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CHAMPIONS! Our friends over at Apogee have just released Wizordum!
A game where much like AMID EVIL you also shoot magical things at magical enemies!
Therefore it is only fitting we bundled it with AMID EVIL.
GO FORTH AND CONQUER! (and save)
https://store.steampowered.com/bundle/36914/Amid_Wizards/
Wanderers, Champions, Watchers - Come one come all!
And have a TASTE of the new original soundtrack for THE BLACK LABYRINTH.
Andrew has been hard at work creating a unique and exciting OST for this expansion. And today in preparation for our release date trailer (dropping next week) he'd like to share with you...
[previewyoutube=JK6s0Pn5MDM;full][/previewyoutube]
CHAMPIONS!
In preparation for THE BLACK LABYRINTH and the upcoming console ports of AMID EVIL, we've released a long overdue controller overhaul and reworked all the menu code in the game!
What does that mean? Well, all the game menus are now 100% controller compatible (no more mouse cursor) and we've also finally been STEAM DECK VERIFIED.
BUILD 2425 - 22 November 2022 This update contains the following changes: Entire menu code overhauled. The menu is now fully gamepad compatible. New option to auto-switch weapons on pickup. Please note: weapons won't auto-switch if you are currently firing your weapon. Bindings menu was updated Rebinding will now overwrite a previously bound key. 'Reset bindings' option is more robust. If you have any issues hit this button. Codex was completely overhauled and had a spell/grammar pass. Weapon wheel added. Defaults to Q on mouse/kb. Can be changed in the rebind options. Hold R1 for about half a second on gamepads to open it. Game changes: Volumetric fog was optimized, you should get quite a few extra frames in maps that use it. Keys have a VFX to help them stand out a bit now. AEWARLOCK cheat now adds mana. Animation bug fix for the Protector Enemies. Animation bug fix for the Solegionaires Map changes: E3M2 Bugged lift in the water pit was fixed. (was very difficult to get out of the water) E7M1 changed a few things in this map to optimize it. (also lots of other behind the scenes stuff in preparation for The Black Labyrinth)
Enjoy, Champions!
[previewyoutube=yoSesx2hFd4;full][/previewyoutube]
[previewyoutube=F8yqBmO8XmQ;full][/previewyoutube]
CHAMPIONS!
This update contains the following: DLSS updated to 2.3.1 which includes better visuals + new sharpening option. Added AMD FidelityFX Super Resolution (FSR). You can now enable FSR + Sharpening for extra peformance during Ray Tracing or on lower spec PC's. Unreal engine upgrade to 4.27.1 This includes: More general optimizations Ray Tracing optimisations More general stability Unfortunately it means a large patch, however this also prepares us for the black labyrinth DLC. Other fixes -You can now run the game in exclusive Fullscreen in DX12. -Final boss level visual fix when save/loading. -Fixed up inconsistent ray traced enemy shadows. -Fixed lifts being offset occasionally . -Volumetric fog more optimized, should give a decent frame boost. -Celestial claw lighting fixed, planets+suns now give off lights/shadows. -Fixed issue with portal location UI in gateway when loading a game. -Fixed many minor level issues. -Other minor misc fixes.
CHAMPIONS!
A quick update...
We've upgraded AE to DLSS 2.2 which should give you MORE performance and LESS ghosting with RTX On. You're welcome.
[previewyoutube=iNzuCKXtav8;full][/previewyoutube]
AMID EVIL is also now available with Geforce NOW, so if you use GFN you can play AE with RTX On from ANYWHERE in the world. (Except New Zealand where the game is developed lmaoooooooooo)
But wait... tune into REALMS DEEP tomorrow to get a brand new look at... THE BLACK LABYRINTH
^ SOON
https://store.steampowered.com/app/673130/AMID_EVIL/
HERETICS! Have you always wanted to try AMID EVIL but didn't want to spend your hard earned gold!?
Do you have a RT enabled GPU and want to try out our RTX Features... FOR FREE?
Do you want to see the WONDERS of DLSS 2.0 without.. ANY COMMITTMENT?
WELL NOW YOU DON'T HAVE TO.
Try the AMID EVIL Lost Falls Demo level for FREE starting TODAY.
You can play the demo with Direct X12 and RTX options ON or OFF!
So go forth, and become... A CHAMPION.
(then buy the game)
https://store.steampowered.com/app/673130/AMID_EVIL/
Champions... BEHOLD!
[previewyoutube=SxYtny9DzLU;full][/previewyoutube]
Over the last year we have painstakingly implemented Ray Tracing into AMID EVIL.
For no reason other than it looks friggin' sweet.
The game also now supports DLSS 2.0 for MAXIMUM FPS
To launch AE RTX, be sure to do so from your Steam Library.
(If not you'll have to add -DX12 to your launch options)
Need to know more? Leon made a handy guide for you!
https://steamcommunity.com/sharedfiles/filedetails/?id=2490497111
AND...
DON'T FORGET TO UPDATE YOUR NVIDIA GPU DRIVERS
Not sure you're ready for AMID EVIL RTX?
Well now there's a FREE DEMO.
You are officially OUT of excuses.
Go forth and crank up that GPU.
https://store.steampowered.com/app/673130/AMID_EVIL/
If you enjoy AE and appreciate our implementation of RTX, don't forget to leave a review so other players can decide if Amid Evil is right for them! (Please consult a doctor if Evil lasts for more than 4 hours)
AMID EVIL PATCH NOTES BUILD 2172 - 19 May 2021 Major changes:
RTX BRANCH 23 April 2021 - Build: 2165Mc
Champions (with graphical processing to spare) you've been waiting for THIS.
Our FINAL round of RTX beta testing has BEGUN.
After nearly a YEAR since we first put ray tracing features into the game, we're almost ready for FULL LAUNCH thanks to our friends at Nvidia.
Before you hop in, we highly recommend you grab the latest drivers from the GeForce website!
But not before we get one more round of feedback and testing from YOU.
So what can you expect?!
Accurate enemy shadows
Fully accurate reflections
Pixel perfect geometry shadows
New features like LIGHT BOOST
And REFLECTION BOOST!
So what do we want you to test?
[olist]
HERETICS... DO YOU DARE VENTURE INTO...
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