these keys to their own chosen keys. This is now possible.
- Player skins in Multiplayer. Player is now able to correctly display any skins (Cat, coat or weapon) they may have earned in Singleplayer during a Multiplayer match.
- Text size increase. The text in the game has been generally enlarged to provide better visibility. This was especially an issue with players playing on a big screen from a distance.
- Multiplayer lobby chat. Players can now communicate via a chat window in the bottom right of the lobby screen. There are some known issues with the Input field losing focus when a mouse has been moved during edit. We are still looking at ironing this issue out, but wanted to get the chat out as soon as possible.
Best,
SMAC
[ 2017-06-20 16:23:29 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04; Debian 10
- Processor: 1.2GHz+ or faster x64-compatible processorMemory: 512 MB RAM
- Memory: 512 MB RAM
Recommended Setup
- OS: Requires a 64-bit processor and operating system
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