
The producers of DUSK and the creators of Return of the Triad invite you to embark
upon an UNREAL new FPS adventure:
- SEVEN distinct episodes each featuring a completely different setting and enemies
- LUDICROUS magical weaponry that can be overcharged with the souls of the dead
- ENDLESS Hordes of Evil to hone your skills against
- BRUTAL and adaptive enemy AI that will hunt you down on land, sea and air
- SPRAWLING non-linear levels filled with secrets and ancient lore
- MULTITUDES of in-game options + cheat codes for a truly golden PC age experience
- EPIC original & dynamic soundtrack composed by Andrew Hulshult
- BUILT in Unreal Engine 4 for cutting edge visuals (even if they are a bit retro)
- NOW with support for Ray Tracing and DLSS 2.0
BUILD 2172 - 19 May 2021
AMID EVIL PATCH NOTES
BUILD 2172 - 19 May 2021
Major changes:
- Ray Tracing is now merged into the main branch.
- You can access ray tracing by running the game in DirectX 12 from the launch options.
- DLSS 2.0 Available with compatible NVIDIA cards for a significant performance increase.
- NVIDIA Ansel support added.
- Engine upgraded to Unreal 4.25.
- (Experimental) HDR monitor support.
- Some menus laid out / spaced a lot nicer (WIP)
- Colour changing cheats a lot nicer (AE1981 AE1982 etc)
- Save game preview images brighter
- Close shave achievement fixed
- Enemy counts on most level fixed
- Aeturnum VFX fixed
- Celestial claw weapon switch bug fixed
- Lots of lighting fixes
- Lots of optimizations
- Lots of minor gameplay changes/polish
[ 2021-05-18 13:58:19 CET ] [Original Post]
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